Dungeon Crawl Stone Soup version 0.23-a0-489-g205b0b61ae (webtiles) character file. 3 Shaidar the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Dec 2, 2018. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (75 turns). Shaidar the Conjurer (Deep Elf Conjurer) Turns: 75, Time: 00:00:14 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 0/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +2 ring of dexterity {unknown} Scrolls e - a scroll of remove curse {unknown} f - a scroll of identify {unknown} Potions b - a potion of might {unknown} Comestibles c - a ration Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 ####... Force Lance Conj/Tloc ##...... 52% 4 ####... Fulminant Prism Conj/Hex ##........ 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The hobgoblin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... #8#.≈....'....'..#♣ #.#......######.8#♣ .####+##.##'##### #### ..............# #####..####### #..# #### #.## ### ..# #..# #.# #.# ##.# #@# #.####.###g## #.[.........# #.########..# #.# #..# #.# #..# ......†.......(...# .....###########..# ..#. #... You could see a goblin. Vanquished Creatures 2 hobgoblins (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shaidar the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 75 | D:1 | Slain by a goblin Vault maps used: D:1: sevenhm_arrival_forest_fort_large_1 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 8 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------