Sharkie Level 1 of the Dungeon (0, 0, D:1) 16 arrows (1, -13, D:1) a cursed -3 club (14, -1, D:1) a +0 dagger (15, -1, D:1) a +0 dagger (17, -2, D:1) a stone (18, -5, D:1) a +0 club (18, -3, D:1) a stone (19, -4, D:1) a stone (20, -5, D:1) 16 sling bullets a +0 club (20, 9, D:1) 16 arrows (33, 3, D:1) 24 arrows (34, 6, D:1) a +0 club (37, -16, D:1) 14 stones (37, -12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 16 stones (8, -7, D:2) 14 poisoned needles (9, 14, D:2) a +0 plate armour (11, 23, D:2) 11 stones (16, -2, D:2) a +0 hunting sling (21, -2, D:2) a +0 leather armour (27, 6, D:2) a +0 hunting sling (33, -6, D:2) 21 bolts (35, 3, D:2) a +0 dagger (37, 34, D:2) 19 stones a +0 hunting sling (38, 3, D:2) a stone (39, 31, D:2) 18 bolts (41, 18, D:2) a +0 quarterstaff (41, 31, D:2) 17 arrows (42, 6, D:2) 8 tomahawks (45, 2, D:2) 2 stones (45, 7, D:2) 2 stones (48, 7, D:2) 14 stones (51, 29, D:2) a +0 scimitar (51, 31, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) 11 stones (2, -1, D:3) a cursed +0 short sword (5, 25, D:3) a +0 club (6, 13, D:3) 19 arrows (9, 44, D:3) a +0 club (11, 19, D:3) a +0 war axe a cursed +0 scale mail (11, 25, D:3) a stone (11, 40, D:3) a stone (12, 26, D:3) a stone (12, 30, D:3) a +0 hunting sling a +0 club 14 stones (22, 16, D:3) a +0 dagger (28, 28, D:3) a cursed +0 club (56, 41, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (5, 5, D:4) 24 arrows (6, 13, D:4) a +0 hand axe (10, -18, D:4) a +2 robe of positive energy a +0 leather armour (11, -18, D:4) a +1 whip of freezing (17, -18, D:4) a +0 morningstar (22, 21, D:4) 19 bolts (27, 30, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) 25 stones (3, -5, D:5) a +0 giant club (12, -41, D:5) a +0 short sword a +0 ring mail (12, -27, D:5) 16 stones (13, -36, D:5) a +0 dagger a +0 robe (17, -8, D:5) a +0 spear (18, -25, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (19, -25, D:5) a +0 dagger a +0 robe (20, -25, D:5) a +0 whip (20, -24, D:5) a cursed -1 club a +0 leather armour (21, -25, D:5) a +0 robe (21, -15, D:5) 10 stones (23, -17, D:5) 18 stones (26, -47, D:5) 24 arrows (26, -19, D:5) 19 bolts (38, -20, D:5) 2 throwing nets (38, -14, D:5) a +0 giant spiked club (41, -49, D:5) a potion of lignification Level 6 of the Dungeon [Shop] Uduxuint's Weapon Boutique 20 sling bullets (110 gold) a +4 hand crossbow of velocity (299 gold) a +0 arbalest (49 gold) a +0 long sword (38 gold) a +4 trident of protection (288 gold) a +0 bardiche (99 gold) a +0 flail of protection (68 gold) a +0 spear (33 gold) the +10 triple sword "Gafer" {flame, Dex+4} (917 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). a +0 glaive (71 gold) (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 hand axe a +0 ring mail a +0 flail a +0 ring mail (1, 15, D:6) a +0 mace (2, -9, D:6) a +0 robe (3, -17, D:6) a +0 ring mail (7, -1, D:6) the +3 quarterstaff of Tunk {speed, rF- MR++ Str+6} Attacks with this weapon are significantly faster. It affects your strength (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (11, 1, D:6) a +0 dagger (11, 2, D:6) a +0 dagger of freezing a +0 leather armour (11, 3, D:6) a +0 dagger a +0 robe (12, 3, D:6) a +2 mace of protection a +0 leather armour a +0 hand axe a +0 chain mail (14, 1, D:6) a cursed -3 flail (23, 23, D:6) 18 bolts (27, -23, D:6) 17 stones (27, -8, D:6) a potion of lignification (49, -22, D:6) a +0 shortbow 18 arrows (49, -19, D:6) 2 arrows (49, -18, D:6) 2 arrows (49, -17, D:6) an arrow (49, -16, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of teleportation (13, -15, D:7) 12 arrows (13, 19, D:7) a sky beast corpse (16, 21, D:7) a +0 ring mail (20, -16, D:7) 8 stones (20, -15, D:7) a +0 falchion (22, 12, D:7) a +0 dagger (22, 13, D:7) a +0 chain mail (22, 15, D:7) a +1 rapier of draining a +0 ring mail a +0 whip of electrocution a +0 robe (35, 33, D:7) 13 stones (40, -4, D:7) 27 bolts (49, -9, D:7) a +0 club a +0 hunting sling the Ecumenical Temple