Shaidar Level 1 of the Dungeon (0, 0, D:1) 16 bolts (4, 15, D:1) a +0 club (11, 10, D:1) a +0 dagger (13, -4, D:1) a cursed -3 whip (22, 4, D:1) 11 arrows (24, -4, D:1) a stone (24, 6, D:1) 22 stones (25, -4, D:1) a stone (27, -2, D:1) a +0 club a +0 club a +0 dagger 3 stones (29, -2, D:1) a +0 club (34, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 0, D:2) a +0 club (4, 0, D:2) a +0 club (11, 14, D:2) 22 bolts (22, 6, D:2) a +0 dagger (28, -3, D:2) 2 stones (30, -3, D:2) a +0 whip of venom (35, 20, D:2) 18 arrows (36, 12, D:2) a +0 dagger (39, 13, D:2) a stone (40, 27, D:2) a +0 hand axe (44, 8, D:2) a +0 short sword (48, 33, D:2) a +0 chain mail (51, -3, D:2) a cursed -2 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (4, -10, D:3) 30 sling bullets (5, -11, D:3) a +0 club a +0 dagger a +0 short sword (5, -3, D:3) a +0 spear (11, -7, D:3) a +0 giant club (18, -10, D:3) a +0 whip (19, -12, D:3) a +0 leather armour (30, -5, D:3) a +0 club (31, -6, D:3) a +0 club a +0 chain mail a +0 hand axe (31, -5, D:3) a +0 dagger a +0 club (34, -9, D:3) a +0 scale mail (36, 12, D:3) a +0 ring mail (37, 12, D:3) a +0 dagger (39, 7, D:3) a +0 lajatang (40, -12, D:3) 20 stones (43, 2, D:3) a +0 hunting sling (43, 16, D:3) a stone (43, 18, D:3) a stone (44, 17, D:3) a stone (44, 27, D:3) 15 sling bullets (46, 18, D:3) 10 poisoned darts Level 4 of the Dungeon [Shop] Toigoac's Weapon Shoppe a +0 short sword (33 gold) the +5 great sword "Hiseh" {vamp, rPois} (612 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. 13 arrows (28 gold) a +0 flail (38 gold) a +0 whip (27 gold) a +2 giant spiked club (152 gold) the +5 spear "Neejomeu" {vamp, +Blink Dex-3 SInv} (504 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-3). It lets you see invisible. It lets you blink. the +8 arc blade {discharge, rElec} (660 gold) It insulates you from electricity. a +0 flail (38 gold) (0, 0, D:4) a +0 short sword (13, 14, D:4) 13 sling bullets (24, -4, D:4) a +0 flail a +0 robe a +0 dagger a +0 giant spiked club (24, 13, D:4) 21 stones (25, -4, D:4) a +0 club (25, -3, D:4) a +0 ring mail (27, 5, D:4) a +0 mace (32, 18, D:4) a +0 scale mail (37, -25, D:4) the +1 ring mail of Puduudu {*Slow rC+ Stlth+} It protects you from cold. It may slow you when you take damage. It makes you more stealthy. (39, -14, D:4) 21 arrows (46, -3, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, -21, D:5) 17 sling bullets (8, -5, D:5) a +0 flail (12, -26, D:5) a +0 hand axe (12, -16, D:5) a +0 whip 2 silver boomerangs a +0 leather armour (19, -16, D:5) a +0 leather armour (25, -32, D:5) a +0 long sword (31, 0, D:5) 19 stones (32, 1, D:5) a +0 giant club (33, -45, D:5) a +0 hunting sling (36, 2, D:5) a -2 ring of strength (42, -13, D:5) 17 sling bullets (44, -36, D:5) a +0 dagger (49, -41, D:5) a +0 giant club (49, -36, D:5) a +0 leather armour (51, -31, D:5) a +0 club (51, -24, D:5) a +0 chain mail (52, -33, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +2 short sword of venom (18, 2, D:6) a +0 whip (18, 5, D:6) a +0 whip (18, 16, D:6) a +0 mace a +0 chain mail (19, 2, D:6) a +0 spear (19, 16, D:6) a +1 flail of protection a +0 morningstar a +0 plate armour (35, 43, D:6) 18 sling bullets (40, 41, D:6) 20 bolts (49, 6, D:6) 24 stones Level 7 of the Dungeon (0, 0, D:7) a ration (2, 2, D:7) a +2 hand axe of chopping a +0 flail a +0 dagger an orc skeleton an orc skeleton (3, 3, D:7) a +0 club (unseen) (19, -2, D:7) a +0 falchion (unseen) the Ecumenical Temple