Shaidar Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (6, -7, D:1) a +0 hand axe (24, 16, D:1) 16 arrows (25, 30, D:1) a +0 scale mail (27, 11, D:1) 25 stones (32, 10, D:1) 11 arrows (39, 26, D:1) a +0 club (41, 17, D:1) a +0 leather armour (46, 3, D:1) a +0 leather armour (52, 12, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 12 sling bullets (3, -23, D:2) 12 stones (3, 0, D:2) a sling bullet (5, -9, D:2) a +0 dagger (6, -1, D:2) a sling bullet (6, 0, D:2) a sling bullet (7, 0, D:2) a sling bullet (9, 9, D:2) a +0 dagger (10, -17, D:2) 27 bolts (10, 9, D:2) a +0 dagger (13, -21, D:2) 16 stones (15, 11, D:2) 20 arrows (16, 13, D:2) a +2 spear of pain (17, 1, D:2) a +0 flail a +0 chain mail (17, 6, D:2) a +0 dagger (17, 10, D:2) a +0 club (19, 1, D:2) 24 stones (26, 4, D:2) a +0 dagger (28, -15, D:2) a +0 dagger (29, -20, D:2) a +0 dagger a +0 hunting sling 11 stones (29, -17, D:2) a stone (29, -16, D:2) a stone (29, -15, D:2) 3 stones (31, 12, D:2) a +0 dagger (33, -20, D:2) a cursed -2 club (33, -1, D:2) a +0 shortbow (36, -24, D:2) a +1 dagger of venom (37, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 whip (4, -3, D:3) a +0 short sword (6, -3, D:3) a stone (9, -1, D:3) a stone (10, -1, D:3) a stone (10, 8, D:3) a +0 club (11, 3, D:3) a +0 club (27, 25, D:3) 28 bolts (29, 21, D:3) 2 stones (29, 23, D:3) a stone (29, 24, D:3) a stone (29, 25, D:3) a +0 short sword a stone a +0 leather armour (29, 26, D:3) a +0 club 2 stones (33, 7, D:3) a +0 flail a cursed +0 leather armour a +0 whip (33, 8, D:3) a +0 hand axe (33, 9, D:3) a +0 club a +0 scale mail (34, 41, D:3) 25 bolts (40, 8, D:3) a +0 club (42, 42, D:3) a +0 hunting sling (45, 13, D:3) a +0 club (47, 46, D:3) an uncursed ring of stealth Level 4 of the Dungeon (13, -21, D:4) 16 sling bullets (15, 3, D:4) a scroll of identify (15, 4, D:4) 11 gold pieces (15, 5, D:4) 9 gold pieces (15, 6, D:4) 13 stones (15, 7, D:4) a +0 hunting sling (16, 3, D:4) 11 gold pieces (16, 7, D:4) 11 gold pieces (33, -14, D:4) 17 arrows (39, 8, D:4) a +0 leather armour (40, 8, D:4) a +0 dagger a +0 robe a +0 dagger a +0 battleaxe (42, -2, D:4) a +0 club (44, -3, D:4) a cursed -2 flail a +0 dagger a +0 robe (46, 26, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 leather armour a +0 club 4 boomerangs (22, 38, D:5) a +0 chain mail (25, 5, D:5) a +0 leather armour (31, -3, D:5) a +0 ring mail (33, 8, D:5) a +0 hunting sling (36, 32, D:5) a cursed -2 giant spiked club (41, -6, D:5) 10 bolts (42, 30, D:5) a +0 war axe (46, 2, D:5) 13 arrows (54, 1, D:5) a scroll of noise (57, 0, D:5) a scroll of random uselessness Level 6 of the Dungeon (0, 0, D:6) a cursed -4 ring of strength (8, 9, D:6) a +6 ring of strength (16, 0, D:6) 32 arrows (18, -24, D:6) a +0 robe (18, -20, D:6) 18 sling bullets (21, 7, D:6) an arrow (21, 8, D:6) a +0 mace a +0 leather armour a +0 whip a +0 dagger a +0 leather armour a +0 shortbow 4 arrows a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 club (21, 9, D:6) an arrow (26, 7, D:6) an arrow (26, 8, D:6) an arrow (26, 9, D:6) a +0 falchion a +0 leather armour an arrow (27, 7, D:6) a +0 shortbow 16 arrows (27, 8, D:6) 4 arrows (27, 9, D:6) 7 arrows (27, 14, D:6) an arrow (28, -22, D:6) 23 sling bullets (38, 11, D:6) a +0 quarterstaff (47, 4, D:6) a +0 trident (48, -9, D:6) the +1 robe of Protective Custody {Rampage rElec rN+ Dex-3} It affects your dexterity (-3). It insulates you from electricity. It protects you from negative energy. It bestows one free step when moving towards enemies. (50, -25, D:6) an uncursed ring of resist corrosion (51, -25, D:6) a +0 dagger (51, 14, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a scroll of random uselessness (5, -25, D:7) a cursed +3 short sword a +0 robe a +0 robe a +0 morningstar a +0 robe a cursed +0 dagger a +0 robe a +4 halberd a +0 robe (11, -20, D:7) a +0 robe (13, -46, D:7) 25 bolts (13, -19, D:7) a +1 war axe (24, -2, D:7) a +0 ring mail (24, 0, D:7) a +0 giant club (28, -34, D:7) a +0 ring mail (37, -34, D:7) a +0 shortbow 16 arrows (38, -34, D:7) an arrow (40, -30, D:7) a +0 dagger 3 stones (41, -31, D:7) a +0 scale mail (42, -31, D:7) a stone (43, -36, D:7) a +0 rapier (44, -31, D:7) a stone (45, -35, D:7) 4 stones a +0 short sword (46, -35, D:7) a +0 club 3 stones a +0 whip (46, -9, D:7) 13 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 7, D:8) 12 stones (8, -10, D:8) a +0 leather armour (10, 18, D:8) 2 atropa-tipped darts (12, 11, D:8) 15 stones (14, 5, D:8) a +0 plate armour (16, -15, D:8) a +0 war axe a +0 ring mail a +0 short sword a +0 scale mail (18, -12, D:8) 16 stones (23, 15, D:8) 9 sling bullets (34, 3, D:8) a +0 battleaxe of freezing (34, 8, D:8) a stone (34, 10, D:8) a stone (34, 12, D:8) 4 stones (34, 14, D:8) a stone (34, 16, D:8) a stone (35, -14, D:8) a +0 giant club (35, 3, D:8) the amulet "Baop" {Spirit +Blink rN+++ Int-2 Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-2). It renders you almost immune to negative energy. It lets you blink. It makes you more stealthy. (35, 12, D:8) a +0 short sword (35, 13, D:8) a +1 dagger of holy wrath (36, 3, D:8) an uncursed staff of poison (36, 14, D:8) a +0 ring mail (36, 25, D:8) a +0 short sword (48, -4, D:8) a +0 rapier (49, -6, D:8) a +2 vorpal long sword (49, -5, D:8) a +0 dagger (55, 14, D:8) 4 gold pieces (56, 13, D:8) 16 gold pieces (56, 14, D:8) 16 gold pieces (56, 15, D:8) 14 gold pieces (57, 13, D:8) 17 gold pieces (57, 14, D:8) 10 gold pieces (57, 15, D:8) 14 gold pieces Level 9 of the Dungeon [Shop] Omiy's Antique Weapon Shop a +0 short sword (81 gold) a +0 rapier (108 gold) a +0 club (27 gold) a +0 morningstar (108 gold) a +0 hunting sling (40 gold) a +0 broad axe (108 gold) a +0 flail (94 gold) a +0 club (27 gold) a +3 arbalest of flaming (677 gold) a +5 quarterstaff of pain (999 gold) the +11 arbalest of Nucash {elec, rElec rN+ Str+2 Dex-4} (2165 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It affects your dexterity (-4). It insulates you from electricity. It protects you from negative energy. (0, 0, D:9) a +0 club a +0 scale mail (2, -11, D:9) a +0 dagger a +0 robe (3, -10, D:9) a +0 dagger a +0 robe (5, -21, D:9) a +0 robe (13, -30, D:9) a cursed +0 robe (16, -7, D:9) a +0 short sword (19, 1, D:9) 22 arrows (20, -11, D:9) 17 arrows (27, -20, D:9) 4 boomerangs (35, -10, D:9) a +0 battleaxe a +0 chain mail (37, -2, D:9) a +2 war axe of freezing (41, -8, D:9) a +0 leather armour (44, -9, D:9) a +0 whip a +0 whip (44, -8, D:9) a cursed -3 spear (45, -8, D:9) 17 bolts a +0 spear (52, 6, D:9) 5 arrows (56, -26, D:9) 20 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (3, -13, Lair:1) 17 sling bullets (4, 4, Lair:1) a porcupine corpse (skeletalised by now) (5, -3, Lair:1) 18 arrows (12, -30, Lair:1) a cane toad corpse (16, -28, Lair:1) a +0 plate armour (16, -27, Lair:1) a bullfrog skeleton (22, 3, Lair:1) a scroll of amnesia (29, 7, Lair:1) 6 arrows (34, -17, Lair:1) a bullfrog corpse (skeletalised by now)