Dungeon Crawl Stone Soup version 0.17-a0-1295-gefc790a (webtiles) character file. 4 ShansongY the Conjurer (level 1, 0/7 HPs) Began as a Felid Conjurer on June 7, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (261 turns). ShansongY the Conjurer (Felid Conjurer) Turns: 261, Time: 00:00:45 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 2/4 EV: 18 Int: 16 God: Gold: 29 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Scrolls d - a scroll of recharging {unknown} e - a scroll of remove curse {unknown} f - a scroll of random uselessness {unknown} Books a - a book of Conjurations Comestibles b - 2 meat rations {@e2} c - a beef jerky Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, ShansongY the Felid Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. There is an open door here. c - a beef jerky A giant gecko comes into view. Aim: a giant gecko (resting) The magic dart hits the giant gecko. You now have 3/4 mp. Aim: a giant gecko (almost dead) The magic dart hits the giant gecko. You kill the giant gecko! You now have 2/4 mp. Found a stone staircase leading down. You now have 10 gold pieces. d - a scroll labeled ROUTATS XAFOG b - 2 meat rations {@e2} (gained 1) You see here a club. You now have 15 gold pieces (gained 5). You now have 26 gold pieces (gained 11). e - a scroll labeled ONTUUN UXUNT MP restored: 4 You now have 29 gold pieces (gained 3). A hobgoblin comes into view. Aim: a hobgoblin (resting) The magic dart hits the hobgoblin. The hobgoblin shouts! You now have 3/4 mp. Aim: a hobgoblin (moderately wounded) The magic dart hits the hobgoblin. You now have 2/4 mp. Aim: a hobgoblin (moderately wounded) The magic dart hits the hobgoblin. You now have 1/4 mp. Aim: a hobgoblin (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 0/4 mp. f - a scroll labeled HEUFADGH ZEAMO You regained 2 mp, and now have 2/4 mp. You see here a short sword. You see here a short sword. A jackal comes into view. MP restored: 4 A jackal is nearby! Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! You now have 3/4 mp. The jackal is too close now for your liking. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You now have 2/4 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal misses you. The jackal barely misses you. You now have 1/4 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. The jackal closely misses you. A jackal comes into view. You now have 0/4 mp. You don't have enough magic to cast that spell. You scratch the jackal. You kill the jackal! You see here a jackal corpse. The jackal bites you. You take 1 damage, and have 6/7 hp. You closely miss the jackal. The jackal bites you. You take 3 damage, and have 3/7 hp. MASSIVE DAMAGE!! You scratch the jackal. The jackal begins to bleed from its wounds! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/7 hp. MASSIVE DAMAGE!! You see here a jackal corpse. The jackal is no longer bleeding. The jackal completely misses you. A rat comes into view. The jackal misses you. The jackal completely misses you. The jackal bites you. You die... ###...# #.########### ......# #...........### .#..### #########.....# .#.##### ##.#.#.#### # .......# #.........##.# .#.###.... #..#.#...... (#.# ## ##.......#.# .#.# #......#)..# .#.# #.@##...†..# .... #.h##.#.#..# .... #..##.#.#..... #..# ...##..##.#.#.##### #........#.#.# #..#..####.#.# #..#?.# #.#[# .......# #.#.# #.#..#.## You could see a jackal. Vanquished Creatures A giant gecko (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ShansongY the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 237 | D:1 | HP: 1/7 [jackal (1)] 261 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_f Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 10 Vault maps used: D:1: tarquinn_simple_flora_water_f Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 16.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 16.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------