Shaidar Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (21, -11, D:1) a +0 hand axe (43, 6, D:1) a +0 dagger (51, -12, D:1) a +0 mace Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 leather armour "Radinofe" {*Drain rC+ Dex+4} (2080 gold) It affects your dexterity (+4). It protects you from cold. It causes draining when unequipped. It has a curse placed upon it. the +7 spear of Havoc {pierce, *Rage Str+2 Int-3 Dex+4} (5070 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (-3). It affects your dexterity (+4). It may make you go berserk in combat. the +1 robe of Kikubaaqudgha's Wrath {rF+} (1970 gold) It protects you from fire. the cursed +0 robe of the Desert {+Fly Str-4 Dex+3} (470 gold) It affects your strength (-4). It affects your dexterity (+3). It lets you fly. It has a curse placed upon it. (0, 0, D:2) 19 stones (1, 0, D:2) a +0 centaur barding (15, 5, D:2) a +0 club (18, 3, D:2) a +0 ring mail (23, 18, D:2) a +0 club (28, -1, D:2) a +0 ring mail a +0 leather armour (29, 4, D:2) a +0 hunting sling 26 stones (30, 4, D:2) a cursed -2 club (39, 1, D:2) a +0 club (42, 5, D:2) a +0 club (46, 15, D:2) a +0 leather armour (48, 2, D:2) 8 boomerangs (61, -16, D:2) 27 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -1, D:3) a +0 short sword (still there?) a +0 whip (still there?) (4, -2, D:3) a jackal corpse (5, -2, D:3) 2 stones (20, 9, D:3) a +0 ring mail (21, 7, D:3) a +0 short sword a +0 scale mail (21, 11, D:3) a goblin skeleton (27, 0, D:3) a +0 whip (29, 1, D:3) a rat skeleton (30, 20, D:3) a +0 scale mail (37, 18, D:3) a +0 club (38, 18, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 leather armour a +0 hand axe a +0 scale mail a +0 flail a +0 leather armour