Shaidar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 20, D:1) 13 arrows (15, -11, D:1) 25 stones (17, -30, D:1) a +0 dagger (17, -29, D:1) a +0 club (24, -19, D:1) a +0 club (24, 6, D:1) a +0 club a cursed +0 robe a +0 dagger (26, -20, D:1) a stone (27, -21, D:1) a stone (27, -1, D:1) 15 stones (36, -20, D:1) a +0 dagger (41, 5, D:1) a +0 club (42, -22, D:1) 23 stones (49, -23, D:1) a +0 club (58, -31, D:1) 21 sling bullets Level 2 of the Dungeon (0, 0, D:2) 20 stones (2, 22, D:2) 20 stones (4, 17, D:2) a +0 scale mail (14, -16, D:2) a +0 scale mail (22, 16, D:2) a +0 scale mail (30, -5, D:2) a +0 short sword (32, -6, D:2) a +0 club a +2 dagger of protection (38, 9, D:2) a +0 dagger (38, 11, D:2) 2 stones (42, 12, D:2) 13 stones (56, 3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 16 stones (3, 33, D:3) a +0 scale mail (4, 39, D:3) 16 arrows (10, 7, D:3) a +0 flail (11, 20, D:3) a +0 robe (15, 43, D:3) a +0 hand axe a +0 leather armour a +0 mace (21, 17, D:3) a +0 leather armour (24, 42, D:3) 26 sling bullets (27, 50, D:3) 28 sling bullets (28, 12, D:3) a cursed +0 falchion (29, 17, D:3) a +0 club (29, 54, D:3) a +0 mace (30, 50, D:3) a +0 spear (32, 16, D:3) a +0 spear (33, 7, D:3) a +0 club (36, 23, D:3) a potion of lignification (42, 12, D:3) a cursed -1 club a +0 robe (44, 9, D:3) a +0 falchion (44, 37, D:3) a +0 club (46, 39, D:3) a +0 club Level 4 of the Dungeon [Shop] Hofeac's Weapon Emporium 13 stones (18 gold) 18 stones (25 gold) the +7 arbalest of Untruth {penet, rF+ MR+} (921 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. It affects your resistance to hostile enchantments. a +0 dagger (28 gold) a +0 dagger (28 gold) a +2 hand axe of chopping (231 gold) a +0 dagger (28 gold) 14 arrows (39 gold) a +0 hunting sling (21 gold) a +0 mace (42 gold) the +1 rapier of the Warrior {pierce, rC++ MR+ Dex+4} (693 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It greatly protects you from cold. It affects your resistance to hostile enchantments. a +0 trident (49 gold) the +10 short sword of Kismet {pierce, rN++ Str-2 SInv} (1008 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It greatly protects you from negative energy. It lets you see invisible. a +0 war axe (49 gold) (0, 0, D:4) a +0 great sword (9, 14, D:4) a cursed +0 dagger (12, 32, D:4) a +0 chain mail (13, 21, D:4) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +0 leather armour (13, 35, D:4) the +1 robe "Qeazoqoa" {-Tele rN++ Int+2} It affects your intelligence (+2). It greatly protects you from negative energy. It prevents most forms of teleportation. (14, 13, D:4) a +0 ring mail (14, 18, D:4) a +0 hand axe (14, 27, D:4) a cursed +0 leather armour (35, -10, D:4) a scroll of magic mapping Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (5, 1, D:6) a +0 robe (8, -1, D:6) a +0 club (17, 1, D:6) a +0 falchion (19, -3, D:6) a bullfrog skeleton (24, -14, D:6) a +0 spear (28, -12, D:6) 2 boomerangs a +0 scale mail an orc corpse (29, -13, D:6) a +0 dagger (29, -12, D:6) a +0 trident (29, -11, D:6) a +0 trident a +0 leather armour (30, -12, D:6) a +0 short sword a +1 dagger of draining a +0 robe a +0 hand axe an orc corpse an orc corpse a howler monkey corpse (31, -12, D:6) a +3 hand axe a +0 leather armour an orc corpse a quokka corpse (32, -13, D:6) a +0 giant spiked club the Ecumenical Temple