Dungeon Crawl Stone Soup version 0.17-a0-1255-gd996e2d (webtiles) character file. 260 ShansongY the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on June 6, 2015. Was an Initiate of Vehumet. Slain by an ogre ... wielding a +0 giant club (25 damage) ... on level 5 of the Dungeon. The game lasted 00:13:26 (3606 turns). ShansongY the Conjurer (Deep Elf Conjurer) Turns: 3606, Time: 00:13:26 Health: -4/28 AC: 2 Str: 5 XL: 5 Next: 95% Magic: 6/11 EV: 13 Int: 21 God: Vehumet [......] Gold: 259 SH: 0 Dex: 15 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . w - +2 mace (pain) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... d - amulet of regeneration {+regen, !d} Stlth ++........ (no ring) j - ring of sustain attributes @: not resistant to hostile enchantments, unstealthy A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 259 gold pieces. Inventory: Hand weapons f - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) w - a +2 mace of pain (weapon) (You took it off an orc on level 4 of the Dungeon) Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration (around neck) {+regen, !d} (You found it on level 3 of the Dungeon) j - a ring of sustain attributes (left hand) (You found it on level 2 of the Dungeon) Magical devices t - a wand of teleportation (1) (You found it on level 4 of the Dungeon) Scrolls g - 4 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} l - a scroll of recharging {unknown} m - a scroll of fog {unknown} p - 2 scrolls of random uselessness {unknown} Potions e - 2 potions of degeneration {unknown} k - 5 potions of might {unknown} n - 2 potions of curing {unknown} o - a potion of invisibility {unknown} r - a potion of berserk rage {unknown} s - a potion of ambrosia {unknown} Books b - a book of Conjurations u - a book of the Earth (You found it on level 4 of the Dungeon) Comestibles c - 5 bread rations {@e1} h - 2 beef jerkies q - 4 meat rations {@e2} v - a royal jelly x - 3 inedible chunks of flesh {@w0} Skills: - Level 0.5 Fighting + Level 3.5 Dodging - Level 2.4 Stealth - Level 3.2 Spellcasting + Level 6.7 Conjurations * Level 3.4 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... z - Iskenderun's Battles Conj/Chrm ###..... 54% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Vehumet Xom Yredelemnul Zin The Shining One Message History You feel sick. You feel sick. You take 1 damage, and have 10/28 hp. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading up here. The scorpion stings you! You take 7 damage, and have 9/28 hp. MASSIVE DAMAGE!! You see here a glowing hunting sling. MP restored: 11 There is a stone staircase leading up here. Things that are here: a club; a hobgoblin corpse Aim: a scorpion (heavily wounded) The searing ray hits the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 4 damage, and have 14/28 hp. You now have 9/11 mp. The searing ray hits the scorpion. You feel sick. The scorpion barely misses you. You take 1 damage, and have 13/28 hp. You now have 8/11 mp. The searing ray hits the scorpion. You kill the scorpion! Vehumet accepts your kill. Your Charms skill increases to level 3! You feel sick. You now have 7/11 mp. You feel sick. You take 1 damage, and have 12/28 hp. You feel sick. You see here a scorpion corpse. You take 1 damage, and have 12/28 hp. You butcher the scorpion corpse. You feel sick. You see here 3 inedible chunks of flesh {@w0}. You feel sick. You see here 3 inedible chunks of flesh {@w0}. x - 3 inedible chunks of flesh {@w0} You feel sick. You take 1 damage, and have 12/28 hp. You start resting. You feel sick. x3 You are feeling very hungry. You feel sick. You regained 3 hp, and now have 15/28 hp. You regained 2 mp, and now have 10/11 mp. You start resting. You feel sick. You are no longer poisoned. Eat which item? (? for menu, Esc to quit) That beef jerky was delicious! You start resting. Health restored: 28; MP restored: 11 Things that are here: a club; a hobgoblin corpse You see here a glowing hunting sling. A rat comes into view. Aim: a rat (resting) The magic dart hits the rat. You kill the rat! Vehumet accepts your kill. You now have 10/11 mp. You don't know that spell. You see here a rat corpse. A hound comes into view. The hound barks! A worm and an ogre come into view. MP restored: 11 Aim: a hound The magic dart hits the hound. The ogre shouts! You now have 10/11 mp. Aim: a hound (moderately wounded) The magic dart hits the hound. The hound barely misses you. The hound bites you. You take 2 damage, and have 26/28 hp. You now have 9/11 mp. A jackal zombie comes into view. Aim: a hound (heavily wounded) The magic dart hits the hound. The hound bites you. The jackal zombie moves out of view. The hound bites you. You take 7 damage, and have 19/28 hp. MASSIVE DAMAGE!! The hound bites you. You see here a rat corpse. You take 1 damage, and have 18/28 hp. The hound bites you but does no damage. The hound closely misses you. Aim: an ogre, wielding a giant club The searing ray hits the hound. The hound bites you but does no damage. You now have 7/11 mp. The searing ray hits the hound. You kill the hound! Vehumet accepts your kill. You now have 6/11 mp. The searing ray hits the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ♣♣♣♣♣## ♣♣♣♣♣ ♣♣.....## ♣♣♣♣♣♣ ♣♣♣♣.†.♣♣♣♣ ♣♣♣.......# ..O...♣♣ZO.♣♣.ZO@♣♣♣..♣♣♣♣♣#.# ♣....♣♣♣♣♣♣♣....♣♣♣ #.# ♣♣♣♣♣♣ ♣♣♣♣♣♣ #.# #.# #########.# ...##########.........# ..............######### .....#.####### #..........####### You could see an ogre and a jackal zombie. Vanquished Creatures A scorpion (D:5) A hound (D:5) An iguana (D:4) A worker ant (D:4) 3 adders An ooze (D:1) 2 worms 4 orcs (D:4) 13 bats A bat skeleton (D:4) A bat zombie (D:5) 3 giant cockroaches 15 hobgoblins 2 jackals (D:2) 14 kobolds A quokka (D:3) A ball python (D:1) A giant gecko zombie (D:5) 3 giant newts 15 goblins 8 rats 92 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ShansongY the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 137 | D:1 | Reached skill level 5 in Conjurations 158 | D:1 | Learned a level 2 spell: Searing Ray 449 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1106 | D:2 | Reached skill level 6 in Conjurations 1532 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/10 1669 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2194 | D:4 | Found a shattered altar of Ashenzari. 2446 | D:4 | Found a white marble altar of Elyvilon. 2563 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/11 2572 | D:4 | Learned a level 5 spell: Iskenderun's Battlesphere 2677 | D:4 | Reached skill level 3 in Dodging 2757 | D:4 | Found a staircase to the Ecumenical Temple. 2850 | D:4 | Reached skill level 1 in Charms 2903 | Temple | Entered the Ecumenical Temple 3161 | D:4 | Found a radiant altar of Vehumet. 3161 | D:4 | Found a shadowy altar of Dithmenos. 3167 | D:4 | Became a worshipper of Vehumet 3335 | D:5 | Entered Level 5 of the Dungeon 3373 | D:5 | Reached skill level 2 in Charms 3477 | D:5 | Reached skill level 3 in Charms 3590 | D:5 | Noticed an ogre 3606 | D:5 | ShansongY: mamu ebal 3606 | D:5 | ShansongY: dat gaem 3606 | D:5 | wingboner: Лол. 3606 | D:5 | wingboner: Я сейчас таким же бегаю. 3606 | D:5 | ShansongY: ну ты госу 3606 | D:5 | ShansongY: уже снейкпит чистишь там 3606 | D:5 | ShansongY: рукой одной 3606 | D:5 | Slain by an ogre Vault maps used: D:1: dpeg_arrival_rooms_a D:3: first_bread, grunt_ministairs_6, nemelex_xobeh_ov_fountains_minmay D:4: corexii_shack_village, gammafunk_temple_overflow_wave, old_standard_altar, temple_green, hangedman_decor_push, elyvilon_altar_4 D:5: forest_paths Temple: temple_eino_lava_12 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | | 14 || 14 Cast: Magic Dart | 84 | 92 || 176 Searing Ray | | 2 || 2 Eat: Beef jerky | 1 | 1 || 2 Chunk | 1 | || 1 Bread ration | | 1 || 1 Vault maps used: D:1: dpeg_arrival_rooms_a D:3: first_bread, grunt_ministairs_6, nemelex_xobeh_ov_fountains_minmay D:4: corexii_shack_village, gammafunk_temple_overflow_wave, old_standard_altar, temple_green, hangedman_decor_push, elyvilon_altar_4 D:5: forest_paths Temple: temple_eino_lava_12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 3.7 | 18.6 | 125.5 Dungeon | 82.5 | 82.5 | 0.5 | 4.5 | 22.5 | 124.2 Temple | 17.5 | 17.5 | 0.0 | 0.0 | 0.0 | 132.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 62.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 74.4 +-------+-------+-------+-------+-------+----------------------