Dungeon Crawl Stone Soup version 0.23-a0-516-g0f8c2457b6 (webtiles) character file. 210 Shaidar the Conjurer (level 5, -8/30 HPs) Began as a Deep Elf Conjurer on Dec 5, 2018. Mangled by Pikel ... wielding a +1 whip of electrocution (14 damage) ... on level 4 of the Dungeon. The game lasted 00:06:56 (3962 turns). Shaidar the Conjurer (Deep Elf Conjurer) Turns: 3962, Time: 00:06:56 Health: -8/30 AC: 5 Str: 5 XL: 5 Next: 57% Magic: 1/13 EV: 14 Int: 21 God: Gold: 269 SH: 3 Dex: 15 Spells: 10/13 levels left rFire . . . SeeInvis . m - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR ..... E - +2 pair of boots {run} Stlth ++........ e - +3 amulet of reflection HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) @: quick A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons f - a +0 short sword m - a +0 spear (weapon) Missiles b - 193 stones i - 8 tomahawks (quivered) l - 3 needles of sleeping n - 14 poisoned needles p - 29 sling bullets Armour a - a +0 robe (worn) E - a +2 pair of boots of running (worn) Jewellery e - a +3 amulet of reflection (around neck) C - a +1 ring of evasion {unknown} Wands A - a wand of enslavement (7) G - a wand of flame (18) Scrolls d - 2 scrolls of amnesia {unknown} k - 2 scrolls of teleportation {unknown} q - a scroll of random uselessness {unknown} r - a scroll of fear {unknown} s - 2 scrolls of identify {unknown} u - a scroll of noise {unknown} x - a scroll of enchant armour {unknown} y - a scroll of enchant weapon {unknown} z - 3 scrolls of remove curse {unknown} D - a scroll of blinking {unknown} H - a scroll of fog {unknown} Potions g - 2 potions of lignification {unknown} h - 3 potions of degeneration {unknown} j - a potion of might {unknown} o - 2 potions of mutation {unknown} t - a potion of haste v - a potion of agility {unknown} w - a potion of berserk rage {unknown} B - a potion of ambrosia {unknown} F - a potion of invisibility {unknown} Comestibles c - 7 rations Skills: + Level 2.0 Fighting + Level 4.0 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ###... 11% 3 ##..... Stone Arrow Conj/Erth ###... 11% 3 ##..... Animate Skeleton Necr N/A 12% 1 None Apportation Tloc #..... 12% 1 None Confusing Touch Hex #..... 12% 1 None Sandblast Erth #..... 12% 1 None Summon Small Mammal Summ #... 12% 1 None Iskenderun's Mystic Bla Conj ####.... 12% 4 ####... Passwall Tmut/Erth #....... 17% 2 #...... Force Lance Conj/Tloc ###..... 36% 4 ####... Fulminant Prism Conj/Hex ###....... 36% 4 ####... Petrify Tmut/Erth #....... 75% 4 ####... Lee's Rapid Deconstruct Erth #......... 97% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (heavily The searing ray hits Pikel. Pikel is heavily wounded. (Press . to maintain the ray.) Pikel hits you but does no damage. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Pikel. Pikel is severely wounded. Pikel drinks a potion. Pikel is healed! The searing ray hits Pikel. Pikel is heavily wounded. Pikel barely misses you. The searing ray misses Pikel. The searing ray hits the slave. The slave is moderately wounded. You finish channeling your searing ray. Pikel hits you but does no damage. You are electrocuted! You die... #.#.#.#####.#### ###.#.<........... #.#.###.#####.#### #.....#.# #.# #.#.#.#.# #.# #.#.#.#.#####.# #.#...#.......# #.############# # #@Kp....... .. #####...... ## ##### # # # # You could see Pikel and a slave. Vanquished Creatures 2 slaves (D:4) An orc wizard (D:3) A worker ant (D:4) A hound skeleton (D:4) 3 adders (D:2) An adder skeleton (D:4) 3 worms 4 dart slugs 2 leopard geckos 6 orcs (D:3) 14 bats 7 giant cockroaches 13 hobgoblins 2 jackals (D:4) A ball python (D:3) 3 frilled lizards 10 goblins 10 kobolds 12 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shaidar the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 13/16 MP: 6/8 219 | D:1 | Learned a level 2 spell: Searing Ray 688 | D:1 | Reached skill level 1 in Fighting 688 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/10 1406 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/11 1776 | D:2 | Reached skill level 5 in Conjurations 2441 | D:3 | Reached XP level 5. HP: 30/30 MP: 2/13 2745 | D:3 | Identified a +2 pair of boots of running (You found it on | level 3 of the Dungeon) 3501 | D:4 | Noticed a slave 3501 | D:4 | Noticed a slave 3501 | D:4 | Noticed a slave 3529 | D:4 | Killed a slave 3576 | D:4 | Killed a slave 3949 | D:4 | Noticed Pikel 3962 | D:4 | Mangled by Pikel Vault maps used: D:1: dpeg_arrival_rhombi, minmay_heptomino_l4 D:2: wander_river, chequers_garden, minmay_small_reverse_x D:4: first_ration, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | | 10 || 10 Cast: Magic Dart | 82 | 115 || 197 Searing Ray | 1 | 7 || 8 Eat: Ration | 1 | || 1 Chunk | | 5 || 5 Armor: Robe | | 2 || 2 Dodge: Dodged | 7 | 24 || 31 Block: Other | | 3 || 3 Reflection | | 1 || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 286 | 15 | 5.0 | 87 | 7 | 7.4 +---------+---------+-------+---------+---------+------- D:1 | 42 | 6 | 12.5 | 25 | 3 | 10.7 D:2 | 91 | 9 | 9.0 | 29 | 4 | 12.1 D:3 | 85 | 0 | 0.0 | 24 | 0 | 0.0 D:4 | 68 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------