Shaidar Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) 20 arrows (1, 1, D:1) a +0 whip (1, 15, D:1) a +0 whip (4, -11, D:1) a cursed +0 club (5, -2, D:1) a +0 dagger (5, 5, D:1) a +0 club (17, 0, D:1) 17 poisoned needles (21, 20, D:1) a stone (21, 21, D:1) a stone (22, 22, D:1) a +0 club (23, 21, D:1) 2 stones (26, 10, D:1) a +0 dagger (26, 23, D:1) 15 sling bullets (35, 9, D:1) a +0 mace (38, -1, D:1) 16 stones (42, 2, D:1) 14 stones (43, 24, D:1) a +0 club (49, -3, D:1) 20 arrows (54, -2, D:1) a stone Level 2 of the Dungeon (9, -15, D:2) a +0 helmet (11, -3, D:2) a +0 short sword (12, 29, D:2) a cursed -1 whip (13, -1, D:2) a stone (14, -20, D:2) a cursed +0 robe (14, 0, D:2) a stone (14, 1, D:2) a stone (16, -11, D:2) a +0 club (25, 18, D:2) 19 poisoned needles (47, 1, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -16, D:3) 3 stones (6, 34, D:3) 16 stones (8, -16, D:3) a +0 club (9, -16, D:3) a stone a +0 club (16, -6, D:3) a cursed -2 dagger (17, -6, D:3) a +0 hand axe (18, -4, D:3) a +0 club a cursed -2 falchion a +0 leather armour (21, 17, D:3) a +0 leather armour (23, 1, D:3) a +0 dagger (23, 37, D:3) a +0 dagger (26, 35, D:3) 23 stones (43, -2, D:3) 15 poisoned needles (47, 7, D:3) a +0 club 2 stones (47, 9, D:3) a stone (47, 12, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 15 stones (3, -61, D:4) a cursed -1 hunting sling (3, -6, D:4) a +0 leather armour (13, -36, D:4) a +0 hand axe (21, -18, D:4) a +0 dagger a +0 club (21, -16, D:4) a +0 club a cursed +0 club (22, -18, D:4) a +0 dagger of speed (27, -20, D:4) a +0 club (27, -8, D:4) 18 stones (28, -29, D:4) a +1 flail of crushing a +0 hand axe (29, -29, D:4) a +0 dagger a +0 animal skin a +0 helmet (29, -28, D:4) a +0 whip a cursed +0 club (30, -29, D:4) a +0 hand axe a +0 dagger a +0 dagger (31, -29, D:4) a +0 club (35, -8, D:4) a +0 robe (41, -49, D:4) a +0 robe a +0 dagger (41, -46, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 19, D:5) a +0 naga barding (6, 29, D:5) 28 stones (7, 25, D:5) a +0 spear (7, 26, D:5) a +0 halberd (8, 1, D:5) 20 sling bullets (8, 24, D:5) a +0 whip a +0 leather armour (8, 25, D:5) a +0 halberd (9, 16, D:5) a +0 dagger a cursed +0 robe (11, 16, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 dagger (16, 0, D:5) a +0 hunting sling (16, 46, D:5) 19 stones (22, 36, D:5) a +0 war axe (27, 10, D:5) a +0 whip (52, 31, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 3, D:6) 21 stones (2, 5, D:6) 16 stones (8, 21, D:6) a +0 giant club a +0 giant club (9, 0, D:6) 6 large rocks (9, 13, D:6) 11 stones (10, 10, D:6) 15 stones (10, 12, D:6) 23 stones (12, -7, D:6) 21 arrows (15, 38, D:6) a +0 short sword (20, 23, D:6) 18 stones (23, -14, D:6) 22 arrows (24, -16, D:6) a +0 chain mail a +0 whip a +0 ring mail a +0 hand axe a +0 plate armour (25, 1, D:6) a +0 club (25, 14, D:6) a +0 ring mail (25, 15, D:6) a cursed +0 great sword (37, 10, D:6) 24 arrows (42, 21, D:6) an uncursed staff of energy (44, 8, D:6) a +0 hunting sling (45, 17, D:6) a +0 long sword of holy wrath (47, 3, D:6) a +0 ring mail (49, -1, D:6) a +0 scimitar 4 tomahawks (49, 0, D:6) a +0 whip (49, 1, D:6) a +0 dagger a +0 robe (50, 1, D:6) a -3 ring of strength (51, 1, D:6) a +0 short sword a +0 ring mail (57, 1, D:6) a +0 robe Level 7 of the Dungeon [Shop] Suyfatul's Weapon Shop a +0 hand axe (30 gold) 17 stones (17 gold) a +0 spear (30 gold) the +7 hunting sling of a Spat {flame, rElec Stlth+} (545 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It makes you more stealthy. a +0 trident (35 gold) the cursed +0 mace of the Eight Moons {pain, +Fly Str+9} (325 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+9). It lets you fly. It has a curse placed upon it. a +0 mace (30 gold) a +0 halberd (40 gold) a +3 scimitar (210 gold) the +4 halberd "Diediab" {elec, *Drain +Blink MP+9 Int+2} (615 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your magic capacity (+9). It lets you blink. It causes draining when unequipped. a +4 blowgun (245 gold) 6 stones (6 gold) 21 stones (21 gold) a +0 glaive (65 gold) (0, 0, D:7) a cursed -1 falchion (19, 10, D:7) a +1 falchion of holy wrath (25, -7, D:7) 21 stones (26, -17, D:7) a +0 leather armour (28, -15, D:7) 14 poisoned needles (40, -16, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (1, 0, D:8) a +0 morningstar (3, 6, D:8) a +0 flail (7, 7, D:8) a +0 robe a +0 dagger of distortion (15, -20, D:8) a +0 hunting sling (17, 3, D:8) 21 stones (19, -35, D:8) a +0 rapier (19, 5, D:8) a +0 hand axe (21, -33, D:8) 3 javelins (25, -4, D:8) a +0 giant spiked club (40, -30, D:8) a +3 flail (40, -27, D:8) a cursed -1 dagger a +0 robe (41, -27, D:8) a +0 flail (44, -23, D:8) a +0 scale mail (48, 11, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 25 arrows (0, 1, D:9) a +0 dagger (unseen) (0, 3, D:9) a +0 scale mail (1, -3, D:9) 19 stones (1, -1, D:9) a +0 mace (unseen) (1, 1, D:9) a +0 leather armour an orc corpse (3, 0, D:9) a wyvern corpse