Dungeon Crawl Stone Soup version 0.23-a0-470-g6f7cfd9739 (webtiles) character file. 63 Shaidar the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 27, 2018. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1334 turns). Shaidar the Conjurer (Deep Elf Conjurer) Turns: 1334, Time: 00:01:37 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 89% Magic: 10/10 EV: 13 Int: 20 God: Gold: 101 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -4) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of remove curse {unknown} Potions b - 2 potions of curing {unknown} g - 2 potions of degeneration {unknown} h - a potion of invisibility {unknown} i - 2 potions of haste {unknown} Comestibles c - 3 rations d - 4 chunks of flesh Skills: + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 17% 4 ####... Force Lance Conj/Tloc ##...... 43% 4 ####... Fulminant Prism Conj/Hex ##........ 43% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Some of the chunks of flesh in your inventory have rotted away. Magic restored. You climb downwards. The gnoll hits you. The adder bites you. You are poisoned. The adder poisons you! The gnoll closely misses you. The gnoll hits you! * * * LOW HITPOINT WARNING * * * The adder closely misses you. There is a stone staircase leading up here. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you with a +0 club. You die... ##### #...# #...# #...# #gS.# . #@..### .. #g..(.# ... #....÷##### .... #.........#..... #..........#...# ######...†...# #.......... ###.......# ##.(#.... You could see 2 gnolls and an adder. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 oozes (D:1) A bat (D:1) A giant cockroach (D:2) 5 goblins 5 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) 4 frilled lizards (D:1) A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shaidar the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 286 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 324 | D:1 | Learned a level 2 spell: Searing Ray 1021 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1334 | D:2 | Slain by a gnoll Vault maps used: D:1: roderic_dead_forest D:2: chequers_ecumenical_altar_lobes, first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.2 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 60 Eat: Chunk || 1 Armor: Robe || 2 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 91 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 56 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 35 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------