Shaidar Level 1 of the Dungeon (0, 0, D:1) 26 stones (4, 33, D:1) 18 stones (4, 35, D:1) a stone (6, 36, D:1) a stone (13, 8, D:1) a +0 hand axe (14, 2, D:1) a +0 club (22, 25, D:1) 5 stones (30, -10, D:1) a +0 hand axe (33, 35, D:1) 12 bolts (38, 35, D:1) a +0 hunting sling (44, 24, D:1) 12 arrows (46, -9, D:1) 21 stones (48, 43, D:1) 26 sling bullets (55, 6, D:1) 20 arrows (62, 43, D:1) a +0 dagger Level 2 of the Dungeon (6, -2, D:2) a +0 short sword a +0 ring mail (13, 10, D:2) a +0 club (16, 15, D:2) a +0 club (21, -21, D:2) 15 bolts (21, -9, D:2) a +0 club (23, -23, D:2) a +0 dagger (26, -21, D:2) a cursed +0 dagger (35, -16, D:2) 15 sling bullets (37, -11, D:2) a +0 ring mail (38, -8, D:2) 6 needles of sleeping (45, -13, D:2) 18 bolts (47, -18, D:2) a +0 spear (49, 4, D:2) a +0 robe (61, -20, D:2) a cursed +0 dagger Level 3 of the Dungeon (0, 0, D:3) 22 stones (1, -6, D:3) a +0 dagger (7, -29, D:3) a +0 club (13, 6, D:3) 23 stones (17, -18, D:3) a +0 club (19, -23, D:3) an uncursed ring of teleportation (20, -23, D:3) a +0 club (28, -30, D:3) a +0 club (40, -3, D:3) a +0 whip (43, -20, D:3) a +0 club (44, -26, D:3) 25 sling bullets (47, -28, D:3) 27 bolts Level 4 of the Dungeon (0, 0, D:4) a stone (0, 1, D:4) 2 stones a +0 dagger a +0 dagger (0, 2, D:4) a stone (0, 7, D:4) a stone (1, 0, D:4) a +0 hunting sling a +0 dagger 17 stones a +0 dagger a +3 club a +0 animal skin a +0 helmet (2, 0, D:4) a +0 dagger a +0 dagger (9, 21, D:4) a +0 robe a +0 scythe (18, 32, D:4) 27 arrows (18, 38, D:4) a +0 helmet (26, 22, D:4) a +0 hunting sling (30, 6, D:4) a tomahawk (31, 8, D:4) a tomahawk (32, 10, D:4) a tomahawk (33, 36, D:4) a +0 giant spiked club a +0 club (34, 11, D:4) a +0 leather armour a +0 hand axe (34, 12, D:4) a +0 falchion a +0 flail a tomahawk (35, 32, D:4) a +0 rapier (41, 0, D:4) 8 poisoned needles (42, 14, D:4) a +0 robe a +0 whip (42, 15, D:4) a +0 spear (46, -7, D:4) a +0 short sword a +0 leather armour (49, 28, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, 3, D:5) 28 bolts (7, 5, D:5) a +0 mace (9, 5, D:5) a +0 mace (10, 17, D:5) a +0 spear (10, 18, D:5) a +0 whip (11, 18, D:5) a +0 club (16, -2, D:5) a +0 whip of freezing a +0 robe a +0 animal skin (18, 33, D:5) a +0 club (22, -2, D:5) a +0 long sword (24, 2, D:5) an uncursed ring of attention an uncursed ring of stealth (26, 3, D:5) 18 stones (32, 10, D:5) 20 stones (36, -2, D:5) an uncursed staff of summoning (38, 20, D:5) a +1 falchion of flaming (43, 0, D:5) 24 stones (45, 22, D:5) 6 javelins (48, -2, D:5) a +0 falchion of holy wrath a +0 leather armour (54, 21, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) 15 sling bullets (8, -26, D:6) a +0 club (18, -33, D:6) a +0 dagger (20, -28, D:6) a +0 chain mail (34, -49, D:6) a +0 mace a +0 battleaxe a cursed +0 plate armour (35, -48, D:6) a +0 short sword a +0 leather armour (36, 0, D:6) an arrow (37, -1, D:6) an arrow (40, -1, D:6) a +0 shortbow 17 arrows (42, -41, D:6) a +0 giant club (44, -24, D:6) a +0 hand axe (45, -25, D:6) a +0 whip (45, -24, D:6) a cursed +0 short sword a +1 naga barding (45, -23, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon [Shop] Asiasch's Assorted Antiques a +2 hand axe of flaming (609 gold) a potion of haste (350 gold) a scroll of teleportation (105 gold) a phantom mirror (1050 gold) a wand of paralysis (5) (245 gold) a scroll of identify (70 gold) a +0 trident (122 gold) a scroll of enchant armour (262 gold) a potion of degeneration (35 gold) (0, 0, D:7) a cursed -3 club (0, 1, D:7) a +0 trident 5 tomahawks (0, 2, D:7) a +0 plate armour a +0 scale mail a +0 hand axe 6 tomahawks (9, 30, D:7) 10 stones (12, 32, D:7) 15 stones (14, 32, D:7) a +0 dagger a +0 robe (15, 32, D:7) a +0 hand axe a +0 leather armour (19, 15, D:7) a +0 leather armour (19, 41, D:7) a +0 giant spiked club (20, 14, D:7) a +0 dagger a +0 robe (20, 15, D:7) 3 potions of degeneration 6 scrolls of teleportation a +0 mace a +0 battleaxe (21, 6, D:7) 15 sling bullets (29, 30, D:7) a +0 dagger a +0 robe (33, 48, D:7) a +0 club (33, 50, D:7) 15 poisoned needles (35, 49, D:7) 20 stones (39, 41, D:7) a +0 giant spiked club a cursed -2 giant club a +0 short sword a +0 leather armour Level 8 of the Dungeon (3, -7, D:8) a +0 robe (10, 37, D:8) a +0 short sword (11, 13, D:8) a +0 giant club (12, 39, D:8) a stone a +0 club (12, 40, D:8) a stone (13, 40, D:8) a stone a +0 short sword (14, 40, D:8) a stone (15, 40, D:8) a +0 short sword (15, 43, D:8) a +0 dagger a stone (16, 40, D:8) a cursed -1 whip a +0 blowgun 8 poisoned needles (18, 20, D:8) a +0 helmet (24, 14, D:8) a +0 short sword (25, 7, D:8) a +0 robe (25, 45, D:8) 20 stones (26, 48, D:8) 20 stones (34, 22, D:8) an arrow (35, 20, D:8) a cursed -1 shortbow 12 arrows (37, 34, D:8) a tomahawk (39, 34, D:8) a +0 club a +0 hand axe (40, 35, D:8) 2 tomahawks a +0 leather armour (40, 38, D:8) a tomahawk (40, 40, D:8) a tomahawk (47, -3, D:8) a +3 short sword a +0 robe (48, -3, D:8) a +0 mace a cursed +0 robe (50, 9, D:8) a +0 dagger (51, -2, D:8) a cursed +0 dagger a +0 robe (51, -1, D:8) a cursed +0 mace a +0 robe (57, 18, D:8) a cursed -1 trident 3 tomahawks (58, 18, D:8) a cursed -1 scimitar a +0 chain mail (59, 19, D:8) 4 tomahawks a +0 leather armour (61, 17, D:8) a tomahawk Level 9 of the Dungeon (4, 11, D:9) a +0 trident (5, 49, D:9) a +0 giant club a +0 robe (9, 3, D:9) a +0 war axe (13, 51, D:9) a book of Clouds (17, 3, D:9) a +0 scale mail a +0 short sword a +0 dagger a cursed -1 robe (17, 51, D:9) a +0 giant club a +0 giant spiked club (18, 3, D:9) a +0 dagger a +0 robe (18, 34, D:9) a sack of spiders (21, 3, D:9) a +0 giant club (23, 35, D:9) a cursed +0 plate armour (23, 48, D:9) a +0 war axe (24, 19, D:9) 2 stones (24, 22, D:9) a +0 shortbow 12 arrows 3 stones (25, 20, D:9) a stone (25, 21, D:9) 5 stones (25, 26, D:9) a +0 whip a +0 whip (25, 27, D:9) a +0 blowgun 15 poisoned needles (26, 22, D:9) a +0 whip 3 stones (29, 2, D:9) 2 javelins (29, 51, D:9) a +0 giant club a +0 giant spiked club (31, 9, D:9) the cursed +2 scimitar "Heher" {flame, rPois MP+9 Str+2 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (-5). It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. (33, 23, D:9) a +0 troll leather armour (33, 35, D:9) a +0 scale mail (38, 13, D:9) a +0 giant club (38, 20, D:9) 17 poisoned needles (40, 29, D:9) an arrow a +0 hand axe (41, 29, D:9) a +1 mace of crushing 2 arrows a +0 flail a +0 ring mail (42, 29, D:9) 2 arrows a +0 troll leather armour a +2 dagger of electrocution (43, 25, D:9) an arrow (43, 29, D:9) a +0 dagger (43, 30, D:9) 9 arrows a cursed +0 leather armour a +0 shortbow a +0 hand axe (43, 31, D:9) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 dagger (48, 20, D:9) a +0 battleaxe (50, 14, D:9) 17 bolts Level 10 of the Dungeon (0, 0, D:10) 17 arrows (2, 5, D:10) a lightning rod (4/4) (3, 2, D:10) a +3 scimitar of flaming a +0 robe (6, -3, D:10) 17 bolts (6, 28, D:10) 10 stones (20, 17, D:10) a +0 quarterstaff (21, 22, D:10) 19 stones (28, 7, D:10) a +0 robe (32, 10, D:10) a book of Beasts (33, 7, D:10) 15 arrows (36, 0, D:10) a +0 trident (45, 30, D:10) a +0 leather armour (46, 28, D:10) 26 sling bullets (48, 37, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (50, 5, D:10) a +0 hand crossbow Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail a +0 giant spiked club (1, -26, D:11) 14 sling bullets (4, -9, D:11) a +0 robe (9, -12, D:11) a +0 hand axe (9, -11, D:11) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (9, -10, D:11) a cursed +0 broad axe a +0 plate armour (10, -11, D:11) a +0 war axe a +0 plate armour (11, -23, D:11) a +0 spear (11, -9, D:11) a +0 club (12, -23, D:11) a +0 halberd (12, 14, D:11) 19 bolts (13, -9, D:11) a +0 flail a +0 leather armour (13, -7, D:11) a +0 flail (23, -20, D:11) a crystal ball of energy (31, -25, D:11) a +0 long sword (33, 6, D:11) a +0 robe (35, -13, D:11) a +4 scimitar a +0 robe (36, -11, D:11) a cursed +0 dagger a +0 robe (37, -31, D:11) 17 stones (37, -20, D:11) a potion of degeneration (40, -10, D:11) a stone (42, -36, D:11) 19 stones (43, -5, D:11) a +0 spear a +0 robe (44, -6, D:11) a +0 robe (44, -4, D:11) 3 stones (45, -5, D:11) a stone (45, -4, D:11) a +0 whip (46, -6, D:11) a stone (46, -4, D:11) a +2 dagger of venom 2 stones (47, -7, D:11) a stone (48, -8, D:11) a stone (49, -9, D:11) a stone (52, -11, D:11) a +0 robe Level 12 of the Dungeon (4, 26, D:12) 7 stones (5, 33, D:12) 31 arrows (7, 33, D:12) an uncursed ring of magical power an uncursed ring of ice (8, 25, D:12) a +0 dagger (8, 33, D:12) an uncursed amulet of the gourmand an uncursed ring of magical power a +1 ring of protection (11, 10, D:12) a +0 shortbow 16 arrows (12, 22, D:12) a +0 plate armour 4 tomahawks a +3 flail (13, 14, D:12) an arrow (14, 15, D:12) an arrow (14, 17, D:12) an arrow (15, 17, D:12) 2 arrows (16, 15, D:12) a +0 club a +0 dagger a +0 club a cursed +0 flail a +0 whip a +0 chain mail (16, 17, D:12) an arrow (16, 22, D:12) a tomahawk (17, 23, D:12) 2 tomahawks (18, 24, D:12) a tomahawk (20, 13, D:12) a +4 great mace a cursed -1 chain mail (20, 40, D:12) a book of Minor Magic (23, 3, D:12) 6 needles of sleeping (23, 17, D:12) a +0 ring mail (29, 23, D:12) a +0 hand axe (31, -7, D:12) +0 acid dragon scales (31, 23, D:12) a +0 plate armour a +0 glaive a +0 trident (32, -7, D:12) a +3 dire flail a +1 ring mail of magic resistance (32, -6, D:12) a +0 buckler (32, 24, D:12) a +0 scale mail a +0 mace a +0 club (32, 25, D:12) a +0 leather armour a +0 flail (32, 26, D:12) 2 tomahawks a +0 robe a cursed +0 dagger (32, 27, D:12) a +0 club (33, 24, D:12) a +0 scale mail a +0 club (33, 28, D:12) a +0 club a +0 club a +0 dagger a +0 robe a +0 flail a +0 plate armour (33, 30, D:12) a tomahawk (45, 33, D:12) a +0 long sword of distortion a +0 chain mail (47, 0, D:12) a +0 robe a +0 hand axe a +0 morningstar a +0 robe a +2 scimitar a +0 robe (47, 2, D:12) a potion of degeneration (47, 13, D:12) a +0 ring mail (47, 25, D:12) 14 arrows (48, -1, D:12) a +0 robe a +0 falchion (48, 0, D:12) a cursed +0 robe a +0 trident (48, 41, D:12) a +0 robe (58, 3, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a cursed +0 war axe (1, 0, D:13) a +0 scimitar (1, 5, D:13) a +0 flail (2, -1, D:13) a +0 long sword (2, 5, D:13) a +0 hand axe (4, 1, D:13) a +0 ring mail (5, -16, D:13) a +0 fustibalus (17, -18, D:13) a +1 scimitar of flaming (17, -17, D:13) a +0 long sword (19, 16, D:13) a +0 chain mail (21, 16, D:13) a +0 rapier (22, -19, D:13) 2 arrows (22, -18, D:13) a +0 robe (24, -25, D:13) a +0 longbow a +0 shortbow 41 arrows (24, -24, D:13) a +0 shortbow a +0 shortbow 39 arrows (25, -25, D:13) a +0 shortbow 22 arrows (25, -24, D:13) a +2 antimagic quarterstaff 3 arrows (26, -25, D:13) a +0 shortbow 13 arrows (28, -7, D:13) a potion of degeneration (29, 4, D:13) a +0 flail (32, 2, D:13) a +0 morningstar (40, -24, D:13) the +3 long sword "Rikleinn" {drain, +Rage rC++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It lets you go berserk. (44, 16, D:13) 5 stones (45, 16, D:13) a +0 ring mail (48, 14, D:13) 13 poisoned needles (56, -32, D:13) 15 poisoned needles (57, 12, D:13) a +0 scale mail (63, -21, D:13) an uncursed staff of poison Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (9, 2, D:14) a +0 giant spiked club a +0 giant spiked club (12, 22, D:14) a +4 long sword a +0 robe a +2 morningstar a cursed +0 robe a +0 great sword a +0 robe a +3 scimitar a +0 robe (13, 22, D:14) a +0 hand axe a +0 robe (24, 32, D:14) 17 poisoned needles (27, -8, D:14) a +0 club (30, -4, D:14) 7 javelins of returning (30, 5, D:14) a tomahawk a +4 scimitar a +0 robe (30, 6, D:14) a +2 battleaxe a +0 robe a +0 great sword a +0 robe a +0 flail a tomahawk a +0 robe a +0 war axe a +0 robe a +0 longbow 20 arrows (30, 29, D:14) 5 large rocks (31, -4, D:14) a cursed +0 robe (31, 7, D:14) a +0 ring mail (31, 28, D:14) a +0 robe a +2 dagger of venom (36, 21, D:14) 24 stones (42, 14, D:14) an arrow (42, 23, D:14) a +0 war axe (43, 14, D:14) 8 arrows a +0 robe a +2 shortbow of velocity a +0 dagger a +0 dagger a +0 robe (44, 14, D:14) a +0 dagger (44, 15, D:14) 7 arrows (45, 16, D:14) a stone a +1 dagger of venom (45, 17, D:14) a +0 leather armour a +0 short sword of speed (45, 18, D:14) 32 arrows a +0 leather armour a +0 shortbow a +0 longbow (45, 19, D:14) a +0 dagger 2 arrows (46, 17, D:14) 2 arrows (46, 20, D:14) 22 arrows a +0 club a +0 hand axe a +0 shortbow a +0 whip a +0 short sword (46, 21, D:14) a +2 long sword of holy wrath a +0 chain mail (47, 17, D:14) an arrow a +0 ring mail a +0 long sword (49, 15, D:14) an arrow (54, 20, D:14) a +0 giant spiked club Level 15 of the Dungeon (0, 0, D:15) 12 poisoned needles (2, -12, D:15) a +3 antimagic great mace (3, -11, D:15) a +0 robe (6, 13, D:15) a potion of degeneration (7, -5, D:15) 7 poisoned needles (7, 3, D:15) a +0 long sword (7, 10, D:15) 7 steel javelins a scarf of resistance a +0 morningstar (9, 20, D:15) a +0 shortbow 17 arrows (10, 21, D:15) an arrow (26, 20, D:15) a +0 dagger a +0 ring mail (29, -7, D:15) 23 stones (29, 0, D:15) a +0 spear (29, 7, D:15) a +0 robe (30, -12, D:15) a +0 dagger a +0 robe (30, 7, D:15) 27 sling bullets (31, -12, D:15) an uncursed staff of earth a +0 robe (31, 6, D:15) an uncursed ring of stealth (32, -12, D:15) a +0 long sword a +0 plate armour (34, -7, D:15) a +0 leather armour (36, 1, D:15) a +0 club (38, -10, D:15) a +0 mace (39, 26, D:15) 11 poisoned needles (40, -12, D:15) a +0 dagger (43, -11, D:15) a cursed -1 dagger a +0 robe Level 1 of the Orcish Mines [Shop] Fifogiar's Antique Weapon Shop a cursed +0 bardiche (198 gold) the +4 spear of Biffinn {pierce, Stlth+} (1131 gold) It inflicts extra damage upon your enemies. It makes you more stealthy. a +0 club (33 gold) a +0 great sword (214 gold) the cursed +1 hand crossbow of Fury {elec, rPois rF+} (953 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It protects you from poison. It has a curse placed upon it. a +1 demon blade of draining (1122 gold) a +0 hand axe (99 gold) a +2 vampiric long sword (742 gold) a +0 scythe (99 gold) (0, 0, Orc:1) a +0 mace a +0 plate armour (2, -1, Orc:1) a cursed -1 trident a +0 plate armour (2, 0, Orc:1) a large rock (2, 3, Orc:1) 17 stones (3, 0, Orc:1) a +0 flail a +0 dagger a cursed +0 robe 88 stones a +0 hand axe a +0 flail a +0 flail a +0 giant club (3, 1, Orc:1) a +0 mace of draining a +0 scale mail (3, 2, Orc:1) 21 stones (3, 3, Orc:1) a large rock (4, -1, Orc:1) a large rock (4, 0, Orc:1) a +3 antimagic bardiche (4, 3, Orc:1) 17 stones (4, 5, Orc:1) 15 stones (5, 1, Orc:1) a +0 giant club (6, 0, Orc:1) a +0 hunting sling 25 stones (6, 2, Orc:1) 21 stones (7, 3, Orc:1) a +0 hunting sling 28 stones (8, 1, Orc:1) a stone (10, -3, Orc:1) 2 stones (12, -2, Orc:1) 2 stones (12, 0, Orc:1) a stone (12, 4, Orc:1) a stone (13, 29, Orc:1) a +0 dire flail a cursed +0 great mace (17, 17, Orc:1) a +0 long sword a +0 chain mail (17, 36, Orc:1) 2 large rocks (19, 15, Orc:1) a +0 mace a cursed +0 leather armour (19, 36, Orc:1) a large rock (30, 18, Orc:1) a +0 whip (32, 16, Orc:1) a +0 spear (32, 17, Orc:1) a +0 club (33, 11, Orc:1) a +0 giant club a +0 giant club (34, 5, Orc:1) a +0 dagger (35, 5, Orc:1) a +0 mace a +0 chain mail (36, 5, Orc:1) a +0 flail Level 2 of the Orcish Mines (0, 0, Orc:2) 24 gold pieces (4, 3, Orc:2) 11 gold pieces (9, 2, Orc:2) 22 gold pieces (10, 2, Orc:2) a tomahawk (11, 5, Orc:2) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (10, 32, Lair:1) a +0 dagger a +0 robe (24, 16, Lair:1) 15 arrows (34, 9, Lair:1) 23 bolts (36, -13, Lair:1) a +0 flail (43, 27, Lair:1) 13 stones (53, 27, Lair:1) a +0 flail (55, -9, Lair:1) the +1 ring mail of Aneth {-Tele Str+8} It affects your strength (+8). It prevents most forms of teleportation. Level 2 of the Lair of Beasts (10, 0, Lair:2) a +0 falchion (14, -5, Lair:2) 5 poisoned needles (30, 36, Lair:2) the +12 dagger of Dismemberment {protect, Str+6} It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). (45, 11, Lair:2) 11 stones (57, 8, Lair:2) a +0 leather armour (67, -21, Lair:2) 21 stones (67, -4, Lair:2) 20 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 bolts (4, -26, Lair:3) 17 bolts (4, 0, Lair:3) a +0 robe (4, 12, Lair:3) an uncursed ring of see invisible (10, -29, Lair:3) 20 bolts (10, -22, Lair:3) a +0 falchion (18, -24, Lair:3) 23 gold pieces (27, -1, Lair:3) a +0 quarterstaff (32, -20, Lair:3) a +0 fustibalus (32, -16, Lair:3) a cursed +0 glaive (35, -19, Lair:3) a scroll of acquirement (37, -21, Lair:3) a potion of heal wounds Level 4 of the Lair of Beasts (2, -28, Lair:4) a +0 pair of gloves (7, -17, Lair:4) an uncursed amulet of rage (13, -27, Lair:4) 16 stones (25, 1, Lair:4) a book of Minor Magic (29, -14, Lair:4) a +0 hand axe (41, 3, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (4, 7, Lair:5) a potion of degeneration (19, 26, Lair:5) a +0 battleaxe (26, 35, Lair:5) a +0 leather armour (27, 46, Lair:5) a +0 war axe (30, -3, Lair:5) 12 stones (31, 29, Lair:5) a +0 flail (40, 27, Lair:5) a potion of degeneration (46, 37, Lair:5) a +0 scale mail (47, -6, Lair:5) a cursed ring of teleportation (52, 4, Lair:5) 17 arrows (65, 18, Lair:5) 16 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 sling bullets (3, 6, Lair:6) a +0 leather armour (4, 6, Lair:6) 20 bolts (5, 5, Lair:6) a +0 broad axe (6, 4, Lair:6) an uncursed ring of magical power (7, 34, Lair:6) a +0 chain mail (9, 27, Lair:6) a +0 chain mail (10, 15, Lair:6) a +0 helmet (13, 35, Lair:6) a +0 plate armour (14, 6, Lair:6) +0 acid dragon scales (14, 16, Lair:6) +0 acid dragon scales (15, 0, Lair:6) +0 fire dragon scales (18, 15, Lair:6) 21 stones (23, 46, Lair:6) 20 stones (40, 60, Lair:6) a cursed -3 trident (45, 3, Lair:6) an uncursed amulet of faith a scroll of random uselessness an uncursed amulet of rage 3 scrolls of amnesia