Seven7 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 0, D:1) a +0 scale mail (3, -21, D:1) a +0 mace (4, -9, D:1) a +0 whip 2 stones (17, -18, D:1) a +0 dagger (18, -3, D:1) a beast talisman (18, 2, D:1) a +0 helmet (19, -8, D:1) a +0 spear (19, -2, D:1) a +0 short sword (24, 11, D:1) a +0 short sword (25, 3, D:1) a +0 ring mail (36, 15, D:1) a +0 ring mail (63, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 1, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (0, 13, D:2) the +2 hammer of Misery {flame, rN+} rN+: It protects you from negative energy. (unseen) (1, 1, D:2) a +2 heavy hammer (1, 2, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (3, 1, D:2) a +1 hammer of protection (3, 2, D:2) a +0 hammer (9, -4, D:2) a staff of poison (10, -6, D:2) a rat corpse (skeletalised by now) (11, -6, D:2) 4 stones (13, -4, D:2) a +0 sling (15, 13, D:2) a +0 mace (18, 11, D:2) a +0 club (30, 23, D:2) a +0 ring mail (37, 22, D:2) a +0 short sword 3 stones (38, 9, D:2) a +0 dagger (38, 20, D:2) a +0 whip 3 stones (39, 21, D:2) a +0 dagger (42, -8, D:2) 4 stones (43, 31, D:2) the +8 dagger of the Charmed God {antimagic, +Blink rN+ Stlth+} rN+: It protects you from negative energy. +Blink: It lets you blink. Stlth+: It makes you more stealthy.