Dungeon Crawl Stone Soup version 0.17-a0-1255-gd996e2d (webtiles) character file. 120 ShansongY the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on June 6, 2015. Killed from afar by kaze's ghost (7 damage) ... with a zap ... on level 3 of the Dungeon. The game lasted 00:09:52 (2393 turns). ShansongY the Conjurer (Deep Elf Conjurer) Turns: 2393, Time: 00:09:52 Health: -4/24 AC: 3 Str: 5 XL: 4 Next: 75% Magic: 5/10 EV: 10 Int: 21 God: Gold: 132 SH: 0 Dex: 15 Spells: 2 memorised, 6 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . k - +0 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: repulsion field 1, blurry vision 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand weapons e - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery s - a cursed ring of loudness {unknown} (You found it on level 2 of the Dungeon) Magical devices g - a wand of confusion (28) (You took it off Jessica on level 2 of the Dungeon) Scrolls f - 2 scrolls of amnesia {unknown} h - a scroll of random uselessness {unknown} i - a scroll of fear {unknown} j - 2 scrolls of remove curse {unknown} t - a scroll of magic mapping {unknown} u - a scroll of identify {unknown} Potions d - a potion of curing m - 2 potions of degeneration {unknown} o - a potion of cancellation {unknown} p - a potion of poison {unknown} Books b - a book of Conjurations Comestibles c - 3 bread rations {@e1} l - 5 fruits n - a meat ration {@e2} q - 4 chunks of flesh {@w0} r - a beef jerky Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Annotations: D:2 exclusion: Sigmund, Sigmund D:3 kaze's ghost, average TeAE Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field (EV +2). Scrolls take you a little longer to read. Message History You start resting. A giant newt comes into view. A giant newt is nearby! Aim: a giant newt (hasn't noticed you) The magic dart hits the giant newt. You kill the giant newt! You now have 7/10 mp. Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a club. Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 6/10 mp. Things that are here: a short sword; 3 stones You see here a giant newt corpse. You butcher the giant newt corpse. q - 4 chunks of flesh {@w0} (gained 1) You see here a giant newt skeleton. You see here a club. u - a scroll labeled SIPUNL YTYIZ A worm comes into view. Aim: a worm (resting) The magic dart hits the worm. You now have 7/10 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. A jackal comes into view. You now have 6/10 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. You now have 5/10 mp. Aim: a worm (heavily wounded) The magic dart hits the worm. Aim: a worm (severely wounded) The magic dart hits the worm. A jackal comes into view. You now have 4/10 mp. Aim: a worm (severely wounded) The magic dart hits the worm. You kill the worm! The jackal barks! The jackal closely misses you. You now have 3/10 mp. The jackal closely misses you. Aim: a jackal The magic dart hits the jackal. The jackal closely misses you. You now have 2/10 mp. Aim: a jackal (lightly wounded) The magic dart hits the jackal. You kill the jackal! You now have 1/10 mp. You see here a club. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal completely misses you. The jackal misses you. Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal misses you. You now have 1/10 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You now have 0/10 mp. You start resting. A jackal comes into view. You don't have enough magic to cast that spell. Kaze's ghost casts a spell at you. The zap hits you! You take 1 damage, and have 23/24 hp. Kaze's ghost points at you and mumbles some strange words. The zap hits you! The zap misses you. You take 5 damage, and have 18/24 hp. MASSIVE DAMAGE!! Kaze's ghost points at you and mumbles some strange words. The zap hits you! Things that are here: a short sword; 3 stones You take 9 damage, and have 9/24 hp. MASSIVE DAMAGE!! A kobold comes into view. It is wielding a short sword. A jackal comes into view. You open the door. The jackal barks! There is an open door here. Kaze's ghost points at you and mumbles some strange words. The zap hits you! The jackal completely misses you. Kaze's ghost says, "I'm really charged up about this fight." Kaze's ghost points at you and mumbles some strange words. The zap misses you. The zap hits you! The jackal barely misses you. There is a stone staircase leading down here. You take 2 damage, and have 9/24 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * Kaze's ghost gestures at you while chanting. The zap hits you! * * * LOW HITPOINT WARNING * * * The zap hits you! You die... ...........#.÷##..####### #.. ...#######.#......#.....# #.# ......# #.##W.......##.###.# ......# #...........+#...#.# ......# #..)....#...####.#.# ......####..............#)#.# ......'....#.....######.#.#.# ......######.##h.# #.....##### ....... #.###@# ###........ .....h## #.# ### ######### ......# #.# ......# #.# ###### ......# ..# #..... ###### ### #.#### #.#... #....# ###### You could see kaze's ghost and a jackal. Vanquished Creatures Jessica (D:2) 3 adders (D:2) An ooze (D:3) 3 worms 3 giant geckos (D:1) 2 ball pythons (D:1) A giant cockroach (D:1) 5 hobgoblins 6 kobolds A quokka (D:2) 5 bats 5 giant newts 5 goblins 8 jackals 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ShansongY the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 325 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 426 | D:1 | Reached skill level 5 in Conjurations 1085 | D:1 | wingboner: Возьму, чтоль, тоже DECj вкачаю. 1085 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1105 | D:2 | Noticed Jessica 1243 | D:2 | Gained mutation: Scrolls take you a little longer to read. [potion of mutation] 1243 | D:2 | Gained mutation: You are surrounded by a mild repulsion field (EV +2). [potion of mutation] 1249 | D:2 | Killed Jessica 1249 | D:2 | Reached skill level 6 in Conjurations 1261 | D:2 | Reached XP level 4. HP: 18/24 MP: 3/10 1445 | D:2 | Found a snail-covered altar of Cheibriados. 1507 | D:2 | Learned a level 2 spell: Searing Ray 1854 | D:2 | Noticed Sigmund 1918 | D:3 | Noticed kaze's ghost (average TeAE) 2393 | D:3 | HP: 3/24 [kaze's ghost/zap (4)] 2393 | D:3 | Killed from afar by kaze's ghost Vault maps used: D:1: scummos_arrival_hexagon D:2: cheibriados_altar_1, uniq_sigmund, uniq_jessica Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 4 | 2 || 6 Cast: Magic Dart | 59 | 51 || 110 Use: Potion | 3 | || 3 Eat: Bread ration | 1 | || 1 Vault maps used: D:1: scummos_arrival_hexagon D:2: cheibriados_altar_1, uniq_sigmund, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 5.5 | 13.9 | 163.0 Dungeon | 100.0 | 100.0 | 1.0 | 5.5 | 13.9 | 163.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 57.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 57.3 +-------+-------+-------+-------+-------+----------------------