Shaidar Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 0, D:1) a +0 club (12, -36, D:1) a +0 spear (12, -35, D:1) a +0 short sword (12, -34, D:1) a +0 antimagic dagger (20, -13, D:1) a +0 short sword (44, -7, D:1) a +0 club (49, -24, D:1) a +0 short sword (57, -36, D:1) a +0 leather armour (62, -7, D:1) a +0 dagger Level 2 of the Dungeon (1, -10, D:2) a Trismegistus Codex (2, 8, D:2) a +0 mace (18, 4, D:2) a +0 robe (33, 15, D:2) a +0 dagger (48, 17, D:2) a +0 club (49, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 6, D:3) a +0 short sword (2, 6, D:3) a +0 club a +0 leather armour a +0 whip a +0 leather armour a +0 club a +0 leather armour (2, 7, D:3) a +0 mace a +0 leather armour (9, 0, D:3) a +0 short sword (19, 19, D:3) a +0 whip (25, 23, D:3) a +2 dagger of pain a +0 short sword (26, 9, D:3) a +0 dagger (32, -5, D:3) a +0 short sword (46, -1, D:3) a +0 animal skin (47, 8, D:3) a +0 dagger (60, 9, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ruinunoz's Antique Armour Shoppe a +0 ring mail (92 gold) a +0 helmet (103 gold) a +0 pair of gloves (103 gold) a +0 cloak (103 gold) a +0 pair of boots (103 gold) a +1 chain mail of willpower (379 gold) a +0 cloak (103 gold) (0, 0, D:4) a +0 robe (11, 10, D:4) 2 large rocks (14, 13, D:4) a +0 ring mail (21, 6, D:4) a +0 leather armour a +0 trident a +0 robe a +0 dagger (21, 7, D:4) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (24, -9, D:4) a +0 ring mail (24, 12, D:4) a +0 club (26, 2, D:4) a book of Storms (28, -12, D:4) a +0 falchion (35, 17, D:4) a +0 dagger (40, 23, D:4) a +0 robe (46, 16, D:4) a +0 whip (47, 12, D:4) a maw talisman Level 5 of the Dungeon [Shop] Iqaiv's Armour Emporium a +0 ring mail (44 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (383 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 pair of boots (49 gold) a +0 scale mail (44 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (489 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (0, 0, D:5) a +0 robe (6, 14, D:5) a +0 dagger (7, -11, D:5) a +0 mace (13, 4, D:5) a +0 leather armour (14, 17, D:5) a +0 ring mail (27, 17, D:5) a +0 dagger (28, 16, D:5) a +0 flail (33, -6, D:5) a +1 heavy spear (34, -6, D:5) a +0 club (34, -5, D:5) a +0 spear (35, -5, D:5) a +1 whip of holy wrath a +0 robe a +0 club (37, 7, D:5) a staff of air {rElec} (39, 10, D:5) a +0 falchion (41, -1, D:5) a +0 hand axe a +0 war axe (42, -4, D:5) a +0 hand axe (43, 8, D:5) a +0 giant club (44, -2, D:5) a +0 war axe a +0 leather armour (47, 1, D:5) a +0 short sword (50, 13, D:5) a Trismegistus Codex (52, 12, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (53, 11, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a book of Decay (8, 18, D:6) a +3 scythe of freezing a +0 robe (10, -8, D:6) a +0 rapier (12, -19, D:6) a talisman of death (13, -27, D:6) a +0 leather armour (18, 6, D:6) a howler monkey corpse (27, -22, D:6) a +0 dagger (31, -17, D:6) 5 poisoned darts (42, -9, D:6) a +0 flail (43, -11, D:6) a +0 club a +0 whip a +0 whip of flaming a +0 spear a +0 scale mail (45, 21, D:6) a +0 club (45, 22, D:6) a +0 short sword (45, 23, D:6) a +0 short sword a +0 short sword a +0 whip a +0 short sword (45, 24, D:6) a +0 club a +0 short sword (49, -16, D:6) a scorpion corpse (50, -17, D:6) a +0 spear a gnoll corpse (51, -22, D:6) a wand of flame (14) (53, -17, D:6) a +0 club a +0 leather armour an orc corpse (55, -22, D:6) a +0 whip an orc corpse (56, -21, D:6) a +4 falchion a +0 robe