Seven7 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (15, -13, D:1) a +0 dagger (21, -6, D:1) a +0 club (28, -17, D:1) a +0 club 2 stones (28, -15, D:1) a +0 scale mail (29, -17, D:1) a +0 dagger (40, -10, D:1) a +0 club (45, -8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (24, -2, D:2) 7 stones (40, -19, D:2) a +0 flail a +0 flail a +0 whip of freezing a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -24, D:3) a +0 robe (8, -1, D:3) a +0 buckler (19, -12, D:3) a +0 dagger (20, -31, D:3) a +0 short sword 5 stones (20, -14, D:3) a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 dagger a +0 dagger (20, -13, D:3) a +0 club (20, -12, D:3) a +0 dagger a +0 short sword a +0 dagger (21, -12, D:3) a +0 dagger (22, -41, D:3) 4 stones (26, -48, D:3) a scroll of revelation (26, -46, D:3) a scroll of noise (35, -10, D:3) a +0 robe (41, -6, D:3) a +0 dagger a +0 chain mail (44, -10, D:3) a +0 short sword (57, -43, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 sling (0, 2, D:4) 3 stones (2, -4, D:4) a +0 hand axe (3, -5, D:4) a +0 hand axe a +0 club (6, 2, D:4) a +0 mace a +0 robe (9, 27, D:4) a +0 ring mail (17, -9, D:4) a +0 leather armour (33, 12, D:4) a +0 leather armour (37, -10, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (18, -27, D:5) a +0 leather armour a +0 rapier (19, 20, D:5) a +0 dagger a +0 robe (20, 20, D:5) a +0 club a +0 dagger a +0 robe a +0 club a +0 leather armour (22, -3, D:5) a +0 dagger a +2 robe (24, -35, D:5) a +0 whip (25, -1, D:5) a +0 hand axe (30, -11, D:5) a +1 dire flail of protection a +1 scale mail of poison resistance (34, -34, D:5) a +0 spear (36, -35, D:5) a +0 spear (36, -34, D:5) a +0 spear a stone (38, 5, D:5) 8 stones (42, -36, D:5) a beast talisman (43, -18, D:5) a +0 quarterstaff (47, -34, D:5) a beast talisman (49, 16, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) +0 acid dragon scales a +0 scimitar of flaming (12, -6, D:6) a +0 mace (17, -11, D:6) a +2 whip of flaming a +0 robe (17, 2, D:6) a +0 whip (35, 32, D:6) a +0 dagger (36, 32, D:6) a +0 trident a +0 leather armour (37, 8, D:6) a +0 ring mail (42, 14, D:6) a +0 short sword (45, 14, D:6) a +0 club Level 7 of the Dungeon [Shop] Ea-nāṣir's Fine Metal Goods a -1 glaive (36 gold) a +0 helmet (108 gold) a +0 eveningstar (360 gold) a +0 war axe (84 gold) a -3 great sword (2 gold) a +0 arbalest (108 gold) a -3 trident (2 gold) a +3 spectral lajatang (1308 gold) a -1 plate armour (432 gold) a +1 antimagic hand crossbow (420 gold) a -2 great mace (2 gold) [Shop] Livuess's General Store a wand of roots (2) (52 gold) 5 stones (5 gold) 6 stones (6 gold) a +1 mace of protection (116 gold) a potion of attraction (33 gold) a +2 buckler of protection (236 gold) a potion of curing (33 gold) a staff of poison (275 gold) a +2 robe of positive energy (161 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a +0 leather armour (22 gold) (0, 0, D:7) 8 stones (2, 25, D:7) a +0 ring mail (15, 18, D:7) a +0 mace a +0 plate armour a +0 dagger a +0 robe (20, 1, D:7) a +0 club 3 boomerangs (30, 7, D:7) a +0 dagger a +0 robe a +0 short sword a +0 flail a +0 scale mail (31, 6, D:7) a +0 club a +0 chain mail (32, -5, D:7) a +0 falchion (34, 6, D:7) a +0 trident (34, 23, D:7) a +0 hand axe (34, 26, D:7) a +0 shortbow (36, 9, D:7) 5 boomerangs (40, 23, D:7) a +0 flail (40, 29, D:7) a +0 flail (44, 22, D:7) a +0 mace (47, 25, D:7) a +0 flail (47, 30, D:7) a +0 mace a +0 battleaxe (48, 28, D:7) a +0 flail (51, -5, D:7) a +0 short sword (51, -4, D:7) a +0 hand axe a +0 leather armour a +0 flail a +0 trident a +0 leather armour (51, -3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, 8, D:8) a +0 robe (4, -2, D:8) a +0 dagger of speed a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 arbalest a +0 chain mail (10, 39, D:8) a +0 dagger 3 stones (11, 41, D:8) a +0 shortbow (16, 44, D:8) a +0 short sword a +0 dagger of flaming a +0 dagger (16, 45, D:8) a +0 short sword a +0 dagger (16, 46, D:8) a +0 club (18, 3, D:8) a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 battleaxe (18, 27, D:8) a beast talisman (19, 41, D:8) a +0 ring mail (28, 40, D:8) a +0 battleaxe (33, 4, D:8) a +0 whip (38, 38, D:8) a +4 heavy shortbow (41, 4, D:8) 6 stones (45, 11, D:8) a +0 ring mail (47, 23, D:8) a +0 dagger a +0 leather armour (47, 24, D:8) a +0 dagger a +0 robe a +0 trident a +0 plate armour Level 9 of the Dungeon [Shop] Aheqer's Antique Armour Emporium a +2 scale mail of fire resistance (903 gold) a +3 leather armour of willpower (1032 gold) a +0 robe (30 gold) a +3 scale mail of fire resistance (1118 gold) a +1 leather armour of fire resistance (602 gold) the +0 scale mail of Life {rPois rF+ Slay+2} (1315 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rPois: It protects you from poison the +8 chain mail "Jefreoco" {Int+4} (2575 gold) Int+4: It affects your intelligence (+4). a +3 plate armour of fire resistance (1935 gold) a +2 robe of resistance (1621 gold) a +2 robe (546 gold) the -2 helmet of the Evil One {Will+} (305 gold) Will+: It increases your willpower. [Shop] Heoffyor's Jewellery Emporium an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) a ring of fire (350 gold) a ring of ice (350 gold) an amulet of regeneration (420 gold) a ring of ice (350 gold) the ring "Billahy" {AC+4 Dex+3} (690 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). [Shop] Tiwkutuj's Armour Shop the +7 chain mail of Snakes and Ladders {rN+++ Dex-4} (768 gold) Dex-4: It affects your dexterity (-4). rN+++: It renders you almost immune to negative energy. a +2 robe of willpower (230 gold) the +0 plate armour of Aqesac {rF+ MP+9 Int+3 Slay+3} (972 gold) Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a +1 ring mail of poison resistance (169 gold) a +2 chain mail of cold resistance (279 gold) the +1 ring mail of the Blind Marksman {Str+2 Int+4} (371 gold) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (520 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. [Shop] Tupsamaxio's Distillery a potion of heal wounds (60 gold) 2 potions of haste (240 gold) a potion of attraction (36 gold) a potion of haste (120 gold) a potion of ambrosia (96 gold) 2 potions of haste (240 gold) a potion of lignification (36 gold) 2 potions of brilliance (96 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) (0, 0, D:9) a +5 hand axe of freezing a +0 robe a +0 great sword a +0 robe (3, 7, D:9) a +0 mace (4, -24, D:9) a +0 giant club a +0 dire flail (9, 5, D:9) a +4 long sword a +0 robe (11, -41, D:9) a +0 long sword (11, -16, D:9) a +0 flail of holy wrath a +0 robe (12, -26, D:9) a +0 robe (12, -16, D:9) a +3 spear a +0 robe (14, -30, D:9) a dragon-blood talisman (20, -43, D:9) a blade talisman (28, -21, D:9) an amulet of regeneration a +0 pair of gloves 4 scrolls of noise 3 potions of ambrosia 4 potions of brilliance (29, 10, D:9) a +0 arbalest (33, -47, D:9) a +0 robe (35, -21, D:9) 4 curare-tipped darts a +0 dagger of venom (36, -4, D:9) a +2 leather armour of cold resistance (41, -39, D:9) a +0 trident (41, -38, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (42, -37, D:9) a +0 chain mail a +0 trident a +0 orcbow (42, -30, D:9) a +0 robe a +0 dagger a +0 chain mail of fire resistance a +0 dagger (42, -29, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 mace (43, -7, D:9) a +0 quarterstaff (45, -37, D:9) a +0 shortbow (45, -29, D:9) a +0 robe a +0 dagger (48, -26, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +3 scimitar of flaming a +2 robe of cold resistance (6, -7, D:10) a +0 rapier (15, -25, D:10) a +0 club (15, -24, D:10) a curare-tipped dart a +0 whip (16, -26, D:10) a +0 short sword (16, -25, D:10) a +1 dagger of draining 5 stones a +0 dagger (16, -24, D:10) a +0 club 2 stones a +0 whip (16, -23, D:10) a +0 whip (21, -44, D:10) a +0 spear (21, -26, D:10) a +0 quarterstaff (22, -25, D:10) a +2 orcbow of freezing (25, -42, D:10) a +0 spear (26, -43, D:10) a +0 spear (28, -45, D:10) a +0 spear (29, -49, D:10) a beast talisman (32, -34, D:10) a staff of fire (35, -41, D:10) a +2 buckler (35, -38, D:10) a +1 buckler of protection a +0 ring mail a +0 long sword (35, -20, D:10) a +0 quarterstaff (48, -19, D:10) a +1 orcbow of freezing (52, -17, D:10) a +0 heavy spear a +0 scale mail (60, -36, D:10) a +0 pair of gloves (60, -35, D:10) a +0 cloak Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (9, -25, D:11) a +0 short sword a +0 club a +0 whip a +0 whip 4 stones (15, -2, D:11) a +3 dagger of venom a +0 robe (18, 0, D:11) a +0 scimitar a +0 chain mail 4 large rocks (19, 2, D:11) a +2 heavy war axe (26, -4, D:11) a +0 spear (28, -19, D:11) a +0 ring mail (31, -1, D:11) a +0 giant club a +0 giant spiked club (33, -23, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (2, 8, D:12) 4 large rocks (5, 10, D:12) 2 stones (16, 28, D:12) a +0 dagger a +0 robe (19, 30, D:12) a +0 giant spiked club a +0 giant spiked club (23, 31, D:12) a +0 giant club a +0 giant club (42, 46, D:12) a +0 arbalest (47, 12, D:12) a +0 mace (60, 1, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (3, 2, D:13) a +0 ring mail (5, 23, D:13) a +0 dagger a +0 robe (6, 44, D:13) a +0 long sword (7, 4, D:13) 5 large rocks (11, -9, D:13) a +0 great mace a +0 chain mail (12, 10, D:13) 6 stones (17, 22, D:13) a +0 long sword (21, 14, D:13) the +0 leather armour of Compression {*Slow Int+5 SInv Stlth+} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (22, 47, D:13) 4 large rocks (23, 49, D:13) a +0 dagger (27, 24, D:13) 6 stones (31, 20, D:13) a +0 giant club a +0 giant club (35, 15, D:13) a +0 short sword (37, 15, D:13) a +0 rapier a +0 leather armour (37, 16, D:13) a +0 dagger a +0 robe (37, 43, D:13) a +0 quarterstaff (38, 15, D:13) a +0 dagger a +0 robe (38, 16, D:13) a +1 dagger of speed a +0 robe (39, 16, D:13) a +0 short sword 3 stones (40, 16, D:13) a +0 dagger (41, -8, D:13) a +0 dagger a +0 robe (41, -7, D:13) a +0 dagger a +0 robe a +0 flail (42, -8, D:13) a +0 dagger a +0 robe (47, -4, D:13) the +1 dagger "No More Talking" {heavy, MP+9 Int+3} Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). Level 14 of the Dungeon [Shop] Kitaud's General Store a +0 leather armour (24 gold) a scroll of vulnerability (48 gold) a book of the Wilderness (456 gold) a +0 helmet (54 gold) a potion of resistance (120 gold) a +0 ring mail (48 gold) a scroll of teleportation (36 gold) a +0 scale mail (48 gold) a scroll of poison (48 gold) (0, 0, D:14) a +0 flail (1, -24, D:14) a +0 plate armour 2 scrolls of amnesia a ring of magical power a potion of brilliance (5, -24, D:14) a +0 robe (7, -16, D:14) a +0 war axe (9, -38, D:14) 29 gold pieces 3 large rocks (17, -26, D:14) a scroll of fog (22, -24, D:14) 25 gold pieces (25, -26, D:14) a +0 giant spiked club a +0 giant club (42, -14, D:14) 6 gold pieces (43, -14, D:14) 5 gold pieces (44, -14, D:14) 21 gold pieces a +4 scimitar of flaming (45, -14, D:14) 13 gold pieces (47, -9, D:14) 6 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (21, 13, Lair:1) 5 stones (21, 39, Lair:1) 9 stones (22, 39, Lair:1) 4 stones (23, 39, Lair:1) 3 stones (24, 49, Lair:1) a +0 leather armour a +0 quarterstaff a +3 sling of freezing (41, 36, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (7, 1, Lair:2) a +0 leather armour (21, -6, Lair:2) a +0 halberd (22, -6, Lair:2) a +0 halberd (23, -7, Lair:2) a +0 robe a +0 dire flail (24, 19, Lair:2) 7 stones (26, -13, Lair:2) a +0 leather armour (27, -2, Lair:2) a +0 shortbow (31, 26, Lair:2) a +0 ring mail (46, -8, Lair:2) a +0 robe (62, -6, Lair:2) a +0 ring mail (64, -8, Lair:2) 5 large rocks Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 buckler (6, -5, Lair:3) an amulet of faith (10, 9, Lair:3) a +0 rapier (19, -13, Lair:3) 3 stones (21, -15, Lair:3) a +0 scale mail (23, -11, Lair:3) a +0 sling (29, -13, Lair:3) a +0 rapier (33, 2, Lair:3) a book of Beasts (34, -14, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (1, -19, Lair:4) 5 stones (9, -25, Lair:4) a +0 helmet (19, -31, Lair:4) a +0 falchion (24, -4, Lair:4) 3 stones (24, -2, Lair:4) 7 stones (42, -32, Lair:4) a +0 leather armour of cold resistance (42, -31, Lair:4) a stone (43, -3, Lair:4) 5 stones (52, -41, Lair:4) a +0 war axe (55, -16, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (7, 36, Lair:5) a ring of fire a +0 war axe (7, 37, Lair:5) 9 stones (9, 39, Lair:5) a +0 sling (10, 39, Lair:5) a +0 hand axe (10, 40, Lair:5) the staff of Ipse Dixit {rElec rCorr Str-5 Dex+6 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 31, Lair:5) a +0 hat an ice cave (0, 0, IceCv) a +3 plate armour of cold resistance (unseen) (0, 2, IceCv) a +2 broad axe of freezing (unseen) (1, 2, IceCv) a scroll of brand weapon (2, 0, IceCv) a ring of ice (2, 1, IceCv) 2 scrolls of blinking (2, 2, IceCv) a +0 kite shield of cold resistance (unseen) (9, 8, IceCv) 8 gold pieces (20, 4, IceCv) a +0 scale mail (32, 5, IceCv) a scroll of noise