Shaidar Level 1 of the Dungeon (0, 0, D:1) 12 stones (2, 5, D:1) a +0 hand axe (10, -7, D:1) 21 stones (14, 2, D:1) a +0 club (15, 2, D:1) a +0 club (34, -4, D:1) a +0 robe (38, 1, D:1) a +0 club (42, -13, D:1) 15 stones (48, 2, D:1) a +0 dagger (49, -18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 21 stones (1, -33, D:2) 24 stones (3, -1, D:2) a +0 dagger (3, 5, D:2) a +0 robe (5, 6, D:2) 21 stones (6, -8, D:2) 20 stones (7, -17, D:2) a +0 club 11 stones (7, -15, D:2) a +0 club (8, -14, D:2) a stone (9, -13, D:2) 2 stones (9, -12, D:2) a stone (11, -10, D:2) a +2 dagger of holy wrath a +0 hunting sling 11 stones (13, -9, D:2) a stone (14, -9, D:2) a stone (15, -9, D:2) a stone (17, -8, D:2) a stone (17, -7, D:2) 2 stones (18, -5, D:2) a stone (23, 1, D:2) a +0 club (27, -6, D:2) 12 stones (29, -1, D:2) a cursed -2 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) 20 stones (5, 15, D:3) a +0 animal skin a +0 mace a +0 flail a +0 hand axe a +0 hand axe (6, -15, D:3) a +0 robe (9, -11, D:3) a +0 dagger a +0 robe (14, -11, D:3) a +0 hand axe a +0 leather armour (15, -11, D:3) a +0 hand axe a +0 leather armour (16, 21, D:3) a +0 club (19, -10, D:3) a +0 club (23, -2, D:3) a +4 blowgun 14 poisoned needles (24, 1, D:3) a poisoned needle (25, 1, D:3) a poisoned needle (27, 3, D:3) 21 arrows (40, -6, D:3) 12 stones (46, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 6, D:4) a +0 robe (2, 1, D:4) 22 sling bullets (17, 9, D:4) a +0 club a +0 spear (17, 10, D:4) a +0 spear (17, 11, D:4) a +0 spear (21, -15, D:4) 10 poisoned needles (28, 8, D:4) a +0 short sword (32, 0, D:4) 20 stones (33, 33, D:4) a +0 robe (34, -8, D:4) a +0 scale mail (36, 28, D:4) 17 bolts (50, -6, D:4) 21 stones (51, 18, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a cursed +0 leather armour (4, -1, D:5) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (7, 9, D:5) a +0 dagger (14, -13, D:5) a +0 giant club (27, 5, D:5) a cursed +0 animal skin (29, 2, D:5) a book of Maledictions (35, -22, D:5) an uncursed ring of loudness (42, -20, D:5) a +2 whip of freezing a +0 robe a +0 animal skin a +0 animal skin a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 12, D:6) 11 arrows (4, 4, D:6) a +0 shortbow 17 arrows (5, 0, D:6) an arrow (5, 1, D:6) an arrow (11, 33, D:6) 14 arrows (18, -5, D:6) a +0 short sword a +0 leather armour a +2 dagger of holy wrath a +0 robe (23, 12, D:6) a +0 spear (24, 12, D:6) a +0 leather armour (25, 12, D:6) a +0 club a +0 mace (26, 13, D:6) a +0 war axe a +0 chain mail (26, 42, D:6) a +0 scale mail (36, 35, D:6) a +0 leather armour (39, 7, D:6) a +0 short sword (43, 46, D:6) a scroll of random uselessness (48, 7, D:6) 13 arrows Level 7 of the Dungeon [Shop] Jiduufirig's Antique Weapon Shoppe a +0 longbow (130 gold) a +0 rapier (116 gold) a +1 long sword of holy wrath (385 gold) the +4 fustibalus of the Swamp {flame, rPois rF+ rN++ Str+3} (2378 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from fire. It protects you from poison. It greatly protects you from negative energy. a +0 quarterstaff (116 gold) a +1 dagger of venom (272 gold) a +0 short sword of freezing (214 gold) a +0 dagger (58 gold) a +0 falchion (87 gold) a +0 dagger (58 gold) a +2 rapier of speed (696 gold) a +0 falchion of slicing (188 gold) (0, 0, D:7) 21 stones (19, 3, D:7) a +0 falchion (21, 5, D:7) a +0 club 5 tomahawks (22, -22, D:7) a +0 dagger a cursed +0 leather armour (23, -20, D:7) a +0 club a +0 ring mail a +0 trident a +0 leather armour (24, -22, D:7) a +0 war axe (25, -22, D:7) a +0 dagger a +0 robe (31, 1, D:7) a book of Party Tricks (31, 22, D:7) a +0 spear of piercing a +0 scale mail a +0 halberd (33, 20, D:7) a +0 flail (33, 22, D:7) a +2 spear of piercing (34, -13, D:7) a +0 mace (35, -23, D:7) a +0 falchion (35, -14, D:7) a +0 short sword (43, -4, D:7) 2 arrows (43, -3, D:7) an arrow (43, -2, D:7) an arrow (43, -1, D:7) 2 arrows (43, 0, D:7) an arrow (43, 1, D:7) an arrow (44, 3, D:7) a cursed -2 shortbow 3 arrows (45, -8, D:7) a +0 club (45, 4, D:7) a +1 leather armour of cold resistance (47, -9, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Paagg's Gadget Shoppe a wand of flame (31) (181 gold) a wand of clouds (4) (264 gold) a wand of paralysis (14) (176 gold) a wand of scattershot (5) (297 gold) a lightning rod (4/4) (440 gold) a sack of spiders (220 gold) a wand of disintegration (6) (110 gold) a crystal ball of energy (220 gold) a wand of polymorph (17) (209 gold) a wand of paralysis (17) (209 gold) a wand of digging (11) (330 gold) [Shop] Qeint's Distillery a potion of haste (160 gold) a potion of degeneration (16 gold) a potion of flight (48 gold) a potion of heal wounds (80 gold) a potion of curing (48 gold) a potion of magic (128 gold) a potion of curing (48 gold) 2 potions of curing (96 gold) (0, 0, D:8) a cursed -2 short sword (2, -1, D:8) a +0 dagger a +0 robe a +0 flail a +0 hand axe of draining a +0 leather armour (2, 0, D:8) a +0 flail (11, -2, D:8) Sif Muna's Guide on Sinister Secrets Spells Type Level a - Pain Necromancy 1 Trog disapproves of the use of such an item. (11, 6, D:8) a +0 dagger a +0 robe (21, 19, D:8) a +0 giant club a +0 giant club (22, 12, D:8) a cursed +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (22, 13, D:8) a +0 shield the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +0 ring mail of cold resistance a +0 ring mail a +0 glaive (23, -3, D:8) 15 arrows (24, 28, D:8) a cursed -1 trident (29, 21, D:8) 18 bolts (30, 0, D:8) a +0 dagger (32, 25, D:8) 21 stones (34, 27, D:8) a +0 leather armour (36, 18, D:8) a +0 mace (36, 19, D:8) a +0 flail a +0 leather armour (36, 20, D:8) a +0 robe (37, 18, D:8) a +0 ring mail (38, 19, D:8) a +2 dagger of protection a +0 robe (39, 17, D:8) 14 stones (40, -2, D:8) 4 large rocks (43, 12, D:8) 2 throwing nets (44, 3, D:8) a +0 hand axe (47, 26, D:8) 20 poisoned needles (48, -3, D:8) a +0 whip (49, -2, D:8) a +0 dagger (50, -3, D:8) a +0 leather armour a +0 dagger a cursed +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 dire flail (4, 30, D:9) a +0 bardiche (8, -1, D:9) 12 arrows (14, 33, D:9) a stone (15, 8, D:9) 17 stones (15, 27, D:9) a stone (15, 28, D:9) a +0 hand crossbow 24 bolts (15, 32, D:9) a stone (16, 3, D:9) a +0 hand axe a +0 leather armour a +0 mace a +0 flail (16, 25, D:9) a +0 giant spiked club a +0 giant club (16, 27, D:9) a +1 dagger of venom 3 stones (16, 30, D:9) a stone (16, 31, D:9) a stone (16, 34, D:9) a stone (16, 38, D:9) a manual of Hexes (17, 3, D:9) a +0 short sword a +0 leather armour (17, 28, D:9) 3 stones a +0 dagger of freezing (46, 23, D:9) a +0 club (50, 25, D:9) a +0 giant club (50, 27, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 8, D:10) a +0 ring mail (4, 11, D:10) a +0 giant spiked club (9, -4, D:10) 23 arrows (14, -5, D:10) a +0 chain mail (17, 21, D:10) a +0 hand axe a +0 ring mail (20, 21, D:10) 13 arrows (25, 7, D:10) a book of Air (31, 31, D:10) a +0 robe (36, 7, D:10) a +0 club (38, -3, D:10) a +0 morningstar (38, 7, D:10) a +0 club (38, 8, D:10) a +0 whip a +0 spear (45, -6, D:10) a cursed +0 leather armour (49, -10, D:10) a +2 long sword of protection Level 11 of the Dungeon (0, 13, D:11) 18 arrows (2, 26, D:11) a +0 giant club a +0 giant spiked club (7, -30, D:11) a +0 broad axe a +0 leather armour (7, -29, D:11) a +0 giant club (11, -19, D:11) a large rock (11, -15, D:11) a +1 falchion of freezing a +0 leather armour (12, -18, D:11) a +0 hand axe (12, -13, D:11) a +0 battleaxe a +0 plate armour (13, -20, D:11) a large rock (14, -15, D:11) 18 stones (14, -11, D:11) 16 bolts (14, -7, D:11) 12 sling bullets (15, -30, D:11) a stone (17, -21, D:11) 2 large rocks (18, -27, D:11) a +0 plate armour (19, -29, D:11) a +0 giant club (19, -28, D:11) a +0 dire flail a cursed -1 giant club (20, -25, D:11) a -1 dire flail a +0 flail of protection a +0 flail a +2 trident 21 stones a +0 robe (20, -7, D:11) 15 sling bullets (32, 15, D:11) a +0 giant spiked club a +0 giant club (32, 27, D:11) a +0 giant club a +0 giant club (35, 28, D:11) 8 arrows (36, -11, D:11) a cursed -3 dagger a +0 robe (37, -12, D:11) a +0 whip a +0 dagger a +0 robe (38, -12, D:11) a +0 hand axe a +0 chain mail (38, -11, D:11) a +0 dagger a +0 robe (41, -8, D:11) a +0 dagger a +0 robe (42, -15, D:11) a +0 hand axe a +0 leather armour (43, -12, D:11) a +0 leather armour (45, -11, D:11) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (46, -9, Lair:1) a +0 morningstar (51, -9, Lair:1) 13 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 arrows (7, 3, Lair:2) a +0 leather armour (12, -6, Lair:2) 11 poisoned needles (27, -15, Lair:2) a +0 helmet (28, -8, Lair:2) a +0 ring mail (34, -20, Lair:2) a +0 robe (44, -25, Lair:2) 5 tomahawks Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 stones (6, 24, Lair:3) a +3 chain mail (10, -3, Lair:3) a +0 giant club (13, -4, Lair:3) 11 arrows (19, 8, Lair:3) a +0 chain mail of cold resistance (28, 45, Lair:3) a +0 robe (31, 14, Lair:3) 10 poisoned needles (32, 37, Lair:3) 8 stones (33, 23, Lair:3) 12 sling bullets (41, -3, Lair:3) 14 poisoned needles Level 4 of the Lair of Beasts (10, 20, Lair:4) a +0 ring mail (12, 29, Lair:4) a +0 ring mail (14, 5, Lair:4) an uncursed staff of poison (15, 16, Lair:4) a +0 scimitar (17, 17, Lair:4) 2 javelins (18, -2, Lair:4) a +0 leather armour (23, -6, Lair:4) a spiny frog skeleton (25, -5, Lair:4) a curare-tipped needle (29, -8, Lair:4) 2 curare-tipped needles (30, -8, Lair:4) a curare-tipped needle (31, -2, Lair:4) 2 curare-tipped needles (32, -1, Lair:4) a curare-tipped needle (46, 18, Lair:4) a +0 hunting sling