Dungeon Crawl Stone Soup version 0.23-a0-641-g0a7f1ce553 (webtiles) character file. 89 Shaidar the Magician (level 4, 0/28 HPs) Began as an Octopode Wizard on Dec 30, 2018. Slain by a centaur (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (2723 turns). Shaidar the Magician (Octopode Wizard) Turns: 2723, Time: 00:03:06 Health: 0/28 AC: 1 Str: 6 XL: 4 Next: 55% Magic: 0/9 EV: 13 Int: 21 God: Gold: 63 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . i - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 hat (worn) Jewellery g - an uncursed ring of stealth {unknown} Scrolls b - a scroll of blinking {unknown} h - a scroll of remove curse {unknown} j - 3 scrolls of identify {unknown} k - a scroll of magic mapping {unknown} Potions d - a potion of berserk rage {unknown} e - a potion of magic {unknown} f - a potion of flight {unknown} Comestibles c - 5 rations Skills: + Level 1.5 Fighting + Level 2.9 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting + Level 2.1 Conjurations - Level 1.0 Summonings Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 None b - Call Imp Summ #....... 13% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 13% 2 ##..... Slow Hex #....... 19% 2 ##..... Conjure Flame Conj/Fire #....... 24% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow closely misses you. Your crimson imp hits the centaur but does no damage. The centaur unwields a +0 shortbow. The centaur hits you. You die... #...# ######...# #... #...# #...# #... #...# ##.## #### #...# #.. #...# #### #...# ##.######## ###### #.........##.....## #.(....(@c(........ #.......(5##.....## #.........# .....# #...(.....# .....# #.........# .....# #.........# ....)# ########### ....... ......g You could see a centaur and a friendly crimson imp. Vanquished Creatures 3 adders (D:2) 2 oozes A worm (D:2) A leopard gecko (D:1) 4 giant cockroaches 4 hobgoblins 4 kobolds (D:1) A ball python (D:1) 7 bats 4 frilled lizards 8 goblins 11 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) 3 jackals (D:1) 3 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shaidar the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 455 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 682 | D:1 | Learned a level 2 spell: Call Imp 1101 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/7 1804 | D:1 | Reached skill level 1 in Fighting 2188 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/9 2704 | D:2 | Noticed a centaur 2723 | D:2 | Slain by a centaur Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4 D:2: minmay_tripent Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.5 Conjurations | 2 | 2.1 Dodging | | 2.9 Spellcasting | | 3.5 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Constrict | 2 | 2 || 4 Tentacles | 3 | || 3 Dagger | 2 | 15 || 17 Cast: Magic Dart | 75 | 22 || 97 Call Imp | 1 | 2 || 3 Eat: Chunk | 4 | 1 || 5 Dodge: Dodged | 15 | 10 || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 128 | 0 | 0.0 | 53 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 58 | 0 | 0.0 | 37 | 0 | 0.0 D:2 | 70 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------