Shaidar Level 1 of the Dungeon (2, -19, D:1) a +0 dagger (3, 13, D:1) 20 stones (6, 27, D:1) a +0 dagger (9, 33, D:1) a +0 short sword 2 stones (15, 24, D:1) a +0 dagger (15, 32, D:1) 2 stones (15, 33, D:1) a +0 short sword (36, -10, D:1) a +0 dagger a +0 club (36, -2, D:1) 12 stones (59, -10, D:1) 21 bolts (59, 20, D:1) a +0 short sword (62, 27, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 19 stones (1, -2, D:2) a stone (2, -7, D:2) a stone (2, -5, D:2) a stone (3, -7, D:2) a stone (5, -11, D:2) a +0 club (7, -14, D:2) a +0 spear (13, -30, D:2) a cursed +0 club (18, -27, D:2) a +0 whip (18, -19, D:2) 27 sling bullets (20, -17, D:2) 19 sling bullets (21, -5, D:2) a cursed -1 club (23, -4, D:2) 2 stones (25, -4, D:2) a stone (26, 7, D:2) a +0 trident (30, -39, D:2) a +0 club (31, -39, D:2) 3 stones (42, -29, D:2) a +0 ring mail (43, -29, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 10, D:3) a +0 halberd (2, 11, D:3) a +0 halberd (3, 11, D:3) a +0 club (7, 24, D:3) a +0 dagger (11, 16, D:3) a +0 dagger (21, 33, D:3) 2 stones (26, 31, D:3) a stone (28, 34, D:3) a stone (29, 33, D:3) 2 stones (30, 33, D:3) 20 stones (33, 14, D:3) a +1 robe of positive energy (36, 13, D:3) a +2 scythe of slicing a +0 robe (39, 3, D:3) a +0 short sword (41, 24, D:3) a +0 short sword 2 stones (43, 19, D:3) a +0 club (44, 19, D:3) a stone (46, 14, D:3) a +0 club (47, 14, D:3) 21 arrows (48, 27, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 3 needles of confusion (7, -29, D:4) 26 arrows (7, -13, D:4) a +0 giant spiked club a +0 giant spiked club (8, -14, D:4) a +0 whip (9, -36, D:4) a +0 whip (14, -28, D:4) a +0 falchion (16, -4, D:4) the +7 dagger "Geitetas" {freeze, rC- Str+9 Int+3 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to cold. (18, -1, D:4) 18 stones (25, -1, D:4) a +0 dagger (26, -17, D:4) a +0 hand axe (27, -14, D:4) a +0 chain mail (28, -13, D:4) a +0 war axe a +0 leather armour a +0 ring mail a +0 dagger a +0 chain mail (29, -12, D:4) a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (33, -16, D:4) a +0 ring mail a +0 animal skin Level 5 of the Dungeon (11, 1, D:5) 5 scrolls of amnesia (14, 27, D:5) a book of Summonings (15, 4, D:5) a +0 ring mail a +0 mace (15, 5, D:5) a +0 robe a +0 dagger (15, 6, D:5) a +0 robe a +0 dagger (16, -10, D:5) 18 stones (17, -11, D:5) 19 stones (25, -8, D:5) 4 poisoned needles (25, 29, D:5) 3 tomahawks (28, -17, D:5) a +0 leather armour (28, 2, D:5) a cursed +0 short sword (36, 4, D:5) a cursed -1 ring mail a +0 hand axe (36, 5, D:5) a +0 scale mail a +0 club (41, 4, D:5) 11 bolts (44, 26, D:5) a tomahawk (45, 33, D:5) 16 stones (47, -7, D:5) 18 stones (47, 27, D:5) a +0 club (48, 27, D:5) a +0 club 4 tomahawks (50, -14, D:5) a +0 robe (50, 8, D:5) a +0 club a +0 leather armour (52, -1, D:5) a +0 flail a +0 hand crossbow a cursed -1 scale mail a +0 hand axe (53, 0, D:5) a +0 club a +0 dagger a +0 robe (53, 1, D:5) a +0 hand axe (55, -20, D:5) a +0 hand axe a +0 hand axe (55, -19, D:5) a +0 dagger a +0 robe (59, -14, D:5) 21 bolts Level 6 of the Dungeon [Shop] Rotan's Antique Weapon Shoppe a +0 quarterstaff (120 gold) a +0 short sword (90 gold) a +0 dagger (60 gold) a +0 halberd (120 gold) the cursed +3 war axe of Meal {drain, rElec Int+4} (1221 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It has a curse placed upon it. a +0 hunting sling (45 gold) a +0 dagger (60 gold) a +0 spear (90 gold) a +3 falchion of slicing (645 gold) a cursed +0 spear (60 gold) (0, 0, D:6) a +0 long sword (13, 31, D:6) 25 stones (15, 8, D:6) a +0 trident (17, 13, D:6) 12 stones (25, 33, D:6) a +1 flail a +0 mace a +0 leather armour (26, 21, D:6) 7 poisoned needles (29, 9, D:6) a +0 giant club (35, 26, D:6) a +0 mace (36, 25, D:6) a +0 flail a +0 ring mail (36, 26, D:6) a +0 dagger (45, 17, D:6) a +0 hand axe a +0 robe (45, 18, D:6) the +7 short sword of Proximity {vamp, rElec rPois rF+ Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from fire. It insulates you from electricity. It protects you from poison. Level 7 of the Dungeon (0, 0, D:7) 8 javelins (1, -21, D:7) a +2 quarterstaff of chaos a +0 cloak (1, -3, D:7) a +0 rapier (2, -22, D:7) a +0 mace (3, -1, D:7) a +0 club (5, -9, D:7) a cursed +3 flail a +0 robe a cursed +0 scimitar a +0 robe (6, -9, D:7) a +0 spear a +0 robe (7, -10, D:7) a +3 spear a +0 robe (9, 3, D:7) a +0 whip (13, 8, D:7) 29 stones (14, -16, D:7) a +0 short sword (14, -14, D:7) a +0 mace (15, -15, D:7) a +0 dagger a +0 robe (15, -14, D:7) a +0 flail a +0 dagger a +0 robe (15, 10, D:7) a +0 giant club (17, -25, D:7) a +0 quarterstaff (17, -3, D:7) 6 large rocks (30, -14, D:7) 5 needles of sleeping (32, -1, D:7) a +0 quarterstaff (35, 6, D:7) a +0 short sword (40, -4, D:7) a +0 whip Level 8 of the Dungeon (16, -10, D:8) a +2 dagger of venom a +0 robe an orc skeleton (16, -8, D:8) a +0 short sword (17, -9, D:8) a +2 flail of protection (17, -8, D:8) a +1 mace of holy wrath (18, -10, D:8) a +0 trident a +0 ring mail (26, 13, D:8) a book of Misfortune (30, 11, D:8) a +0 giant club a +0 giant club (31, 12, D:8) 26 sling bullets (38, -1, D:8) a necrophage corpse (38, 5, D:8) a +1 shortbow of freezing 26 arrows a centaur skeleton a bullfrog skeleton