Shaidar Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -38, D:1) a +0 hand axe (3, 4, D:1) a +0 leather armour (6, -4, D:1) a +0 club a cursed +0 leather armour (13, -3, D:1) a +0 club (16, -22, D:1) 22 arrows (23, -27, D:1) a +0 hand axe (23, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (16, -19, D:2) a +0 club (17, 5, D:2) a +0 club (21, 5, D:2) a +0 robe (28, -16, D:2) a +0 spear (35, 11, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 2, D:3) a +2 buckler of protection a +0 scale mail (5, -13, D:3) 23 arrows (5, -6, D:3) a +0 flail (10, -14, D:3) a cursed -2 ring mail (20, -10, D:3) a +0 whip (22, -24, D:3) a +0 club a +0 chain mail (22, -23, D:3) a +0 falchion a +0 scale mail (22, -22, D:3) a +0 leather armour (28, 13, D:3) a +0 dagger a +0 robe (29, -11, D:3) a +0 club a +0 ring mail (31, -16, D:3) a +0 plate armour (41, -20, D:3) a +0 leather armour (41, -19, D:3) a +0 hand axe (43, -6, D:3) a +0 robe (45, -6, D:3) a +1 vorpal hand axe a +0 leather armour a +0 dagger (54, -35, D:3) a +0 spear (56, -35, D:3) a +0 whip (56, -7, D:3) a +0 chain mail (57, -35, D:3) a +0 spear (61, -5, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a cursed -2 robe (9, -15, D:4) a +0 dagger a cursed -1 robe (12, -5, D:4) a +0 hand axe a +0 chain mail (12, -4, D:4) a +0 flail (15, -30, D:4) a +0 scale mail (26, -16, D:4) a cursed +0 robe (31, -20, D:4) a +0 ring mail (33, -5, D:4) a +0 giant spiked club (51, -13, D:4) a +0 robe Level 5 of the Dungeon (1, -17, D:5) a +0 whip a +0 ring mail a +0 dagger a cursed +0 leather armour (1, 11, D:5) a +0 robe (4, 2, D:5) a cursed +0 hand axe (17, -15, D:5) a +0 hand axe (30, -19, D:5) a +0 shortbow (39, -9, D:5) a -4 ring of evasion (46, -25, D:5) a +0 club (47, -19, D:5) a +0 dagger a +0 robe (48, -13, D:5) a cursed -2 dagger a +0 chain mail (50, -15, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 6, D:6) a +0 flail (14, -7, D:6) a +0 giant club (39, 5, D:6) the +8 scythe "Ugewn" {venom, +Blink +Inv MP-9 Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It affects your magic capacity (-9). It lets you turn invisible. It lets you blink. (40, -19, D:6) an uncursed staff of wizardry (49, -7, D:6) a +0 mace (51, -18, D:6) a +0 ring mail (55, -17, D:6) a +0 centaur barding (57, -9, D:6) a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 2, D:7) a +1 whip of electrocution a +0 morningstar a +0 flail a +0 robe a +0 falchion a +0 robe a +0 robe (5, 5, D:7) a +0 scale mail (21, -5, D:7) a +0 short sword (24, -13, D:7) a cursed -1 whip a +3 dagger of venom a +0 robe a +0 club a +0 leather armour a +0 short sword (26, -12, D:7) a +0 dagger (38, -14, D:7) a +0 trident (45, -20, D:7) a +0 falchion (45, 26, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) the +1 spear of Honesty {drain, rN++ Int-4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It greatly protects you from negative energy. It makes you more stealthy. (0, 7, D:8) a +0 leather armour (6, -16, D:8) a +0 whip (13, -4, D:8) an uncursed ring of ice (14, -14, D:8) the +1 ring mail "Caufraq" {MR++ Int+3 Dex-2} It affects your intelligence (+3). It affects your dexterity (-2). It affects your resistance to hostile enchantments. an uncursed amulet of the acrobat (17, 1, D:8) a +0 spear (23, -13, D:8) a +0 leather armour (25, 12, D:8) a +0 club (27, 10, D:8) a +0 buckler a +0 chain mail a +0 hand axe (27, 12, D:8) a +2 dagger of pain (27, 13, D:8) a +0 dagger (27, 14, D:8) a +0 robe a +0 dagger (31, 17, D:8) a +0 leather armour a +1 mace of protection (45, -15, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 ring mail (4, -29, D:9) a +0 rapier (7, 14, D:9) a +0 club (19, -17, D:9) a +0 spear a +0 animal skin (37, -21, D:9) a +0 shortbow (37, -16, D:9) a +0 club a +3 ring mail (42, -11, D:9) a +0 hunting sling (43, 22, D:9) a +0 leather armour (46, 7, D:9) a +0 short sword (50, -3, D:9) a +0 rapier (54, 21, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (7, -9, D:10) a +0 ring mail (9, -38, D:10) a +0 plate armour a +0 battleaxe (10, -39, D:10) a +0 robe a +0 dagger of holy wrath (10, -38, D:10) a +0 leather armour a +3 whip (12, -11, D:10) a throwing net {!f} a +0 arbalest a +0 hunting sling 230 stones (12, -7, D:10) a +0 kite shield (13, -5, D:10) a +0 flail (18, -48, D:10) the +1 ring mail of the Baker {Dex+3} It affects your dexterity (+3). the +0 robe "Manabiw" {Harm *Drain +Blink rCorr} It lets you blink. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. It increases damage dealt and taken. (20, -41, D:10) a +0 long sword (23, -30, D:10) a +0 dagger (27, -24, D:10) 10 stones (28, -32, D:10) 13 stones (33, -41, D:10) a +0 robe (55, -23, D:10) a cursed -2 dagger (66, -38, D:10) 18 stones Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (1, -3, D:11) 20 stones (3, -25, D:11) 27 stones (3, -3, D:11) a +0 great sword (10, -2, D:11) a +0 scimitar (12, -3, D:11) a +0 mace (18, -6, D:11) a +0 flail a +0 leather armour a +0 leather armour a +0 war axe a +0 leather armour a bailey (0, 0, Bailey) the +7 glaive "Kaczao" {vorpal, *Drain Dex+8} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It causes draining when unequipped. (0, 1, Bailey) 157 gold pieces (0, 4, Bailey) 458 gold pieces (0, 5, Bailey) a potion of curing (0, 6, Bailey) 410 gold pieces (7, 2, Bailey) a +0 halberd (unseen) (8, 3, Bailey) a +0 arbalest (unseen) (12, 5, Bailey) a +0 trident a +0 chain mail (16, 2, Bailey) a +0 arbalest a +0 scale mail (18, 3, Bailey) a +0 trident (unseen) (19, 3, Bailey) a +0 arbalest (unseen) (24, 3, Bailey) a +0 halberd a +0 scale mail an orc corpse (24, 4, Bailey) a +0 arbalest a +0 ring mail an orc corpse (25, 1, Bailey) a +0 halberd a +0 ring mail an orc corpse (26, 1, Bailey) a +4 quarterstaff of draining (26, 6, Bailey) a +3 vorpal mace