Dungeon Crawl Stone Soup version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 42 Shaulus the Shield-Bearer (level 3, -2/26 HPs) Began as an Octopode Fighter on Jan 19, 2019. Slain by an ogre ... wielding a +0 giant club (15 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (861 turns). Shaulus the Shield-Bearer (Octopode Fighter) Turns: 861, Time: 00:03:07 Health: -2/26 AC: 1 Str: 16 XL: 3 Next: 54% Magic: 3/3 EV: 11 Int: 10 God: Gold: 20 SH: 8 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Missiles g - 58 stones (quivered) i - 14 sling bullets Armour a - a +0 shield (worn) Scrolls e - 2 scrolls of enchant weapon {unknown} h - a scroll of enchant armour {unknown} Potions b - a potion of might f - a potion of magic {unknown} Comestibles c - 4 rations d - 7 chunks of flesh Skills: + Level 3.3 Fighting - Level 3.0 Dodging + Level 3.3 Shields * Level 3.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The ogre is moderately wounded. The ogre closely misses you. You tentacle-slap the ogre but do no damage. The ogre is moderately wounded. You tentacle-slap the ogre. x2; You squeeze the ogre, but do no damage. The ogre is heavily wounded. You block the ogre's attack. Your shield prevents you from hitting the ogre. You squeeze the ogre. The ogre is severely wounded. The ogre closely misses you. You tentacle-slap the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You tentacle-slap the ogre. You squeeze the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ######## ####...>..# #########.........# #............####.# #.####.......# #.# ##.####.......####.## #...O@...........#..# .......####.......##.#..# ######. #......÷......# #. #........÷....# #. ####..........# #. #####......# #. #......# #. ###.##.# ### #.##.# You could see an ogre. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 3 leopard geckos (D:1) A ball python (D:1) 7 bats A giant cockroach (D:2) A goblin (D:1) 4 hobgoblins (D:1) 5 kobolds (D:1) A quokka (D:2) 2 frilled lizards (D:1) 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shaulus the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 45 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 352 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 849 | D:2 | Noticed an ogre 861 | D:2 | Slain by an ogre Vault maps used: D:1: eino_arrival_water_star D:2: first_ration, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.3 Dodging | | 3.0 Shields | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 82 Constrict || 18 Tentacles || 7 Punch || 1 Stab: Sleeping || 4 Armor: Skin || 9 Dodge: Dodged || 31 Block: Shield || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 31 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------