Dungeon Crawl Stone Soup version 0.25-a0-665-ga69d64035b (webtiles) character file. Game seed: 1407430964394632764, levelgen mode: deterministic 0 Shavain the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on Mar 26, 2020. Got out of the dungeon alive. The game lasted 00:00:20 (61 turns). Shavain the Shield-Bearer (Formicid Fighter) Turns: 61, Time: 00:00:20 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 7 God: Gold: 18 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 flail rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might e - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 3.2 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History There is an open door here. You open the door. There is an open door here. You open the door. Found 12 stones. You see here 4 boomerangs. You open the door. There is an open door here. You now have 18 gold pieces. You open the door. There is an open door here. You open the large door. You sense a monster nearby. There is an open door here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ≈≈≈≈≈≈≈≈≈≈{≈≈≈≈≈≈...# ≈≈≈≈≈≈≈≈≈≈≈g≈≈≈≈≈.... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... #≈≈≈≈≈≈≈#+#'#≈≈≈.... ##+###'##...'≈≈≈.... #.......#...'≈≈r.... ###.#####.#'#'#≈g≈.... +...#...#...#≈≈≈≈..... #.###.@.'.⌠.+≈≈{..⌠... #.###...'.⌠.+≈≈≈..⌠... +...#...#...#≈≈≈≈....# #+###.#####.###+#≈≈≈...# +...'......('...'≈≈≈... +(..##+###+##...'≈≈≈... #+#+ #'#+#≈≈≈... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shavain the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 61 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, minmay_split_cup_large Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------