Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 82103 SexyTroll44 the Frost Mage (level 15, -6/112 HPs) Began as a Merfolk Ice Elementalist on June 17, 2017. Was a High Priest of Sif Muna. Killed by angry trees ... awakened by a spriggan druid (17 damage) ... on level 2 of the Swamp on June 18, 2017. The game lasted 05:01:19 (35789 turns). SexyTroll44 the Frost Mage (MfIE) Turns: 35789, Time: 05:01:20 Health: -6/112 AC: 15 Str: 11 XL: 15 Next: 72% Magic: 26/43 EV: 8 Int: 27 God: Sif Muna [*****.] Gold: 252 SH: 29 Dex: 13 Spells: 6/39 levels left rFire . . . SeeInvis + O - +2 demon trident (flame) rCold . . . Gourm . B - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith + y - +4 troll leather armour rPois . Spirit . H - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + Reflect . T - scarf {repulsion} rCorr . Harm . J - +1 pair of gloves MR ++... v - +0 pair of boots Stlth +......... n - amulet of faith Regen 0.7/turn h - ring of magical power MPRegen 0.3/turn z - ring "Riha" {Str+2 Int+6 Dex-3} @: no potions, drained, repel missiles A: change form in water, swift swim, stealthy swim, antennae 1, molten scales 2, see invisible, deformed body, high mp 1, screaming 1 a: Divine Energy, Channel Magic, Forget Spell, Renounce Religion You were on level 2 of the Swamp. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You were not hungry. You visited 5 branches of the dungeon, and saw 26 of its levels. You also visited: Labyrinth, Sewer and Ice Cave. You collected 2147 gold pieces. You spent 1895 gold pieces at shops. Inventory: Hand Weapons a - the +3 double sword of the Exiled Lives {slice, *Drain rElec rPois rN+++} (You found it on level 6 of the Lair of Beasts) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. It causes draining when unequipped. O - a +2 demon trident of flaming (weapon) Armour s - +0 swamp dragon scales v - a +0 pair of boots (worn) y - a +4 troll leather armour (worn) B - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in a labyrinth) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. H - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You acquired it on level 3 of the Lair of Beasts) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. J - a +1 pair of gloves (worn) L - a +2 robe of resistance T - a scarf of repulsion (worn) Magical Staves N - an uncursed staff of wizardry Jewellery h - a ring of magical power (left hand) i - an uncursed ring of positive energy n - an amulet of faith (around neck) z - the ring "Riha" (right hand) {Str+2 Int+6 Dex-3} (You found it on level 2 of the Lair of Beasts) [ring of strength] It affects your strength (+2). It affects your intelligence (+6). It affects your dexterity (-3). Q - an uncursed ring of flight Z - an uncursed ring of protection from fire Wands d - a wand of digging (15/24) g - a wand of disintegration (15/24) t - a wand of polymorph (13/24) G - a wand of flame (28/48) U - a wand of paralysis (9/24) W - a wand of enslavement (12/24) X - a wand of confusion (24/48) Scrolls k - 12 scrolls of remove curse o - 7 scrolls of teleportation r - 4 scrolls of recharging w - 3 scrolls of fog A - a scroll of torment C - 4 scrolls of fear I - a scroll of silence P - a scroll of magic mapping S - a scroll of enchant weapon Potions f - 2 potions of invisibility j - 2 potions of curing p - 8 potions of might q - 5 potions of haste u - 5 potions of agility D - 6 potions of brilliance F - 3 potions of heal wounds K - 2 potions of magic M - 4 potions of cancellation Books e - a book of Party Tricks Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Lesser Beckoning Translocation 3 d - Tukima's Dance Hexes 3 e - Alistair's Intoxication Transmutation/Poison 5 f - Invisibility Hexes 6 x - a book of Ice Spells Type Level a - Ice Form Ice/Transmutation 4 b - Metabolic Englaciation Hexes/Ice 5 c - Ozocubu's Refrigeration Ice 6 d - Bolt of Cold Conjuration/Ice 6 e - Freezing Cloud Conjuration/Ice/Air 6 f - Simulacrum Ice/Necromancy 6 E - Sif Muna's Reference Book on Feathers and Aid (Sif Muna gifted it to you on level 15 of the Dungeon) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Spectral Weapon Hexes/Charms 3 c - Deflect Missiles Charms/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 e - Death's Door Charms/Necromancy 8 f - Tornado Air 9 Miscellaneous b - a phantom mirror R - a lightning rod (4/4) V - a sack of spiders Comestibles c - 14 bread rations l - 9 fruits m - 15 meat rations Skills: - Level 8.6(7.3) Fighting - Level 11.0(9.7) Polearms + Level 6.0(4.9) Dodging - Level 2.1(1.1) Stealth - Level 12.1(10.8) Shields * Level 12.6(11.2) Spellcasting + Level 6.0(4.9) Conjurations + Level 5.5(4.4) Charms - Level 7.0(5.8) Summonings + Level 13.5(12.1) Ice Magic - Level 3.5(2.4) Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #### 1% 1 None b - Throw Frost Conj/Ice ###### 1% 2 None c - Summon Ice Beast Ice/Summ ######.. 1% 4 None d - Throw Icicle Conj/Ice ######.. 2% 4 None e - Ozocubu's Armour Chrm/Ice ######.. 1% 3 None f - Summon Lightning Spi Summ/Air #####... 16% 4 None g - Apportation Tloc ###... 9% 1 None h - Mephitic Cloud Conj/Pois/Air ####.... 10% 3 None i - Regeneration Chrm/Necr ####...... 11% 3 None j - Ozocubu's Refrigerat Ice ######.... 9% 6 #####.. w - Blink Tloc N/A 13% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:11 Swamp (2/4) Lair:3 Snake (0/4) Lair:4 Slime (0/5) Lair:6 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:7 = D:8 ! D:11 *} Orc:2 !(}: Annotations: D:11 Reinor's ghost, journeyman SpEE Lair:6 Alannah's ghost, journeyman MiBe Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of small antennae on your head. You are mostly covered in molten scales. (AC +3) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You have an increased reservoir of magic. (+10% MP) You occasionally shout uncontrollably at your foes. Message History A tree reaches out and hits you! Casting: Summon Ice Beast Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. A root smacks you from below. A tree reaches out and hits your ice beast! The spriggan druid points at you and mumbles some strange words. You block the stone arrow. GONNNNG! You hear a shout! You hear an angry buzzing noise. x3 You closely miss the spriggan druid. The spriggan druid is moderately wounded. A tree reaches out and hits you! A tree reaches out but misses your ice beast. Your ice beast is hit by a branch! The spriggan hits your ice beast but does no damage. The spriggan druid casts a spell at you. The stone arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. A root smacks you from below. You die... ≈........♣.≈≈≈≈≈≈≈≈≈. .≈≈...≈..♣♣≈≈≈≈≈≈≈≈≈≈ ≈...≈..♣♣♣♣.≈≈≈≈≈≈≈≈≈ .≈≈.≈≈≈>.♣♣♣.≈≈≈≈...♣ .≈♣♣≈≈≈...♣≈≈..§♣♣♣♣ .. ♣≈......≈.≈♣♣♣♣ ≈≈≈♣.....≈≈≈...§♣ $.♣.≈.....≈≈≈