Seven Level 1 of the Dungeon (0, 0, D:1) 19 arrows (2, -7, D:1) a +0 short sword (2, 1, D:1) 18 sling bullets (15, -4, D:1) 8 poisoned needles (18, 16, D:1) a +0 club (23, 4, D:1) a stone (24, 6, D:1) a +0 club a +0 club (24, 9, D:1) a +0 club (24, 18, D:1) a +0 leather armour (27, 4, D:1) a stone (28, 4, D:1) a stone (28, 6, D:1) a +0 club (29, -14, D:1) 15 stones (29, -9, D:1) a +0 robe (30, 4, D:1) a cursed -2 dagger a stone (33, -13, D:1) 19 stones (38, 2, D:1) 4 needles of confusion (40, 1, D:1) 4 stones (41, -11, D:1) a +0 club (41, 0, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 helmet a +0 leather armour (6, 16, D:2) a +0 long sword (10, 0, D:2) a +4 dagger (11, 0, D:2) a +0 club (13, 0, D:2) a +0 dagger (13, 34, D:2) a +0 dagger (14, 0, D:2) a stone (15, 0, D:2) a stone (16, 21, D:2) a +0 leather armour (17, 16, D:2) a +0 club (19, 45, D:2) a +0 ring mail (25, 13, D:2) a +0 hunting sling 27 stones (32, 14, D:2) a +0 club (32, 24, D:2) 20 stones (38, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, 1, D:3) a +0 hand axe a +0 short sword a +0 leather armour (2, 2, D:3) a +0 flail a +0 flail (12, -25, D:3) a +0 club (15, 9, D:3) a cursed -3 dagger (16, 9, D:3) a +0 leather armour a +0 club (17, 9, D:3) a +0 ring mail a +0 club (17, 10, D:3) a +0 leather armour a +0 flail (17, 11, D:3) a cursed +0 mace (29, -21, D:3) a cursed +0 chain mail a +0 flail (30, -12, D:3) a +0 spear a +0 hunting sling (31, -19, D:3) a +0 spear (33, -5, D:3) 6 tomahawks (35, 8, D:3) a stone (36, 9, D:3) a stone Level 4 of the Dungeon [Shop] Piec's Antique Weapon Emporium a +0 arbalest (112 gold) a +0 dagger (50 gold) a +0 hunting sling (37 gold) a +4 quarterstaff of draining (730 gold) the +6 trident "Beastslayer" {flame, rPois rN+ Str-2 Stlth+} (1257 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It protects you from poison. It protects you from negative energy. It makes you more stealthy. a +0 falchion (75 gold) the +9 trident "Zuxkass" {freeze, rElec Str-4 SInv} (1527 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It insulates you from electricity. It lets you see invisible. the +2 glaive of Cuananag {chop, Dex+2} (772 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +3 quarterstaff of speed (725 gold) a +5 shortbow (750 gold) (9, -4, D:4) a +0 trident a +0 leather armour (12, -19, D:4) a +0 helmet (18, -1, D:4) a +0 whip (20, 6, D:4) a +0 hunting sling (23, -5, D:4) a +0 mace (23, -3, D:4) a +1 spear of flaming (25, -20, D:4) a +0 giant club (25, -5, D:4) a +0 falchion (25, -3, D:4) a +0 hand axe (29, -22, D:4) a +0 battleaxe (34, 10, D:4) a +0 robe (41, -4, D:4) 18 poisoned needles Level 5 of the Dungeon (2, -30, D:5) 24 arrows a cursed -1 shortbow (3, -48, D:5) a +1 spear of venom a +0 spear (5, -51, D:5) a +0 spear of freezing a +0 scale mail a +0 buckler (5, -30, D:5) a +0 ring mail a +0 pair of boots (6, -51, D:5) a +0 flail a cursed -1 whip (6, -30, D:5) an arrow (7, -30, D:5) an arrow (8, -30, D:5) an arrow (14, -20, D:5) a +2 hand axe of electrocution a +0 plate armour (17, -43, D:5) a +0 mace (25, -48, D:5) a +0 giant club (31, -12, D:5) 19 stones (34, -49, D:5) 18 bolts (34, -2, D:5) a +0 robe (42, -25, D:5) 11 stones (42, -22, D:5) an uncursed ring of teleportation (44, -11, D:5) a +0 pair of boots (51, -22, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) 24 arrows (3, -15, D:6) a +0 ring mail a +0 flail (6, -10, D:6) 20 bolts (11, -33, D:6) a +0 leather armour (14, -34, D:6) a +0 dagger a +0 robe a +0 club a +2 leather armour of cold resistance (21, -17, D:6) a +0 robe a +3 dagger (21, -15, D:6) a +0 plate armour a +0 mace (23, -18, D:6) a +0 hand axe a +0 chain mail (31, -10, D:6) a +0 dagger (35, -40, D:6) 9 bolts (43, -38, D:6) a +0 club a cursed +0 ring mail (44, -33, D:6) a +0 short sword 10 stones (44, -10, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 1, D:7) a +0 trident (8, 15, D:7) a tomahawk (9, -19, D:7) 2 stones a +0 short sword (9, -18, D:7) a +0 club a +0 short sword (9, -17, D:7) a stone a +0 dagger (9, -16, D:7) a stone (9, 11, D:7) a +0 leather armour a +0 mace (10, 5, D:7) the cursed -4 pair of boots of the Grue {+Inv rN+ Dex-2} It affects your dexterity (-2). It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (11, -17, D:7) a +0 dagger a +0 robe (11, 4, D:7) 25 bolts (13, 15, D:7) 2 tomahawks (14, -14, D:7) 19 arrows (14, 13, D:7) a +0 vampiric halberd {!w} (14, 15, D:7) a +0 whip a tomahawk (15, 6, D:7) a +0 scale mail (15, 7, D:7) a +0 robe (15, 14, D:7) a cursed +0 chain mail a +0 leather armour a +0 club a +0 dagger (18, 10, D:7) a +0 robe of magic resistance a +0 dagger (20, 9, D:7) a +0 flail a +0 scale mail a +0 flail (24, -13, D:7) a +0 chain mail (33, 28, D:7) a +0 spear (42, -12, D:7) 14 stones (45, -18, D:7) 18 bolts (46, -22, D:7) a +0 trident (50, -1, D:7) a +0 scale mail (51, -14, D:7) a +0 club (52, -14, D:7) a +0 halberd a +2 whip of electrocution (57, -13, D:7) a +0 mace (61, -11, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +1 dire flail of holy wrath a +0 giant club (9, -26, D:8) a +0 flail (10, 5, D:8) a stone (11, 6, D:8) a poisoned needle a stone (11, 7, D:8) a +0 club a +0 dagger a +0 short sword a cursed +0 short sword a +0 whip a cursed +0 club (11, 8, D:8) a +0 blowgun 9 poisoned needles (19, -19, D:8) an arrow (19, -14, D:8) a +2 dagger of chaos a +1 robe of magic resistance a cursed -3 shortbow 21 arrows (24, -32, D:8) a cursed +3 trident of freezing a +0 robe (25, -32, D:8) a +0 morningstar a +0 robe (26, -26, D:8) a +0 long sword a cursed +0 robe (39, -19, D:8) a +0 ring mail (40, -22, D:8) a +0 short sword (40, -3, D:8) a +0 trident a +0 leather armour (41, -4, D:8) a +0 war axe (41, -3, D:8) a +0 hand axe a +0 ring mail (42, -3, D:8) a +0 leather armour (42, -1, D:8) +0 steam dragon scales a +0 chain mail (43, -3, D:8) a +0 dagger a +0 robe (46, -16, D:8) a +0 dagger a +0 robe (47, -8, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, -4, D:9) 9 arrows (6, -37, D:9) a +0 leather armour (11, -9, D:9) a +0 long sword a +0 plate armour a +0 falchion a +0 scale mail (12, -10, D:9) a +0 hand axe (12, -9, D:9) a +0 flail a +0 flail a +0 leather armour (16, -33, D:9) 18 arrows (22, -43, D:9) an arrow (22, -42, D:9) 2 arrows (23, -40, D:9) an arrow (23, -39, D:9) a +0 shortbow 20 arrows (24, -18, D:9) a +0 trident (27, -30, D:9) 19 bolts (29, -37, D:9) 27 stones (35, -36, D:9) 20 arrows (35, -22, D:9) a +0 club (36, -27, D:9) a +1 vampiric dagger {!w} a +0 leather armour (38, -28, D:9) a +0 club (42, -37, D:9) a +0 dagger (42, -36, D:9) a +0 mace a +0 chain mail (42, -34, D:9) a +0 whip a +0 ring mail (42, -28, D:9) a +0 chain mail a +0 short sword (43, -38, D:9) a +0 dagger of venom a +0 robe (43, -37, D:9) a +0 battleaxe a +0 plate armour (43, -28, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 large shield (7, 10, D:10) an arrow (7, 11, D:10) an arrow (7, 13, D:10) 9 arrows a +0 shortbow (17, 23, D:10) a +0 giant club (43, 15, D:10) a +0 robe a +0 giant spiked club (50, 18, D:10) an uncursed ring of attention a -4 ring of intelligence (51, -14, D:10) a +0 dagger of draining (60, 19, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 29 stones (2, 23, D:11) a +2 short sword of draining (4, 6, D:11) 10 sling bullets (5, 25, D:11) a curare-tipped needle {!f} (6, 26, D:11) a curare-tipped needle {!f} (7, 27, D:11) a curare-tipped needle {!f} (8, 28, D:11) a curare-tipped needle {!f} (9, 26, D:11) 28 stones (9, 28, D:11) a curare-tipped needle {!f} (15, 22, D:11) a black bear corpse (skeletalised by now) (unseen) (18, 21, D:11) a +1 pair of gloves