Seven7 Level 1 of the Dungeon (0, 0, D:1) 6 stones (0, 9, D:1) a +0 short sword 3 stones (3, 22, D:1) a +0 club (10, 10, D:1) a +0 dagger a +0 dagger (12, 14, D:1) 3 stones (30, 19, D:1) a +0 dagger (40, 20, D:1) 6 stones (42, 15, D:1) a +0 dagger 2 stones Level 2 of the Dungeon [Shop] Wehorrit's Weapon Shoppe a +0 mace (36 gold) a +2 dagger of electrocution (204 gold) a +0 sling (18 gold) a +2 mace of protection (187 gold) 2 atropa-tipped darts (21 gold) a +1 antimagic lajatang (624 gold) the +7 mace of Intense Conscience {protect, rF+ Dex+2 Stlth+} (715 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (0, 0, D:2) 7 stones (7, -2, D:2) 5 stones (8, 0, D:2) a +0 club (16, 3, D:2) a bat corpse (skeletalised by now) (27, -17, D:2) a +1 dagger of venom (36, -15, D:2) 2 stones (40, -15, D:2) a +0 rapier (43, -26, D:2) a +0 short sword (43, -11, D:2) a +0 club (46, -6, D:2) a +0 club (47, -24, D:2) a +0 club 3 stones Level 3 of the Dungeon (0, 0, D:3) 3 stones (10, -11, D:3) a staff of cold (16, -16, D:3) a +0 robe (17, -11, D:3) a scroll of identify (18, -45, D:3) a rat corpse (18, -40, D:3) a +0 falchion (18, -32, D:3) a +0 dagger (19, -44, D:3) an adder corpse a bat corpse (19, -42, D:3) a +0 ring mail (20, -30, D:3) the felid corpse of Natasha