Shaidar Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 18, D:1) a +0 club (1, 27, D:1) a +0 dagger (9, -14, D:1) a +0 robe (10, 12, D:1) a +0 hunting sling (22, 16, D:1) 20 stones (25, -4, D:1) 2 stones (25, -2, D:1) a stone (33, 27, D:1) 34 bolts (34, 10, D:1) a +0 short sword a +0 dagger (35, 8, D:1) 18 poisoned darts (36, 4, D:1) a +0 animal skin (39, 23, D:1) a +0 hand axe (43, -3, D:1) a +0 spear (51, -19, D:1) a +0 whip (51, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 7, D:2) a stone (8, -20, D:2) 14 sling bullets (18, 9, D:2) a +0 whip (19, -24, D:2) a +0 hand axe (21, -22, D:2) 13 arrows (23, 8, D:2) a stone (24, -22, D:2) a +0 club (24, 7, D:2) 2 stones (28, 10, D:2) a +0 club (30, 5, D:2) 20 bolts (42, -20, D:2) a +0 short sword (45, 0, D:2) 17 stones (50, -8, D:2) a +0 robe (55, -13, D:2) a +0 club (55, 0, D:2) a +0 club Level 3 of the Dungeon (0, 5, D:3) a +0 flail a +0 club (0, 6, D:3) a +6 club a +0 leather armour a +0 dagger a +0 leather armour a +0 club a +0 leather armour a cursed -3 hand axe a +0 ring mail a +0 leather armour (3, -15, D:3) 21 stones (3, 0, D:3) a cursed -3 mace a +0 ring mail (8, 30, D:3) a +0 war axe (10, 19, D:3) a +0 club (14, -10, D:3) a +0 centaur barding (25, -12, D:3) a +0 short sword a +2 flail of draining (26, -12, D:3) a +0 hand axe a +0 dagger a +0 leather armour (35, -13, D:3) a +0 spear (38, -17, D:3) a +0 mace (42, -9, D:3) a stone (42, -1, D:3) 21 sling bullets (44, -8, D:3) a stone (45, -20, D:3) a +0 robe (46, -19, D:3) a poisoned dart (46, -18, D:3) a +2 short sword of draining (46, -17, D:3) a +0 dagger 3 poisoned darts a +0 club (46, -16, D:3) a +0 hunting sling (46, 6, D:3) a +1 hand axe of chopping (47, -18, D:3) 2 poisoned darts (47, -17, D:3) a +0 dagger a +0 whip (47, -8, D:3) a +0 whip (47, 8, D:3) 23 stones (48, -8, D:3) a stone (50, 19, D:3) a +0 club (55, -11, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon [Shop] Anela's Gadget Emporium a wand of digging (4) (160 gold) a crystal ball of energy (200 gold) a wand of polymorph (10) (120 gold) a wand of random effects (17) (95 gold) a wand of random effects (14) (80 gold) a wand of polymorph (7) (90 gold) a wand of iceblast (7) (110 gold) a wand of acid (4) (160 gold) a wand of clouds (4) (240 gold) a box of beasts (200 gold) a wand of iceblast (14) (180 gold) (0, 0, D:4) a cursed +0 cloak (6, -8, D:4) a +1 mace of draining (6, -1, D:4) a +0 ring mail (10, 7, D:4) a +0 club (13, 1, D:4) a +0 scale mail (26, 0, D:4) a +0 club (26, 1, D:4) a +0 hand axe (31, -19, D:4) 16 stones (32, 20, D:4) 14 arrows (35, -19, D:4) a +0 giant club (35, 1, D:4) 10 stones (36, 16, D:4) a +0 ring mail (39, 22, D:4) 12 stones (40, -18, D:4) a +0 spear 14 stones (40, -17, D:4) a +0 spear (40, -16, D:4) a +0 whip a +0 robe (41, -16, D:4) a cursed -1 whip (52, 3, D:4) a cursed -2 dagger (53, 3, D:4) a +0 whip a +0 leather armour a +0 mace a +0 leather armour (53, 11, D:4) a +2 vampiric rapier (54, 3, D:4) a +0 short sword a +0 ring mail (61, -1, D:4) a +0 robe Level 5 of the Dungeon (20, -19, D:5) a +0 flail (20, -17, D:5) a +0 war axe a +0 leather armour (21, -19, D:5) a +0 flail a +0 dagger a +0 robe (21, -5, D:5) a +0 mace a +0 chain mail (22, -5, D:5) a +0 club (29, 6, D:5) a +0 chain mail of magic resistance (30, 7, D:5) a +0 club (33, 34, D:5) a +2 quarterstaff of draining (35, 8, D:5) a +0 robe (40, 7, D:5) a +0 mace (45, 0, D:5) Sif Muna's Guide on Summoning Spells Type Level a - Summon Butterflies Summoning 1 Trog disapproves of the use of such an item. (48, 12, D:5) a +0 hand axe (50, 13, D:5) a +0 mace a +0 club (52, -2, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 19 stones (8, -37, D:6) a +0 chain mail (12, 3, D:6) 12 poisoned darts (13, -24, D:6) a +0 ring mail (16, -11, D:6) a cursed +0 chain mail (19, -17, D:6) 23 stones (30, 0, D:6) 12 arrows (39, -26, D:6) 20 stones (43, -13, D:6) a cursed +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail (4, 33, D:7) a cursed -1 giant spiked club a cursed -1 club (4, 35, D:7) a cursed -2 dagger a +0 ring mail (4, 36, D:7) a cursed -3 dagger (6, 23, D:7) a +0 rapier of distortion (8, 9, D:7) a +0 ring mail (18, 8, D:7) a book of Callings (22, 11, D:7) a +0 dagger (39, 15, D:7) a +0 dagger a +0 leather armour a +3 falchion of slicing a +0 leather armour a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 giant spiked club (48, 31, D:7) 15 arrows (54, 34, D:7) a +0 club (55, 34, D:7) a +0 dire flail a +0 chain mail a +0 dagger (60, 38, D:7) a +0 war axe a +0 falchion (60, 39, D:7) a +0 hand axe a +0 scale mail (61, 38, D:7) a +0 dagger a +0 robe a +1 dagger of venom Level 8 of the Dungeon (1, -8, D:8) a +0 hand axe (3, -29, D:8) a book of Changes (6, -2, D:8) a +0 giant club a +0 giant spiked club (7, -5, D:8) a +0 giant club (9, 6, D:8) 17 sling bullets (10, 12, D:8) a +4 scimitar of flaming a +0 robe (12, 14, D:8) 18 stones (13, -11, D:8) a book of Maledictions (16, -2, D:8) 15 poisoned darts (17, -28, D:8) 11 stones (25, -20, D:8) a cursed -2 dagger (25, 4, D:8) a +0 plate armour (25, 16, D:8) a +0 robe (30, -13, D:8) a +0 quarterstaff (34, 10, D:8) a +0 trident (50, 13, D:8) a book of Flames Level 9 of the Dungeon [Shop] Dazxoum's Antique Weapon Boutique a +1 long sword of holy wrath (399 gold) a +0 great sword (195 gold) a +0 fustibalus (450 gold) a +0 arbalest (135 gold) a +0 shortbow (90 gold) the +7 short sword of True Grit {drain, rPois Int+7 Dex+4} (2241 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). It affects your dexterity (+4). It protects you from poison. the +8 scimitar "Ohogg" {drain, -Tele rElec Str+7 Int+2} (2235 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your intelligence (+2). It insulates you from electricity. It prevents most forms of teleportation. a +0 spear (90 gold) a +2 trident of venom (486 gold) a +0 hand axe (90 gold) a +1 quarterstaff of protection (354 gold) (0, 0, D:9) 8 poisoned darts (0, 1, D:9) a +0 club a +1 spear of freezing a +0 scale mail (1, 0, D:9) a +0 spear (1, 31, D:9) 6 boomerangs (4, 1, D:9) a poisoned dart (16, 35, D:9) a +0 flail a +0 hand axe a +0 dagger (31, 40, D:9) a +0 shortbow (33, 38, D:9) 8 boomerangs (37, 16, D:9) 17 stones (39, 0, D:9) 9 bolts (41, 0, D:9) 13 stones Level 10 of the Dungeon (0, 0, D:10) 32 stones (2, 1, D:10) a +0 hand crossbow (18, -28, D:10) a +3 rapier (20, -25, D:10) a +0 shortbow (21, -16, D:10) a +0 lajatang (22, -1, D:10) a +0 hand axe (22, 4, D:10) a +0 short sword a +0 plate armour (27, 8, D:10) a scroll of enchant weapon (28, 8, D:10) the +9 long sword of the Goat {protect, rC- rN+ Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from negative energy. (29, -38, D:10) 17 bolts (29, 10, D:10) a scroll of amnesia (30, 9, D:10) a scroll of fear (30, 10, D:10) a potion of heal wounds (33, 5, D:10) a sling bullet (34, 7, D:10) a sling bullet (35, 8, D:10) 2 sling bullets (36, 9, D:10) a cursed -2 short sword (37, 9, D:10) a +0 quarterstaff a +0 hunting sling 18 sling bullets a cursed +0 ring mail (41, 13, D:10) a +0 dagger (41, 14, D:10) a large rock (41, 18, D:10) a +0 trident (43, -19, D:10) 13 stones (46, -20, D:10) 18 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 antimagic war axe (16, -7, Lair:2) a +0 robe (16, 4, Lair:2) a +0 chain mail (24, -1, Lair:2) 11 poisoned darts (28, -3, Lair:2) a +0 halberd (30, 14, Lair:2) a +0 battleaxe (31, 16, Lair:2) a +0 scimitar (32, 17, Lair:2) a +0 long sword (34, 17, Lair:2) a +0 scimitar (37, 0, Lair:2) 8 stones (38, 8, Lair:2) 16 arrows Level 3 of the Lair of Beasts (3, -15, Lair:3) a +0 scale mail (4, 9, Lair:3) 23 sling bullets (18, -20, Lair:3) a +0 leather armour (18, 38, Lair:3) a +0 club (21, -15, Lair:3) 20 stones (22, 30, Lair:3) a troll skeleton (23, 30, Lair:3) a +0 trident (25, 30, Lair:3) a ghost crab corpse (26, -2, Lair:3) a +0 robe (26, 24, Lair:3) a deep dwarf skeleton