Seven7 Level 1 of the Dungeon (0, 4, D:1) a +0 whip (11, -19, D:1) a +0 leather armour (18, -10, D:1) a +0 leather armour (18, -7, D:1) 3 stones (21, -17, D:1) a +0 ring mail (28, -31, D:1) a +0 club (28, -30, D:1) a +0 dagger a +0 club (34, -28, D:1) a +0 dagger (40, -3, D:1) a +0 club (43, -29, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Jiti Qeor's Assorted Antiques a +0 ring mail (124 gold) a +1 buckler of poison resistance (418 gold) a potion of mutation (248 gold) a +2 scimitar of electrocution (682 gold) a scroll of amnesia (124 gold) a +0 robe (21 gold) a potion of attraction (93 gold) (0, 0, D:2) 4 stones (4, 9, D:2) a +0 club (4, 10, D:2) a +0 short sword of holy wrath 3 stones (7, -6, D:2) a +0 short sword (8, -5, D:2) a +0 robe (11, -5, D:2) a +0 club (15, 11, D:2) 6 stones (18, 31, D:2) the -2 buckler "Osozafep" {rC+ Int-2 Dex+3} Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (19, 4, D:2) a +0 spear (21, 13, D:2) a +0 dagger (22, -10, D:2) a +0 mace (22, 13, D:2) a +0 dagger (23, -7, D:2) the +2 robe "Oskoth" {rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. (30, 29, D:2) a +0 mace (41, 21, D:2) 4 stones (44, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (18, -19, D:3) a +1 hand axe of electrocution a +0 chain mail (18, 10, D:3) a +0 flail (25, 36, D:3) a +0 ring mail (26, -11, D:3) a +0 spear (26, -8, D:3) 5 stones (26, 15, D:3) 6 stones (27, 2, D:3) a ring of magical power an amulet of magic regeneration (28, -10, D:3) a +0 club (28, 28, D:3) a +0 hand axe (28, 29, D:3) a +0 whip a stone (29, 28, D:3) a +0 club (31, 11, D:3) a +0 whip 5 stones (31, 12, D:3) a +6 ring of intelligence a +0 war axe (32, 28, D:3) a +0 dagger (41, 10, D:3) a +0 club a +0 hand axe a +0 leather armour (45, 3, D:3) a +0 hand axe (47, 3, D:3) a +0 dagger a +0 dagger (57, 21, D:3) 4 stones Level 4 of the Dungeon [Shop] Xomu's Jewellery Shoppe a ring of protection from fire (250 gold) a ring of poison resistance (200 gold) a ring of positive energy (200 gold) a ring of resist corrosion (200 gold) the ring of Gaubaasa {rElec rC++ rCorr AC+4 Int-2} (689 gold) [ring of protection] AC+4: It affects your AC (+4). Int-2: It affects your intelligence (-2). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +5 ring of evasion (360 gold) an amulet of faith (400 gold) a ring of positive energy (200 gold) (0, 0, D:4) a +0 mace (0, 10, D:4) a stone (1, 24, D:4) a +0 club (4, 20, D:4) 8 stones (12, 31, D:4) a +0 dagger 4 stones a +0 club a +0 ring mail (18, 44, D:4) a +0 war axe (21, 44, D:4) a +0 whip (22, 36, D:4) 2 stones (32, 37, D:4) a +0 hand axe (35, 24, D:4) 6 stones (44, 14, D:4) a +0 spear (54, 49, D:4) the +1 leather armour of Refuge {rElec MP+9 Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (54, 50, D:4) a +0 leather armour Level 5 of the Dungeon (5, -6, D:5) a +0 hand axe (8, 14, D:5) a +0 war axe (11, 9, D:5) a +0 sling (12, 11, D:5) a +0 trident (15, 21, D:5) a +0 orcbow (17, 15, D:5) a +0 scale mail (27, 0, D:5) a +0 giant club (41, 34, D:5) 2 large rocks (46, 22, D:5) a +0 falchion (48, 23, D:5) a +0 leather armour a +0 flail Level 6 of the Dungeon (0, 0, D:6) 9 gold pieces a +0 flail (1, 1, D:6) 4 gold pieces a +0 leather armour a +0 hand axe (3, -8, D:6) a potion of magic (3, -7, D:6) a scroll of identify (5, -6, D:6) 4 stones the Ecumenical Temple