Shaidar Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 26, D:1) a +0 ring mail (10, 8, D:1) a +0 club (11, 7, D:1) a +0 shield (12, -2, D:1) a +0 short sword (17, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 0, D:2) a +0 ring mail (18, -29, D:2) a +0 dagger (27, -7, D:2) a +0 robe (33, -6, D:2) a +0 dagger (42, -12, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -3, D:3) a +0 club a +0 leather armour (8, -1, D:3) a cursed +0 naga barding (9, -3, D:3) a +0 whip (28, -3, D:3) a +0 short sword of venom a +0 spear a +0 dagger a +0 short sword (31, -2, D:3) a cursed -2 hand axe (35, 13, D:3) a +0 ring mail (36, 34, D:3) a +0 scale mail (37, 18, D:3) a cursed -1 short sword (39, 19, D:3) a +0 leather armour (44, 29, D:3) a +0 scale mail (47, 43, D:3) 18 bolts Level 4 of the Dungeon [Shop] Vyrgha's Antique Weapon Shop the +5 hand axe of the Hawk {flame, MR- MP+9 Dex+3} (1635 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +4 falchion of flaming (767 gold) a +0 war axe (98 gold) a +0 mace (84 gold) a +0 dagger (56 gold) a +0 flail (98 gold) a +0 rapier (112 gold) a +0 war axe (98 gold) the +6 battleaxe of Mandamus {chop, Int+6 Dex-3 Stlth+} (1562 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-3). It makes you more stealthy. a +0 short sword (84 gold) the +5 hunting sling of Dullness {venom, MP+9 Str+4 Int+2} (1828 gold) It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (+2). It affects your magic capacity (+9). a +0 scimitar (112 gold) a +0 broad axe (112 gold) (28, 34, D:4) a +0 leather armour (29, 32, D:4) a +0 club (33, 24, D:4) a +0 hand axe a +0 chain mail (38, 51, D:4) a +0 dagger (48, 37, D:4) 26 arrows Level 7 of the Dungeon (0, 0, D:7) a scroll of teleportation (11, -30, D:7) a Young Poisoner's Handbook (12, -26, D:7) a potion of flight (13, 1, D:7) a +2 war axe of chopping an orc skeleton (15, 2, D:7) a +0 club (17, 3, D:7) a +0 hand axe a +0 dagger (22, -8, D:7) a scroll of enchant weapon (36, 12, D:7) 2 rations (36, 13, D:7) 2 rations (37, 13, D:7) a ration (38, -2, D:7) a +0 robe