Shaidar Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of speed (4, 25, D:1) a +0 club (15, -9, D:1) 18 stones (18, 8, D:1) 11 poisoned needles (19, 18, D:1) 13 stones (20, -5, D:1) 8 stones (25, 4, D:1) a +0 club (26, -8, D:1) a +0 spear (39, 1, D:1) a +0 dagger (40, 7, D:1) 24 arrows (45, 24, D:1) 16 poisoned needles (46, 9, D:1) a +0 club (51, -11, D:1) a +0 hunting sling (52, -9, D:1) a +0 leather armour (60, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 8, D:2) a +0 robe (7, 35, D:2) a +0 club (10, 0, D:2) a +0 dagger (11, 49, D:2) a +0 leather armour (17, 3, D:2) a cursed -3 club (20, 8, D:2) 21 bolts (21, 43, D:2) a +0 dagger (30, 7, D:2) a +0 club (45, 50, D:2) a +0 leather armour (49, 33, D:2) a +0 club (56, 1, D:2) a +0 leather armour (56, 9, D:2) a +0 dagger (57, 9, D:2) a cursed -2 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve a +6 hunting sling of velocity (3420 gold) the +3 ring mail "Eclomp" {+Inv rF- Str+3 Dex+8} (4910 gold) It affects your strength (+3). It affects your dexterity (+8). It makes you vulnerable to fire. It lets you turn invisible. the amulet of Incredulity {RegenMP Int+4 Dex-5 SInv} (3910 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It affects your dexterity (-5). It lets you see invisible. the +0 helmet of Qazlal's Approval {MR- rCorr Int+9 Stlth+} (3460 gold) It affects your intelligence (+9). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (5, 14, D:3) a +0 club (5, 16, D:3) a +0 leather armour a +0 flail (7, 10, D:3) a +0 flail 21 stones (7, 19, D:3) a +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword (8, 18, D:3) a +2 trident of venom a +0 chain mail (9, -6, D:3) a +0 robe (13, 40, D:3) a +0 long sword (15, 13, D:3) a cursed +0 scale mail (16, 5, D:3) a +0 trident 3 tomahawks a +0 ring mail (17, -7, D:3) a +0 leather armour (20, 33, D:3) 20 stones (21, -6, D:3) a +0 club (22, 10, D:3) a +2 trident of protection (24, -1, D:3) 13 stones (27, -4, D:3) a +0 whip (29, 35, D:3) a +0 hunting sling 20 stones (31, -6, D:3) a +0 club (31, 34, D:3) a stone (32, -6, D:3) a +4 short sword (32, 36, D:3) a +0 chain mail (34, 32, D:3) a stone (45, 3, D:3) a +0 dagger (46, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 8 poisoned needles (4, 10, D:4) a +0 short sword a +0 leather armour (4, 11, D:4) a +0 whip (5, 10, D:4) a +0 scale mail a +0 hand axe (6, -9, D:4) 26 arrows (17, 27, D:4) a +0 mace (19, -18, D:4) 24 stones (22, -16, D:4) a +0 whip (23, -21, D:4) 29 arrows (32, 2, D:4) a +0 short sword (33, -20, D:4) a +0 spear (37, -25, D:4) 19 stones (39, 4, D:4) 10 gold pieces (40, 4, D:4) 7 gold pieces (43, -3, D:4) a +0 hunting sling (44, 17, D:4) 18 stones Level 5 of the Dungeon (3, 13, D:5) an uncursed amulet of the acrobat (14, 3, D:5) 6 tomahawks (17, 1, D:5) a +0 dagger a +0 robe (19, 1, D:5) a +0 rapier a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a cursed -1 robe (1, -6, D:7) a scroll of teleportation (1, 0, D:7) a cursed +0 battleaxe a +0 robe (1, 1, D:7) a +0 flail an uncursed ring of wizardry a +0 animal skin a +0 mace (2, 0, D:7) a cursed +4 scimitar a cursed +0 robe