Dungeon Crawl Stone Soup version 0.17.0-22-g5edae84 (webtiles) character file. 1 ShansongY the Conjurer (level 1, -3/9 HPs) Began as a Vine Stalker Conjurer on Nov 13, 2015. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (29 turns). ShansongY the Conjurer (Vine Stalker Conjurer) Turns: 29, Time: 00:00:28 Health: -3/9 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 14 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1} d - a beef jerky Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, ShansongY the Vine Stalker Conjurer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. Unknown command. As you open the door, it creaks loudly! There is an open door here. You now have 14 gold pieces. d - a beef jerky You open the door. There is an open door here. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a club. Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. The hobgoblin shouts! The hobgoblin moves out of view. You now have 3/4 mp. Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. You now have 2/4 mp. A hobgoblin comes into view. It is wielding a club. Found an escape hatch in the floor. Aim: a hobgoblin, wielding a club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! The hobgoblin shouts! You now have 1/4 mp. Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. You now have 0/4 mp. You don't have enough magic to cast that spell. The hobgoblin hits you with a club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 2/9 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. The hobgoblin hits you with a club. Ouch! That really hurt! You die... ## ### ###.# ...###... ### ## #..#.... >) ..# .....# .#..# #.#.#####...# #.....@g...# #.....####.# ###'#### .# #####.....# .. #...#.....# .# #.8.'..8..+ # #...#.....# #####.....# ###'### You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ShansongY the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 28 | D:1 | HP: 2/9 [hobgoblin/club (7)] 29 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 4 Vault maps used: D:1: minmay_arrival_stair_chambers Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 14.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------