Seven7 Level 1 of the Dungeon (4, -31, D:1) a +0 scale mail (6, 11, D:1) a +0 robe (7, 8, D:1) a +0 dagger (10, -12, D:1) a +0 ring mail (24, 1, D:1) a +0 dagger (31, -3, D:1) a +0 robe (33, -24, D:1) a +0 robe (38, -21, D:1) a +0 helmet (47, -5, D:1) a +0 mace (49, -6, D:1) a +0 dagger (59, -12, D:1) a +0 short sword (59, -11, D:1) a +2 whip of freezing Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -5, D:2) a +0 ring mail (4, 0, D:2) a +0 arbalest (10, 1, D:2) a +0 short sword (11, -18, D:2) a +0 ring mail (12, -2, D:2) 6 stones (16, -3, D:2) a +0 leather armour (24, 15, D:2) a +0 scythe a +0 robe of resistance (41, 1, D:2) a +0 club (43, 3, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Zeim's Weapon Shop a +0 quarterstaff (44 gold) a +0 club (11 gold) a +0 trident (38 gold) a +0 short sword (33 gold) a +0 long sword of protection (68 gold) 3 stones (3 gold) a +0 short sword (33 gold) (0, 0, D:3) a +0 dagger (1, 25, D:3) a +0 helmet (4, -9, D:3) a +0 short sword (17, -12, D:3) 9 stones (26, 13, D:3) a +0 whip of holy wrath a +0 robe (27, 14, D:3) a +0 dagger (30, 21, D:3) a +0 short sword (33, -4, D:3) a +0 dagger (39, -5, D:3) 3 stones (44, 14, D:3) a +0 short sword (49, -8, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Loehea Rith's Jewellery Boutique a ring of positive energy (260 gold) an amulet of faith (520 gold) the ring "Hamehiel" {rF+ Str+3 Dex+6} (731 gold) [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. a talisman of death (1478 gold) the ring of Icitif {rElec rCorr Int+3 Slay-6 SInv} (204 gold) [ring of see invisible] Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of protection from fire (325 gold) a ring of protection from cold (325 gold) a ring of protection from fire (325 gold) a ring of positive energy (260 gold) (5, -45, D:4) a +0 long sword (13, -23, D:4) 8 stones (18, -43, D:4) a +0 scale mail a +0 whip (28, 12, D:4) a +0 club a +0 short sword a +0 dagger a +0 robe (28, 13, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (35, -14, D:4) a +0 club (36, -18, D:4) a +0 club (36, -16, D:4) a +0 whip a +0 animal skin a +0 helmet a +0 dagger (36, -15, D:4) a +0 club a +0 dagger (39, -37, D:4) a +0 chain mail (41, -35, D:4) a +1 whip of freezing (42, 2, D:4) a +0 whip (53, -10, D:4) a +0 short sword a +0 robe a +0 dagger (53, -9, D:4) a +0 trident (54, -10, D:4) a +0 ring mail a +0 hand axe a +0 ring mail a +0 whip (54, 6, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 chain mail (1, -1, D:5) a +0 dagger a +0 robe (2, -1, D:5) a +0 dagger a +0 robe (3, -1, D:5) a +0 club (19, -15, D:5) a +1 hat (20, -23, D:5) a +0 whip a +0 leather armour (22, -23, D:5) a +1 mace of venom 2 boomerangs a +0 leather armour (24, 4, D:5) a +0 hand axe (25, 5, D:5) a +0 war axe a +0 ring mail (26, 4, D:5) a +0 flail (36, -22, D:5) a +0 dagger (42, -23, D:5) a +0 chain mail (46, -45, D:5) a +0 rapier (50, -14, D:5) 3 stones (50, -12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 war axe a +0 robe a +0 war axe a +0 robe a +2 short sword of freezing a +0 robe a +0 shortbow a +0 giant spiked club a +4 short sword of freezing a +0 robe a +0 shortbow (3, -34, D:6) a +0 quarterstaff (9, -33, D:6) a +0 dagger (10, -33, D:6) a +0 flail a +0 ring mail (10, -32, D:6) a +0 whip a +0 leather armour (10, -6, D:6) 6 stones (11, -33, D:6) a +0 flail a +0 leather armour (11, 15, D:6) a +0 spear (11, 16, D:6) a +0 giant club a +0 heavy flail a +0 spear a +0 ring mail (12, 14, D:6) a +0 club (13, -7, D:6) a +0 club (14, 3, D:6) a +0 mace a +0 robe (38, 12, D:6) a +0 flail (49, 2, D:6) a +0 mace 6 stones a +0 club a +0 leather armour a +0 falchion (50, 3, D:6) a +0 mace a +0 leather armour a +0 hand axe a +0 chain mail (60, 27, D:6) a book of the Tundra Level 7 of the Dungeon [Shop] Peecietoto's Overcharged Wands a wand of acid (18) (1134 gold) a wand of flame (40) (420 gold) a wand of flame (40) (420 gold) a wand of flame (40) (420 gold) a wand of polymorph (18) (378 gold) a wand of polymorph (18) (378 gold) [Shop] Sauciqea's Book Shop a book of the Hunter (390 gold) a book of Winter (510 gold) a book of Weapons (390 gold) a There-And-Back Book (450 gold) a book of Dangerous Friends (600 gold) a Necronomicon (810 gold) an Inescapable Atlas (240 gold) Uvipn's Precepts of Chilling Company (630 gold) Spells Type Level a - Call Imp Summoning 2 b - Frozen Ramparts Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Spellforged Servitor Conjuration/Summoning 7 a Grand Grimoire (510 gold) (0, 0, D:7) a +0 scale mail (0, 1, D:7) a +0 halberd a +0 halberd (0, 2, D:7) a +0 halberd (0, 3, D:7) a +0 halberd (15, 15, D:7) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (16, 10, D:7) a +0 leather armour (24, -8, D:7) a +0 leather armour (32, -26, D:7) a +0 robe (33, -24, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (35, -11, D:7) a +0 robe a +1 whip of freezing (38, -23, D:7) a +0 spear (39, -29, D:7) a +0 whip a +0 leather armour a +0 ring mail a +2 spear of venom (39, -27, D:7) 4 stones a +0 halberd (40, -31, D:7) a +0 dagger a +0 robe (42, -19, D:7) a +0 mace (44, -27, D:7) a +0 giant club a +0 leather armour a +0 flail a +0 dagger of holy wrath (48, -15, D:7) a +1 halberd of protection Level 8 of the Dungeon [Shop] Giale's General Store a potion of lignification (36 gold) a +2 chain mail of positive energy (222 gold) 6 stones (7 gold) a scroll of acquirement (624 gold) the +0 leather armour of Peucu {rPois rF++ Str+5} (494 gold) Str+5: It affects your strength (+5). rF++: It greatly protects you from fire. rPois: It protects you from poison a +0 ring mail (48 gold) a potion of invisibility (96 gold) (0, 0, D:8) a book of Geomancy (7, -4, D:8) a +0 mace (10, -4, D:8) a +0 whip 3 stones (10, -3, D:8) a +0 whip 3 stones a +0 whip a +0 short sword (10, 0, D:8) a +0 dagger (10, 1, D:8) a +0 short sword (11, -3, D:8) a +0 club (19, -1, D:8) a +0 robe (23, 8, D:8) 7 stones (24, 9, D:8) a +0 robe (25, 3, D:8) a +0 morningstar a +0 robe (28, 1, D:8) a +0 leather armour (30, 23, D:8) a +1 shortbow of freezing (31, 8, D:8) a +0 robe (34, 1, D:8) a +4 dagger of freezing a +0 robe (36, -1, D:8) a +0 dagger a +0 robe (37, -2, D:8) a +4 battleaxe a +0 robe a +0 dagger a +0 robe (38, 25, D:8) a +0 war axe (42, 16, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) 6 stones (11, -3, D:9) a +0 hand axe a +0 chain mail a +0 shortbow (12, -3, D:9) a +0 war axe (12, -2, D:9) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (12, 30, D:9) a +0 buckler (19, 22, D:9) a +0 trident (23, -3, D:9) 5 stones (27, -4, D:9) 8 stones (33, 17, D:9) a +0 short sword a +0 short sword (33, 18, D:9) a +0 whip of pain (34, 17, D:9) a +0 short sword 3 stones (40, 20, D:9) a +0 robe (47, 18, D:9) a +0 lajatang (52, 13, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +2 short sword of venom (7, 3, D:10) a +0 giant club a +0 giant club (22, -15, D:10) a +0 dagger (24, 5, D:10) a +0 tower shield (37, -8, D:10) a +0 shortbow the Ecumenical Temple