Dungeon Crawl Stone Soup version 0.24-a0-451-g263dff2034 (webtiles) character file. Game seed: 3378520761847816622 9 Shaidar the Magician (level 2, -3/18 HPs) Began as an Octopode Wizard on June 26, 2019. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (210 turns). Shaidar the Magician (Octopode Wizard) Turns: 210, Time: 00:01:10 Health: -3/18 AC: 1 Str: 6 XL: 2 Next: 16% Magic: 2/6 EV: 13 Int: 20 God: Gold: 19 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 hat (worn) Potions b - a potion of berserk rage {unknown} Comestibles c - a ration {!d} f - 2 chunks of flesh Skills: + Level 0.6 Fighting + Level 2.2 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 1.3 Conjurations - Level 1.0 Summonings Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None x - Call Imp Summ #....... 14% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the kobold. You kill the kobold! You have reached level 2! You start resting. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! You don't have enough magic to cast that spell. The kobold shouts! You hear a shout! Aim: a kobold, wielding a +0 short sword The magic dart hits the kobold. You miss the kobold. You grab the kobold. You squeeze the kobold. You constrict the kobold. A goblin comes into view. It is wielding a +0 dagger of venom. The kobold closely misses you. You barely miss the kobold. You constrict the kobold, but do no damage. The kobold barely misses you. You hit the kobold. You kill the kobold! Aim: a goblin, wielding a +0 dagger of venom The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 dagger of venom; a +0 short sword; a +0 dagger e - a +0 dagger of venom Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 dagger of venom begins to drip with poison! e - a +0 dagger of venom (weapon) Drop what? 6/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 dagger. You open the door. A gnoll comes into view. It is wielding a +0 halberd. Things that are here: a +0 dagger; a +0 short sword; a +0 dagger You see here 2 stones. Memorise Call Imp, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'x'. You start resting. You see here 2 stones. A beastly little devil appears in a puff of flame. The gnoll shouts! A beastly little devil appears in a puff of flame. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ##### ## ...# .. #.#.###ยง###g# #.......@.#.# .#.###.#5#.# #..#.#.# #.#g#.# #..#.#.# #.#.#'###### ..#.#.# #.#......... #.#.#.# #.#....##### ###...#.###.#....+ .....#.....#....# #.##..#.....#....# You could see a gnoll and a friendly crimson imp. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shaidar the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 125 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/6 162 | D:1 | Learned a level 2 spell: Call Imp 210 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic Action || total -------------------------++------- Melee: Constrict || 3 Dagger || 4 Tentacles || 2 Unarmed || 1 Cast: Magic Dart || 12 Call Imp || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------