Shaidar Level 1 of the Dungeon (1, 1, D:1) a +0 dagger (2, -1, D:1) a +0 club (24, -22, D:1) 12 bolts (24, 12, D:1) a +0 club (25, 19, D:1) a +0 club (31, 7, D:1) 20 stones (33, 9, D:1) 22 stones (34, -2, D:1) a +0 spear (37, 3, D:1) 17 sling bullets (49, 4, D:1) a +0 leather armour (55, 0, D:1) a book of Blood Level 2 of the Dungeon (3, -20, D:2) a +0 robe (4, -10, D:2) a +0 dagger (10, -10, D:2) a +0 club a +0 club (11, 3, D:2) a +0 club (17, 13, D:2) 8 poisoned darts (25, -2, D:2) a +0 club Level 3 of the Dungeon [Shop] Xoxinku's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of fog (24 gold) a scroll of fear (42 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) a scroll of noise (12 gold) (0, 0, D:3) 13 bolts (14, -29, D:3) a +0 whip a +0 leather armour (15, -32, D:3) a +0 dagger (15, -31, D:3) a +0 dagger a +0 robe (17, -24, D:3) a +0 mace (18, -22, D:3) a +0 short sword a +0 chain mail (23, -1, D:3) a +0 dagger (24, -1, D:3) a +0 club a +0 helmet a +0 animal skin a +0 dagger (25, -1, D:3) a +0 club a +0 dagger (25, 0, D:3) a +0 dagger a +0 club (26, -12, D:3) 20 arrows (26, -1, D:3) a +0 dagger a +0 club (26, 0, D:3) a +0 club (28, -40, D:3) a +0 chain mail (30, -42, D:3) 6 large rocks (30, -3, D:3) a +0 dagger (31, -1, D:3) 22 stones (36, -27, D:3) a +4 hand axe of draining a +0 war axe a +5 spear of freezing (44, 3, D:3) a +0 mace (52, -32, D:3) a +0 hunting sling (55, -38, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -8, D:4) a +0 dagger (6, 25, D:4) 19 stones (8, -19, D:4) a +0 spear (9, -19, D:4) a +0 spear (10, -17, D:4) a +0 whip (10, -16, D:4) a +0 club (11, -17, D:4) a staff of air (11, -14, D:4) a +0 helmet (11, -10, D:4) 16 sling bullets (12, -23, D:4) 18 stones (13, -21, D:4) a +0 short sword (13, -7, D:4) a +0 ring mail (14, -21, D:4) a +0 ring mail (16, 2, D:4) a +0 plate armour (19, 16, D:4) 25 bolts (23, 4, D:4) 10 stones (23, 21, D:4) a +0 hand axe (24, -1, D:4) 31 stones a +0 club a +0 hunting sling (27, 14, D:4) 33 stones (28, 2, D:4) a +0 leather armour (28, 3, D:4) a +0 whip (28, 22, D:4) 28 stones (29, 3, D:4) a +0 scale mail (still there?) a +0 hand axe (still there?) (29, 4, D:4) a +0 trident (30, 2, D:4) a +0 club a +0 short sword (30, 3, D:4) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 flail (still there?) (34, -4, D:4) a Young Poisoner's Handbook (40, 10, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Seurphoi's Book Boutique a book of the Sky (528 gold) a book of the Tundra (408 gold) a book of Stone (432 gold) a book of Necromancy (192 gold) the Handbook of Supportive Darkness (528 gold) Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Death Channel Necromancy 6 no c - Dragon's Call Summoning 9 no Trog disapproves of the use of such an item. a book of Necromancy (192 gold) a book of the Dragon (552 gold) a book of Decay (360 gold) a book of Flames (240 gold) the Collected Works on the Birds and Venom (432 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Corpse Rot Necromancy/Air 2 no c - Alistair's Intoxication Transmutation/Poison 5 no d - Eringya's Noxious Bog Transmutation/Poison 6 no Trog disapproves of the use of such an item. [Shop] Tifar's Weapon Emporium a +0 hunting sling (18 gold) a +0 quarterstaff (48 gold) the +5 falchion of Tenacity {flame, Int+4} (549 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). 7 stones (8 gold) a +0 long sword (42 gold) a +0 hand axe (36 gold) [Shop] Cinuamuff's Antique Weapon Emporium a +0 hunting sling (34 gold) a +0 dagger (46 gold) a +0 dagger of electrocution (161 gold) a +0 hunting sling of freezing (108 gold) a +5 scythe of freezing (745 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a +0 whip of electrocution (188 gold) the +4 halberd of Hosa {drain, rCorr Str+4} (1108 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a +0 war axe (80 gold) [Shop] Etaih's Distillery a potion of degeneration (11 gold) a potion of flight (33 gold) a potion of magic (88 gold) a potion of lignification (33 gold) a potion of brilliance (44 gold) a potion of resistance (110 gold) a potion of might (44 gold) a potion of cancellation (88 gold) 2 potions of resistance (220 gold) (3, -4, D:5) 22 bolts (5, -3, D:5) a +0 flail (5, -2, D:5) a +0 dagger a +0 robe a +0 club a +0 club (12, -31, D:5) a +0 giant club (13, -31, D:5) 24 arrows (17, -5, D:5) a book of Pain (19, -30, D:5) 4 boomerangs (38, -45, D:5) a +0 club (39, -33, D:5) a +0 morningstar Level 6 of the Dungeon [Shop] Irarooc's Book Shoppe a book of the Moon (560 gold) a book of Alchemy (392 gold) a book of the Spheres (756 gold) Sif Muna's Disquisition on the Supportive Arsonist (532 gold) Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Starburst Conjuration/Fire 6 no c - Summon Hydra Summoning 7 no Trog disapproves of the use of such an item. a book of Necromancy (224 gold) a book of Decay (420 gold) a book of Blasting (448 gold) a book of Misfortune (364 gold) a Necronomicon (784 gold) a book of the Dryads (532 gold) a book of Touch (364 gold) a book of Lightning (504 gold) a Fen Folio (588 gold) Ozocubu's Autobiography (336 gold) [Shop] Raos's Assorted Antiques a +0 ring mail (108 gold) a scroll of vulnerability (202 gold) a potion of might (108 gold) a +0 dagger (54 gold) a +0 leather armour (54 gold) a wand of acid (5) (486 gold) a scroll of identify (54 gold) a +3 vorpal long sword (599 gold) a ring of fire (675 gold) a wand of flame (17) (256 gold) a potion of heal wounds (135 gold) [Shop] Uriukhloe's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of enchant armour (82 gold) a scroll of torment (82 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of teleportation (33 gold) (0, 0, D:6) a +0 ring mail a +0 hand axe (1, 0, D:6) a +0 short sword (1, 1, D:6) a +0 flail (1, 37, D:6) 7 arrows (2, 2, D:6) a +0 club (3, 3, D:6) a +0 club (9, 14, D:6) a +0 chain mail a +0 short sword (10, 13, D:6) a +0 robe a +3 dagger of electrocution (19, 22, D:6) a +2 glaive of protection a +0 robe (32, 7, D:6) 17 stones (36, 13, D:6) a +0 mace (36, 21, D:6) a +0 whip of freezing a +0 robe (36, 38, D:6) 3 javelins (47, 32, D:6) a +0 robe (55, -1, D:6) a +6 ring of dexterity (55, 20, D:6) a +0 robe (60, 30, D:6) a +0 ring mail (65, 10, D:6) a +0 giant club (67, 19, D:6) a book of Touch (68, 35, D:6) a book of Unlife (69, 9, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves the +2 leather armour of Duck's Teeth {*Corrode rPois Str+3} Str: It affects your strength (+3). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (0, 2, D:7) 14 stones (0, 3, D:7) a -2 pair of boots a -2 hat a -2 pair of gloves a +0 ring mail a +0 animal skin (3, -12, D:7) a -2 helmet (5, -3, D:7) a +0 club (5, 3, D:7) 20 arrows (7, -5, D:7) a -2 chain mail (14, -4, D:7) a +0 club (15, -18, D:7) a +0 shortbow 25 arrows (19, -6, D:7) 7 poisoned darts (25, -21, D:7) a +0 ring mail (25, -11, D:7) a +0 ring mail (26, -21, D:7) a +0 dagger (27, -21, D:7) a +0 scale mail a +0 flail a +2 short sword of venom a +0 short sword a +0 short sword (27, -19, D:7) a +0 dagger 13 poisoned darts a +0 short sword (28, -21, D:7) 6 poisoned darts a +0 dagger (31, 2, D:7) a +0 ring mail (34, -18, D:7) 6 stones (37, 2, D:7) 29 arrows (38, 2, D:7) a +0 shortbow 15 arrows (39, 1, D:7) a +0 robe (39, 2, D:7) a +0 flail a +0 robe (39, 3, D:7) a +5 mace of freezing a +0 robe (40, -4, D:7) a +0 battleaxe a +0 robe (40, 1, D:7) a +2 halberd of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, 3, D:8) 27 arrows (1, 5, D:8) a +0 morningstar a +1 flail of venom a +0 hand axe (1, 6, D:8) a +0 whip (1, 7, D:8) a +0 spear a +0 flail (2, 5, D:8) a +0 club (2, 8, D:8) a +0 whip (9, -15, D:8) 17 stones (9, -14, D:8) a +0 dagger (9, -13, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 shortbow 21 arrows (9, -12, D:8) a +0 flail a +0 chain mail a +1 whip of electrocution (20, -7, D:8) a +0 quarterstaff (20, -4, D:8) a +0 hand crossbow (21, 9, D:8) 11 stones (24, -6, D:8) a +0 short sword a stone (25, -8, D:8) a +0 dagger 4 stones (25, 12, D:8) 12 stones (27, -10, D:8) a +0 short sword a +0 hand crossbow 24 bolts (27, -9, D:8) a +0 short sword a +0 short sword a curare-tipped dart {!f} (29, -11, D:8) 26 arrows a +0 longbow (30, -11, D:8) a +0 giant club a +0 giant club (31, -9, D:8) 3 javelins a +0 robe a +2 falchion a +0 robe a +0 flail (31, -8, D:8) a +0 robe a +5 great sword (32, -7, D:8) a +0 robe a +0 trident (34, 18, D:8) a +0 robe (38, -18, D:8) a +0 giant spiked club a +0 giant club (42, 13, D:8) a +0 spear (43, 13, D:8) a +0 spear (44, 11, D:8) a +0 spear (44, 13, D:8) a +0 spear (45, -14, D:8) a +0 club (49, 12, D:8) a +0 quarterstaff (50, 2, D:8) a +0 whip (51, 9, D:8) 16 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 club a +2 vorpal mace 3 boomerangs a +0 leather armour a +0 short sword a +0 halberd a +0 plate armour of willpower (1, 0, D:9) a +0 club a +0 scale mail a +0 dagger a +0 chain mail a +0 dagger a +0 hand axe a +0 plate armour (1, 1, D:9) a +0 short sword a +0 leather armour a +0 short sword a +0 ring mail a +0 short sword a +0 short sword a +0 hand axe a +0 flail a +0 leather armour a +0 dire flail a +0 plate armour (1, 2, D:9) a +0 club a +0 leather armour a +0 vorpal war axe a +0 leather armour (2, -35, D:9) a book of Weapons (2, 0, D:9) a +0 morningstar a +0 hand axe a +0 dagger 4 boomerangs a +0 club a +0 scimitar a +0 chain mail a +0 whip a +0 ring mail (2, 2, D:9) a +0 short sword (8, -9, D:9) a +0 dire flail a +0 giant club a +0 shortbow 22 arrows (21, -29, D:9) a +0 falchion (26, 2, D:9) 24 arrows a +0 ring mail (30, 5, D:9) +0 acid dragon scales (31, -23, D:9) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (31, -22, D:9) a +0 club a +0 leather armour (32, -23, D:9) a +0 dagger a +0 robe (38, -22, D:9) a +0 shortbow 15 arrows (40, -34, D:9) 16 bolts (40, -24, D:9) a +0 quarterstaff (41, -3, D:9) 21 stones (42, -3, D:9) a +0 shortbow 11 arrows (45, -34, D:9) a +0 long sword (45, 5, D:9) a +2 scale mail of fire resistance an amulet of faith {!P} a +0 pair of gloves a +0 buckler an amulet of magic regeneration (45, 8, D:9) a +0 long sword a +0 robe a +0 spear a +0 robe (46, 7, D:9) a +0 mace a +0 robe a +0 battleaxe a +0 robe (46, 8, D:9) a +0 flail a +0 robe (60, -26, D:9) +0 acid dragon scales Level 10 of the Dungeon [Shop] Qojigavoy's Weapon Emporium a +0 flail (49 gold) a +1 morningstar of protection (165 gold) a +0 rapier (56 gold) the +4 trident "Hulk" {antimagic, *Noise Drain rF++ Dex+8} (877 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+8). rF: It greatly protects you from fire. *Noise: It may make noises in combat. Drain: It drains your maximum health when unequipped. a +0 hunting sling (21 gold) a +0 hand crossbow (49 gold) a +0 shortbow (42 gold) a +0 hand axe (42 gold) a +4 battleaxe of flaming (471 gold) a +4 long sword of holy wrath (396 gold) a +3 short sword of distortion (343 gold) (0, 0, D:10) a +0 plate armour (7, 0, D:10) 14 sling bullets (8, 0, D:10) a +0 giant club a +0 giant club (11, -28, D:10) a +0 buckler (11, -27, D:10) a +1 great mace a +0 leather armour (11, 9, D:10) a +0 robe (13, 9, D:10) a +0 war axe (18, -13, D:10) a +2 scythe of flaming (18, 10, D:10) a +0 short sword (18, 18, D:10) a +0 whip a +0 robe (18, 19, D:10) a +0 spear (18, 20, D:10) a +0 halberd (19, 19, D:10) a +0 club (20, 0, D:10) a +0 great sword (30, -20, D:10) 5 stones (37, -13, D:10) a +0 shortbow 27 arrows (40, -20, D:10) a +0 robe (44, -14, D:10) a book of the Earth Level 11 of the Dungeon (0, 0, D:11) +0 acid dragon scales (2, 28, D:11) 4 large rocks (3, 29, D:11) a +0 dagger a +0 robe (4, 3, D:11) 22 bolts (4, 28, D:11) a +0 dagger a +0 leather armour (4, 29, D:11) a +0 mace (4, 30, D:11) a +0 dagger of electrocution a +0 robe (5, 30, D:11) a +0 club a +0 scale mail (9, 18, D:11) 24 poisoned darts (10, 30, D:11) 16 stones (14, 42, D:11) a +0 robe (19, 35, D:11) 6 poisoned darts (25, 35, D:11) a +0 short sword (28, -2, D:11) a +0 shortbow 11 arrows a +0 robe of cold resistance (53, 16, D:11) a book of the Warp (56, 3, D:11) a staff of earth Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (16, 8, Lair:1) a +0 scale mail (20, 1, Lair:1) 7 arrows (36, -32, Lair:1) 21 bolts (42, -21, Lair:1) a +0 robe (48, -35, Lair:1) 17 stones (52, -4, Lair:1) 24 arrows (54, -30, Lair:1) a +6 ring of intelligence a +6 ring of dexterity the +1 scale mail of the Dwarven Hall {rPois} rPois: It protects you from poison. a +0 hand axe of electrocution a +4 antimagic broad axe (55, 0, Lair:1) a +0 helmet (56, -9, Lair:1) the +9 plate armour of Qazlal's Supremacy {rPois Int+2 Dex+2} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rPois: It protects you from poison. (59, -8, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 37, Lair:2) a +0 chain mail (9, 16, Lair:2) a +0 chain mail (14, 20, Lair:2) a +0 short sword (19, 13, Lair:2) a ring of wizardry Level 3 of the Lair of Beasts (0, 0, Lair:3) a fire crab corpse (0, 5, Lair:3) a fire crab corpse (0, 6, Lair:3) a deep dwarf skeleton (0, 45, Lair:3) a +0 falchion (1, 51, Lair:3) a +0 robe (2, -1, Lair:3) a troll skeleton (4, 28, Lair:3) a yak corpse (9, -1, Lair:3) a minotaur skeleton (11, 23, Lair:3) 15 arrows (13, 0, Lair:3) a minotaur skeleton (13, 4, Lair:3) a fire crab corpse (13, 6, Lair:3) a minotaur skeleton (17, 7, Lair:3) 25 stones (24, 19, Lair:3) a book of Dreams (25, 34, Lair:3) a +0 dire flail (27, 19, Lair:3) a +0 quarterstaff (28, 12, Lair:3) 17 stones (33, 31, Lair:3) 16 stones (34, 29, Lair:3) 21 stones (35, 29, Lair:3) 19 stones (35, 30, Lair:3) 23 stones (36, 28, Lair:3) 22 stones (44, 8, Lair:3) 24 sling bullets (52, 26, Lair:3) a +0 war axe (54, 25, Lair:3) 11 stones