Shaidar Level 1 of the Dungeon (2, 2, D:1) a +0 club (4, 13, D:1) a +0 club (5, 0, D:1) 11 stones (11, 2, D:1) a +0 short sword (17, 32, D:1) a +0 leather armour (18, 15, D:1) a +0 mace (22, 42, D:1) a +0 robe (24, 10, D:1) a +0 whip (28, 30, D:1) a +0 short sword (28, 33, D:1) a stone (28, 34, D:1) a stone (35, 8, D:1) a +0 dagger (41, 1, D:1) a +0 club (60, 23, D:1) a +0 club (61, 17, D:1) a +0 club (62, 23, D:1) 28 sling bullets (65, 15, D:1) a +0 whip (66, 2, D:1) a +0 helmet Level 2 of the Dungeon (8, 16, D:2) a +0 dagger (12, 8, D:2) a +0 club a +0 leather armour (13, 2, D:2) 4 stones (14, 3, D:2) 2 stones (15, 2, D:2) a stone (15, 11, D:2) a +0 club (15, 12, D:2) a cursed -3 club (17, 6, D:2) a stone (20, 9, D:2) 11 stones (21, 12, D:2) 16 sling bullets (24, 11, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) 17 stones (18, 22, D:3) 3 boomerangs (18, 44, D:3) a +0 short sword (21, 42, D:3) 17 sling bullets (22, 43, D:3) a +0 animal skin (25, 9, D:3) 2 stones (27, 10, D:3) a stone (29, 10, D:3) a +0 hunting sling a +0 dagger 19 stones (43, 37, D:3) a +0 mace (48, 12, D:3) 19 arrows (55, 45, D:3) 29 bolts (55, 51, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (0, 25, D:4) the +1 robe of the Marlin {-Tele rF++ rC+ Regen+} It greatly protects you from fire. It protects you from cold. It prevents most forms of teleportation. It increases your rate of regeneration. (8, 32, D:4) 19 arrows (9, -5, D:4) a +0 dagger (12, -13, D:4) a +0 scale mail (12, -12, D:4) a cursed +0 helmet (16, -16, D:4) 29 stones (31, -18, D:4) a +0 short sword (32, -15, D:4) a +0 robe a +0 dagger (32, -12, D:4) a +0 ring mail (36, 2, D:4) a +0 falchion (49, -3, D:4) 10 poisoned darts (53, 6, D:4) 24 arrows (59, 2, D:4) a +0 club 5 boomerangs a +0 leather armour (59, 3, D:4) a +0 short sword (59, 4, D:4) a +0 dagger a +0 robe (59, 5, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (2, -4, D:5) a +0 dagger a +0 robe (5, -44, D:5) a +0 spear (5, -8, D:5) a +0 club a +0 ring mail (6, -8, D:5) a +1 whip of freezing (11, -21, D:5) a +0 giant club (12, -29, D:5) a +0 centaur barding (16, -16, D:5) 25 bolts (24, -1, D:5) a +0 hand axe (26, -42, D:5) a +2 rapier of venom a cursed +0 leather armour (33, -17, D:5) 28 stones (40, -45, D:5) 11 stones (49, -44, D:5) a +0 hand axe (51, 2, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, 2, D:6) a +1 flail of draining a +0 leather armour a +0 dagger a +0 whip a +0 mace (6, -5, D:6) a +0 ring mail (15, 10, D:6) a +0 dagger (17, 23, D:6) a +0 pair of boots (19, -5, D:6) a +0 mace a +0 scale mail (20, -5, D:6) a +0 mace a +0 scale mail a +0 hand axe a +0 leather armour a +0 mace a +0 ring mail a +0 dagger a cursed +0 robe (27, 5, D:6) 17 gold pieces (27, 6, D:6) 17 gold pieces (27, 7, D:6) 12 gold pieces (27, 8, D:6) 17 gold pieces (27, 9, D:6) 13 gold pieces (30, 26, D:6) a +0 scythe a +2 robe of magic resistance (37, 34, D:6) a book of Minor Magic (39, 34, D:6) a +0 plate armour (43, 20, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 24 sling bullets (5, 34, D:7) a +0 ring mail (17, 30, D:7) a +0 ring mail (23, 3, D:7) 20 stones (38, 38, D:7) 18 stones (41, 4, D:7) a cursed -3 falchion (49, 43, D:7) a +0 mace a cursed +0 plate armour (50, 35, D:7) 29 stones (50, 41, D:7) a +0 trident (50, 42, D:7) a +0 flail (51, 43, D:7) 5 boomerangs a +0 leather armour (52, 19, D:7) 6 stones (52, 34, D:7) a +0 war axe (58, 18, D:7) an arrow (60, 17, D:7) an arrow (60, 28, D:7) a +0 war axe (61, 30, D:7) a +0 dagger (62, 17, D:7) an arrow (63, 4, D:7) 14 stones (63, 17, D:7) an arrow (65, 16, D:7) a +0 shortbow 19 arrows (68, 17, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a ration (1, 12, D:8) a +0 hand axe (4, 6, D:8) a hippogriff corpse (7, 2, D:8) 19 gold pieces (10, 18, D:8) a +0 shortbow 11 arrows a centaur skeleton (12, 19, D:8) an arrow (13, 20, D:8) 3 arrows (20, 18, D:8) a +0 robe (37, 37, D:8) a bullfrog skeleton (41, 40, D:8) a +0 robe (42, 38, D:8) a +0 hand axe