Dungeon Crawl Stone Soup version 0.26-a0-835-g8259106e14 (webtiles) character file. Game seed: 6247365599293196198 21 Shaidar the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on Nov 17, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:02 (445 turns). Shaidar the Magician (Octopode Hedge Wizard) Turns: 445, Time: 00:02:03 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 83% Magic: 2/6 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of enchant armour {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.4 Spellcasting + Level 1.5 Conjurations + Level 1.5 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #... 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ #....... 14% 2 Blink Tloc N/A 19% 2 Slow Hex #....... 26% 2 Conjure Flame Conj/Fire #....... 36% 3 Mephitic Cloud Conj/Pois/Air #....... 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal closely misses you. The jackal bites you. A jackal comes into view. The jackal moves out of view. A jackal comes into view. The jackal moves out of view. You closely miss the jackal. The jackal barks! Your grab misses the jackal. Your squeeze misses the jackal. You hear a bark! The jackal bites you. The jackal barely misses you. You closely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! A jackal comes into view. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal closely misses you. You hit the jackal but do no damage. You squeeze the jackal, but do no damage. You constrict the jackal. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. x2 You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! You constrict the jackal. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. You die... ...........h... .........h. ..$....# ## . ##....# ..# #.#...# ..# #...#.### #####..## #.......# #.......# #.....#.#####....# ....####.hh@††.....# ... #..######...## .. #..##....#...########## . ...##..##.#............. #####..##..#............. ##.......##............ ##...#.##..##........... ##...##..#...##.......... ##...###..#.#..##..†.....) You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shaidar the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 108 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/6 445 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, chequers_serial_rivers_micro_e, st_stairs_2 Action || total -------------------------++------- Melee: Dagger || 13 Constrict || 5 Tentacles || 4 Cast: Magic Dart || 29 Armor: Skin || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 445 | 445 | 0 | 138 | 210 | 1 | 445.0 | Dungeon | 445 | 445 | 0 | 138 | 210 | 1 | 445.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 445 daAuts