Shavain Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 29, D:1) a +0 mace (7, 33, D:1) a +0 short sword (12, 21, D:1) a +0 dagger (18, 45, D:1) a +0 ring mail (25, 42, D:1) a +0 scale mail (26, 10, D:1) a +0 dagger (26, 16, D:1) a +0 spear (39, 39, D:1) a +0 club (43, 2, D:1) a +0 hand axe (48, 5, D:1) a +0 dagger (52, 1, D:1) 2 atropa-tipped darts Level 2 of the Dungeon [Shop] Plog's Distillery a potion of mutation (80 gold) 2 potions of haste (200 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of mutation (80 gold) 2 potions of curing (60 gold) a potion of lignification (30 gold) a potion of flight (30 gold) a potion of magic (80 gold) (0, 0, D:2) a +1 scythe of protection a +0 robe (1, 10, D:2) 5 atropa-tipped darts (10, 1, D:2) a +0 short sword a stone (11, 1, D:2) a +0 dagger 2 stones (13, -18, D:2) a +0 falchion a +0 scale mail (15, -18, D:2) 16 stones (17, -27, D:2) a +0 ring mail (18, -2, D:2) a +0 hand axe (35, -26, D:2) 6 atropa-tipped darts (39, 8, D:2) a +0 dagger a +0 robe (40, 15, D:2) a +0 scale mail (44, -19, D:2) 18 stones Level 3 of the Dungeon (1, 40, D:3) a +0 short sword (2, 39, D:3) a +0 club (9, 5, D:3) a +0 leather armour (13, -7, D:3) a +0 short sword (34, -7, D:3) 13 stones (44, 27, D:3) a +0 trident a +0 leather armour (55, -13, D:3) a +2 dagger of chaos Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour a +0 flail (2, -13, D:4) a +0 leather armour (7, -20, D:4) 5 large rocks (11, 17, D:4) a +0 short sword (13, -11, D:4) a +0 hand axe a +0 leather armour a +0 short sword a +0 club (15, -9, D:4) a +0 short sword (15, -4, D:4) a +0 club (16, -9, D:4) a +0 leather armour a +0 rapier (16, -4, D:4) a +0 dagger (17, -5, D:4) a +0 short sword a +0 leather armour a +0 hand axe (18, -3, D:4) a +0 club (25, -3, D:4) a +0 dagger (26, -13, D:4) a +0 whip (29, 3, D:4) a +0 robe (35, -1, D:4) a +0 falchion (35, 2, D:4) a +0 cloak (37, 4, D:4) a +0 spear (42, 13, D:4) a +0 club (44, -24, D:4) a +0 hand axe (44, 9, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (0, 12, D:5) a +0 club (0, 24, D:5) 23 stones (12, 11, D:5) a +0 rapier (12, 32, D:5) a +0 chain mail (16, 9, D:5) 15 stones (19, -5, D:5) 14 stones (20, -6, D:5) a +0 giant club (27, 0, D:5) a +0 whip (30, 7, D:5) a +0 trident (31, 8, D:5) a +0 hand axe (31, 9, D:5) a +0 trident (31, 43, D:5) a +0 short sword (35, -11, D:5) a +0 hand axe (42, 7, D:5) a +0 leather armour Level 6 of the Dungeon (6, -33, D:6) a +0 robe (38, -23, D:6) a +0 club (39, -39, D:6) a +0 leather armour (46, -29, D:6) a +0 leather armour (47, -34, D:6) 3 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (16, 2, D:7) a +0 halberd (17, -26, D:7) a +0 long sword (28, -34, D:7) a +0 rapier (31, -21, D:7) a +0 hand axe (31, -6, D:7) a +0 scale mail (37, -15, D:7) 21 stones (42, -20, D:7) a +0 whip a +0 shortbow (46, -12, D:7) a +0 shortbow (54, -38, D:7) a +0 club a +3 ring mail (54, -37, D:7) a +0 spear (54, -5, D:7) a +0 quarterstaff (56, -37, D:7) a +0 spear (57, -37, D:7) a +0 club 26 stones (59, -37, D:7) a +0 spear 11 stones a +0 ring mail a +0 kite shield Level 8 of the Dungeon (0, 0, D:8) a +0 vorpal long sword a +0 robe a +0 flail a +0 robe (1, 0, D:8) a +0 falchion a +0 robe a +0 spear a +0 robe (4, -6, D:8) a +0 dagger a +0 robe (4, 3, D:8) a +0 chain mail (16, 18, D:8) a +0 short sword 2 poisoned darts (21, 15, D:8) a +0 short sword 3 stones (21, 16, D:8) a +0 club 3 stones (22, 15, D:8) a +0 short sword a +0 dagger 2 poisoned darts (25, 15, D:8) a +0 falchion (26, 14, D:8) a +0 mace (26, 15, D:8) a +0 hand axe (26, 27, D:8) a +0 club a +0 dagger (27, 26, D:8) a +0 mace a +0 short sword a +0 scale mail a +0 falchion a +0 mace a +0 leather armour (27, 27, D:8) a +0 mace a +0 shortbow (28, -2, D:8) a +0 flail (28, 25, D:8) a +0 dagger a +0 robe (32, -7, D:8) a +0 ring mail (52, 25, D:8) a +0 flail a +0 whip a +0 whip (53, 25, D:8) a +1 trident of protection a +0 ring mail a +0 buckler (53, 30, D:8) 3 javelins (54, 25, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe of willpower (2, 0, D:9) a +0 glaive a +0 plate armour a +0 falchion (3, 1, D:9) a +0 hand axe (12, -39, D:9) a +0 dagger (12, -38, D:9) a +0 club a +0 robe a +0 club (13, -39, D:9) a +0 dagger a curare-tipped dart (13, -38, D:9) a +2 dagger of venom a +0 hand crossbow (13, -37, D:9) a +0 club a +0 club a +0 shortbow (16, -40, D:9) a +0 club a +0 short sword a +0 dagger a +2 short sword of holy wrath 7 stones (16, -39, D:9) a +0 club (22, -35, D:9) the -1 cloak of Makhleb's Vengeance {Int+3} Int: It affects your intelligence (+3). (22, -8, D:9) a +0 club (23, -40, D:9) a +0 short sword (26, -20, D:9) a +0 animal skin a -2 spear (42, -6, D:9) 15 stones (45, -3, D:9) 3 poisoned darts (50, -46, D:9) a ring of wizardry (57, -47, D:9) 15 stones Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (5, -38, D:10) 26 stones (5, -8, D:10) a +0 dagger a +0 robe (7, -6, D:10) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 leather armour of positive energy (still there?) a +0 falchion (still there?) (9, -12, D:10) a +0 club (10, -38, D:10) a +1 vampiric trident (12, -31, D:10) a +0 robe (12, -24, D:10) a +0 giant club a +0 giant spiked club (13, 4, D:10) a +0 hand axe (14, -17, D:10) a +0 shortbow (14, 4, D:10) a +0 flail (17, -3, D:10) a +0 robe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 club a +0 leather armour a +0 hand axe a +0 hand axe (18, 2, D:10) a +0 scale mail a +0 short sword (19, 0, D:10) a +0 giant club (19, 1, D:10) a +0 scale mail a +0 club (20, 1, D:10) a +0 club (21, -4, D:10) a +0 robe a +0 dagger (21, -1, D:10) a +0 short sword a +0 hand axe a +0 club a +0 scale mail a +0 club (21, 1, D:10) a +0 short sword a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (22, 2, D:10) a +0 whip (23, -36, D:10) a +0 whip (23, -19, D:10) a +0 dagger a +0 scale mail a +0 falchion a +0 leather armour a +0 dagger a +0 robe (23, -18, D:10) a +0 dagger a +0 robe (23, -17, D:10) a +0 club a boomerang a +0 ring mail (23, -3, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 mace (24, -36, D:10) a +0 mace a +0 leather armour a +0 scimitar a +0 plate armour (24, -8, D:10) a +0 ring mail a +0 trident (24, -7, D:10) a +0 club (24, -6, D:10) a +0 short sword a +0 hand axe a +0 chain mail a +0 dagger a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 club a +0 club a +0 war axe a +0 mace a +0 flail (25, -37, D:10) a +0 club (25, -8, D:10) a +0 chain mail a +0 hand axe a +0 leather armour a +0 trident a +0 leather armour a boomerang a +0 flail a +0 falchion a +0 ring mail of willpower a +0 mace a +0 mace (25, 13, D:10) a +0 helmet (27, -8, D:10) a +0 club 3 boomerangs a +0 leather armour (30, -6, D:10) a +0 short sword a +0 scale mail (31, -23, D:10) a +0 troll leather armour (32, -5, D:10) a +0 hand axe (45, -24, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (1, 10, D:11) a +0 broad axe (7, 3, D:11) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 war axe a +0 scale mail (7, 4, D:11) a +0 mace a +0 leather armour (12, -16, D:11) 4 large rocks (18, -22, D:11) 20 stones (31, -1, D:11) a +0 mace (35, -2, D:11) an amulet of faith a +0 plate armour an amulet of magic regeneration a +0 buckler (37, -33, D:11) a +0 ring mail (37, 8, D:11) a +0 chain mail (39, -7, D:11) 14 stones (40, -12, D:11) a +0 cloak (40, 9, D:11) a +0 dagger (41, -13, D:11) a +0 falchion (47, -12, D:11) 5 stones a +0 short sword a +0 dagger 7 poisoned darts a +2 short sword of speed (52, 2, D:11) a +0 whip (52, 3, D:11) a +0 robe a +0 dagger (52, 4, D:11) a +0 leather armour a +0 trident (53, -36, D:11) a +0 robe (56, -38, D:11) 2 poisoned darts Level 12 of the Dungeon (0, 0, D:12) a +0 buckler (2, -3, D:12) a +0 short sword (3, -13, D:12) a +0 robe (3, 1, D:12) a +0 war axe (64, 10, D:12) a condenser vane (inert) Level 13 of the Dungeon (0, 0, D:13) a +0 troll leather armour (1, -43, D:13) a +0 robe (7, -34, D:13) 5 large rocks (8, -35, D:13) a +0 giant spiked club a +0 giant spiked club a +0 leather armour a +0 shortbow (9, -43, D:13) a +2 flail of holy wrath (10, -28, D:13) a book of Frost (16, -37, D:13) a +0 giant club a +0 giant spiked club (22, -28, D:13) 5 large rocks (23, -30, D:13) a +0 dagger a +0 robe (23, -29, D:13) a +0 long sword a +0 plate armour (24, -30, D:13) 5 large rocks (25, -17, D:13) a +0 trident a +0 ring mail a +0 buckler (28, -37, D:13) the +8 long sword of the Forest {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. (35, -26, D:13) a +0 glaive 5 poisoned darts a +0 plate armour (36, -25, D:13) a +0 short sword a +0 chain mail (57, 8, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) 15 stones (32, 3, D:14) a +0 shortbow (34, 4, D:14) a +0 shortbow a +0 shortbow (35, 4, D:14) a +0 longbow a +0 shortbow (36, 42, D:14) a +6 ring of dexterity (40, 1, D:14) a +0 leather armour (43, 24, D:14) a +1 scimitar of flaming Level 15 of the Dungeon (15, -28, D:15) a +2 vorpal long sword a +0 plate armour (16, -27, D:15) 5 large rocks (22, -32, D:15) a +0 scimitar (23, -33, D:15) 3 large rocks (25, -38, D:15) 3 large rocks (26, -35, D:15) a +0 dagger a +0 robe (26, -33, D:15) a +3 halberd a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Tuarian's Magic Scroll Emporium a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of blinking (127 gold) a scroll of identify (34 gold) a scroll of fog (34 gold) a scroll of identify (34 gold) a scroll of amnesia (59 gold) a scroll of identify (34 gold) a scroll of magic mapping (59 gold) a scroll of enchant armour (127 gold) (0, 0, Orc:1) a +0 morningstar a +0 leather armour (0, 1, Orc:1) a +0 war axe (1, 0, Orc:1) a +0 dagger a +0 robe (25, -31, Orc:1) a +0 troll leather armour (32, -12, Orc:1) a +0 hand axe a +0 antimagic hand axe a +0 scale mail (34, -9, Orc:1) a +0 club a +0 leather armour (35, -8, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Hutag's General Store the +1 robe of the Shoals {rC- Int+5} (226 gold) Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. a +0 mace (42 gold) 24 stones (33 gold) the ring of Eteloulo {Wiz *Slow Str+6} (616 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+6). *Slow: It may slow you when you take damage. a +0 dagger (28 gold) a +0 chain mail (63 gold) a condenser vane (inert) (560 gold) 3 boomerangs (21 gold) a wand of acid (7) (308 gold) a scroll of identify (28 gold) [Shop] Moacoucoyb's Antique Weapon Shop a +0 halberd (104 gold) the +9 staff of Olgreb {rPois∞} (2600 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. a +1 flail of venom (291 gold) the +8 great sword of the Omega Point {venom, Dex+4} (1643 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). a +0 long sword (91 gold) a +6 quarterstaff (936 gold) the +9 rapier of Fieto {freeze, *Noise Str+6 Dex+7} (2158 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). Dex: It affects your dexterity (+7). *Noise: It may make noises in combat. [Shop] Qeotock's General Store a +0 scale mail (60 gold) 19 stones (28 gold) a +0 antimagic spear (165 gold) a piece from Xom's chessboard (15/15) (300 gold) 19 stones (28 gold) 29 stones (43 gold) 24 stones (36 gold) a +0 plate armour (345 gold) a potion of curing (45 gold) [Shop] Buusch's Antique Armour Boutique the +4 ring mail of the Orcish Mines {Fly Will+ Str+2 Dex+4} (1744 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+4). Fly: It grants you flight. Will: It increases your willpower. a +0 scale mail of willpower (374 gold) a +0 ring mail (136 gold) a +0 leather armour (68 gold) a +0 leather armour (68 gold) a +2 chain mail of fire resistance (731 gold) a +0 robe (23 gold) [Shop] Kuowk's Jewellery Shop an amulet of guardian spirit (330 gold) a ring of willpower (275 gold) a ring of fire (275 gold) an amulet of faith (440 gold) a +4 ring of evasion (396 gold) an amulet of the acrobat (330 gold) a ring of positive energy (220 gold) an amulet of guardian spirit (330 gold) a ring of flight (192 gold) a ring of resist corrosion (220 gold) a ring of magical power (220 gold) (0, 0, Orc:2) a +0 dagger a +2 robe of fire resistance (0, 3, Orc:2) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (0, 4, Orc:2) a +0 flail (1, -2, Orc:2) a +0 trident a +0 plate armour (2, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 4, Orc:2) a +0 dagger a +0 robe (2, 5, Orc:2) a +0 mace a +0 leather armour a +0 club a +0 dagger a +0 dagger a +0 robe (2, 6, Orc:2) a +0 club a +0 whip a +0 dagger a +0 robe (2, 7, Orc:2) a +0 dagger a +0 robe (3, 0, Orc:2) a +0 whip a +0 scale mail (3, 5, Orc:2) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (4, 6, Orc:2) a +0 dagger a +0 robe (5, 7, Orc:2) a +0 dagger a +0 robe a +0 robe a +0 dagger (5, 9, Orc:2) a +0 plate armour a +1 vorpal glaive (6, 7, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls [Shop] Waisch's Armour Emporium a +0 ring mail (52 gold) a scarf of resistance (416 gold) the +0 pearl dragon scales "Niaco" {rC++ rN+ Str+4} (1584 gold) Str: It affects your strength (+4). rC: It greatly protects you from cold. rN: It protects you from negative energy. a +2 cloak of willpower (279 gold) a +1 leather armour of willpower (182 gold) a +2 ring mail of cold resistance (273 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) [Shop] Ruapini's Jewellery Shop a ring of resist corrosion (360 gold) a ring of ice (450 gold) a +6 ring of dexterity (1053 gold) a ring of see invisible (270 gold) a ring of positive energy (360 gold) a ring of see invisible (270 gold) the ring "Plog" {rElec rN+} (612 gold) [ring of positive energy] rElec: It insulates you from electricity. rN: It protects you from negative energy. an amulet of magic regeneration (540 gold) a ring of wizardry (540 gold) a ring of protection from cold (450 gold) [Shop] Vedemonu's Armour Shoppe a +0 chain mail (76 gold) a +2 pair of gloves of infusion (365 gold) a +0 scale mail (68 gold) a +0 helmet (76 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 plate armour (391 gold) a +0 ring mail (68 gold) [Shop] Raras's General Store 21 stones (25 gold) a +0 pair of gloves (54 gold) a +0 hunting sling (18 gold) the +7 scimitar "Sifounenaco" {vamp, rElec Int+3} (807 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. a +0 scimitar (48 gold) 17 stones (20 gold) a scroll of torment (90 gold) [Shop] Kouwos's Weapon Shop a +0 trident (42 gold) the +9 hunting sling of Grontol {flame, Will+ Int+2} (774 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). Will: It increases your willpower. a +0 bardiche (108 gold) a +0 hand axe (36 gold) a +0 trident (42 gold) a +0 quarterstaff (48 gold) the +5 falchion of the Ageless Geomancers {flame, rElec rC++} (742 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (0, 0, Elf:1) a +0 quarterstaff (1, -22, Elf:1) a +0 robe (34, -36, Elf:1) a +0 long sword a +0 chain mail (34, -25, Elf:1) a +0 chain mail (still there?) a +0 long sword (still there?) (50, -21, Elf:1) a +0 dagger a +0 robe (51, -22, Elf:1) a +0 long sword a +0 ring mail (51, -21, Elf:1) a +0 long sword (52, -18, Elf:1) a +0 dagger a +0 robe (53, -19, Elf:1) a +0 long sword (54, -18, Elf:1) a +0 dagger a +0 scale mail (54, -17, Elf:1) a +0 rapier (56, -17, Elf:1) a +2 long sword of protection (61, -8, Elf:1) a +0 short sword (62, -8, Elf:1) a +0 long sword Level 2 of the Elven Halls [Shop] Utroanti's Jewellery Shop a ring of see invisible (255 gold) a ring of resist corrosion (340 gold) a +4 ring of protection (612 gold) an amulet of reflection (510 gold) a ring of magical power (340 gold) a +4 ring of evasion (612 gold) an amulet of the acrobat (510 gold) a ring of protection from fire (425 gold) [Shop] Xurrunn's Book Shoppe a book of Spectacle (480 gold) a book of Party Tricks (240 gold) Sif Muna's Almanac of Sinister Intoxication (270 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Alistair's Intoxication Transmutation/Poison 5 a book of the Senses (480 gold) Ozocubu's Autobiography (360 gold) a book of Decay (450 gold) a book of Lightning (540 gold) an Everburning Encyclopedia (390 gold) a book of Transfigurations (600 gold) [Shop] Fajamniu's Jewellery Shop an amulet of faith (480 gold) an amulet of guardian spirit (360 gold) an amulet of regeneration (360 gold) the ring of the Beastly Sultana {AC+4 Int+5 SInv} (692 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+5). SInv: It lets you see invisible. a ring of protection from fire (300 gold) the ring of Happiness {rF+ rC++ rCorr MP+9 Str-3 Stlth-} (592 gold) [ring of magical power] Str: It affects your strength (-3). rF: It protects you from fire. rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a ring of flight (210 gold) a ring of protection from fire (300 gold) the ring "Diacrol" {+Blink Str+6 Int+5} (996 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+5). +Blink: It lets you blink. (0, 0, Elf:2) a +0 long sword a +0 ring mail (32, -3, Elf:2) a +0 plate armour (34, -7, Elf:2) a +0 flail (38, -12, Elf:2) a +0 short sword (38, -11, Elf:2) a +3 antimagic long sword (38, -9, Elf:2) a +1 vampiric long sword (39, -11, Elf:2) a +0 ring mail (39, -8, Elf:2) a +0 eveningstar of electrocution (39, -5, Elf:2) a +0 rapier (40, -8, Elf:2) a +3 vorpal flail (40, -6, Elf:2) a +0 dagger (42, -6, Elf:2) a +4 vampiric glaive (43, -7, Elf:2) a +0 short sword a +0 long sword a +0 leather armour a +0 buckler (43, -6, Elf:2) a +1 vampiric lajatang (44, -6, Elf:2) a +0 longbow a +0 scimitar (49, -48, Elf:2) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. the +10 broad axe "Ibierusihe" {pain, rPois rF++ Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). rF: It greatly protects you from fire. rPois: It protects you from poison. (54, -49, Elf:2) the +11 scimitar "Juimoi" {flame, rN+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. (56, -51, Elf:2) a +0 bardiche Level 3 of the Elven Halls [Shop] Idiul's Jewellery Boutique an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) an amulet of faith (560 gold) an amulet of faith (560 gold) the ring "Kidada" {Fly rN+ MP+9} (666 gold) [ring of flight] rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Fly: It grants you flight. a +4 ring of protection (504 gold) a +4 ring of protection (504 gold) (5, -34, Elf:3) the +3 shortbow "Xaikhles" {vorpal, Int+2} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). (6, -33, Elf:3) the +2 cloak "Wucopytz" {rC- Str+2 Int+9 SInv Stlth-} Str: It affects your strength (+2). Int: It affects your intelligence (+9). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth: It makes you less stealthy. (21, -43, Elf:3) the +3 great sword of Flawed Execution {protect, rElec Str-2 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (25, -30, Elf:3) a +3 war axe of flaming (26, -45, Elf:3) the +2 scale mail of the Enchanted Forest {rF+ Str-2 Slay+3 SInv} Str: It affects your strength (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. SInv: It lets you see invisible. (28, -33, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (29, -41, Elf:3) the +0 robe of the Desert {rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 double sword 5 silver javelins a +0 ring mail (25, 3, Lair:1) 3 curare-tipped darts (44, -14, Lair:1) a +0 leather armour (44, 16, Lair:1) a potion of degeneration (47, 22, Lair:1) 16 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (1, -36, Lair:2) 23 stones (4, -18, Lair:2) a +0 pair of boots (10, -8, Lair:2) a +0 spear (14, 1, Lair:2) a +0 ring mail (34, -10, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (6, 1, Lair:3) a +0 long sword (16, 11, Lair:3) a +0 hand axe (26, -25, Lair:3) a +0 quarterstaff (53, 3, Lair:3) a potion of degeneration (53, 9, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (20, 32, Lair:4) a +0 ring mail (24, 8, Lair:4) the +10 long sword of Disarray {vorpal, SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. (35, 21, Lair:4) the +0 helmet of Elas Kif {Int+2 Dex+4} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 helmet (8, -39, Lair:6) a +0 quarterstaff (14, 12, Lair:6) a +0 dagger a +0 robe (15, 15, Lair:6) a +0 hand crossbow (23, 12, Lair:6) a +0 dagger a +0 robe (25, 12, Lair:6) a +0 hunting sling (26, -10, Lair:6) a scroll of noise (26, 12, Lair:6) 9 stones (28, 13, Lair:6) 12 stones (28, 14, Lair:6) an amulet of magic regeneration (29, 13, Lair:6) 16 stones (29, 14, Lair:6) a +0 long sword (43, 11, Lair:6) a +0 robe a +0 dagger (53, 10, Lair:6) a +0 great sword (55, 13, Lair:6) a +1 broad axe of draining Level 2 of the Swamp (0, 0, Swamp:2) a +0 hand axe (1, -8, Swamp:2) a +0 quarterstaff (1, -3, Swamp:2) a phantom mirror (8, 37, Swamp:2) a +0 helmet (34, 22, Swamp:2) +0 swamp dragon scales Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (11, -10, Swamp:3) a +0 quarterstaff (12, 20, Swamp:3) a +0 spear (14, 21, Swamp:3) a +0 spear a +0 buckler (20, -4, Swamp:3) the +9 hand axe "Zahiad" {freeze, Contam Will+ rCorr} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 robe (20, 22, Swamp:3) a +0 shortbow (21, 4, Swamp:3) a +0 quarterstaff (21, 19, Swamp:3) a staff of earth a +2 robe of willpower a potion of degeneration (21, 20, Swamp:3) a +0 war axe (24, 8, Swamp:3) a +0 falchion (28, -8, Swamp:3) a +0 robe (30, -9, Swamp:3) a book of Beasts (35, -12, Swamp:3) a +2 trident of venom a +0 chain mail a +0 tower shield a potion of degeneration (35, 8, Swamp:3) 4 poisoned darts (43, 12, Swamp:3) a +0 cloak (46, -11, Swamp:3) a +0 quarterstaff Level 4 of the Swamp (0, 0, Swamp:4) +0 swamp dragon scales +0 swamp dragon scales a ring of wizardry (3, -12, Swamp:4) a +0 ring mail Level 1 of the Spider Nest (21, 17, Spider:1) 4 scrolls of amnesia (24, 12, Spider:1) a ring of willpower (47, 43, Spider:1) a +0 scale mail Level 2 of the Spider Nest (0, 0, Spider:2) a book of Beasts (32, 20, Spider:2) a +0 leather armour (50, 51, Spider:2) a +0 hand axe (52, 36, Spider:2) a +0 short sword Level 3 of the Spider Nest Level 4 of the Spider Nest (0, 0, Spider:4) 14 stones (0, 2, Spider:4) 15 stones (25, -32, Spider:4) 20 stones (25, -25, Spider:4) a throwing net (26, -28, Spider:4) a +1 cloak (26, -23, Spider:4) the +1 pair of boots of Xoevah {Int+2} Int: It affects your intelligence (+2). (26, -19, Spider:4) an orb of guile Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (3, 13, Slime:5) the +4 scale mail "Eluunay" {Dex+3} Dex: It affects your dexterity (+3). (9, 15, Slime:5) the +9 arbalest of Quez Toc {vorpal, Fragile Str+2 Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+2). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (10, 10, Slime:5) the +1 scale mail of the Watchman {Will+ MP+9} MP: It affects your magic capacity (+9). Will: It increases your willpower. Level 1 of the Vaults (0, 0, Vaults:1) First Steps in Hermeneutics Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Slow Hexes 1 (43, -34, Vaults:1) a +0 robe Level 2 of the Vaults (0, 0, Vaults:2) a +0 troll leather armour a +0 dire flail a +0 ring mail (11, 10, Vaults:2) a +0 quarterstaff a +0 arbalest (12, -23, Vaults:2) a +0 long sword a +0 ring mail (13, -22, Vaults:2) a +0 war axe a +0 ring mail (13, -21, Vaults:2) a +0 arbalest a +0 plate armour (14, -21, Vaults:2) a +0 great sword a +0 chain mail (14, -20, Vaults:2) a +0 long sword a +0 longbow a +0 shortbow a +0 shortbow a +0 longbow (14, -19, Vaults:2) a +0 dagger a +0 robe (17, -20, Vaults:2) a +0 shortbow (27, -12, Vaults:2) a +0 long sword a +0 scale mail (31, -12, Vaults:2) a +0 robe (32, -9, Vaults:2) a +0 flail a +0 ring mail (33, -12, Vaults:2) a +0 morningstar a +0 ring mail (40, -14, Vaults:2) a +0 morningstar a +0 ring mail (41, -14, Vaults:2) a +0 troll leather armour (44, 9, Vaults:2) a +1 mace of protection a +0 ring mail Level 3 of the Vaults (25, -36, Vaults:3) a +0 arbalest (25, -35, Vaults:3) a +0 arbalest a +2 dire flail of holy wrath a +0 chain mail a +0 troll leather armour (26, -39, Vaults:3) a +0 dagger a +0 robe (28, -36, Vaults:3) a +0 dire flail a +0 animal skin (38, 18, Vaults:3) a +2 great sword a +0 plate armour (41, -12, Vaults:3) a +0 battleaxe (still there?) a +0 plate armour (still there?) (42, -12, Vaults:3) a +0 arbalest (46, -24, Vaults:3) a +3 battleaxe (46, -23, Vaults:3) a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 plate armour (47, -24, Vaults:3) a +0 ring mail (47, -23, Vaults:3) a +0 plate armour a +0 battleaxe a +0 chain mail (50, -31, Vaults:3) a +0 dire flail (51, -31, Vaults:3) a +0 animal skin (53, -21, Vaults:3) a +0 chain mail (59, -31, Vaults:3) a +0 animal skin a +0 dire flail Level 4 of the Vaults (0, 0, Vaults:4) a +0 chain mail (0, 1, Vaults:4) a +0 hand axe (3, 42, Vaults:4) a +0 troll leather armour (unseen) (3, 43, Vaults:4) a +0 leather armour a +0 morningstar (4, 42, Vaults:4) a +0 troll leather armour (unseen) (4, 43, Vaults:4) a +0 troll leather armour (unseen) (4, 48, Vaults:4) a +0 chain mail a +0 dire flail (5, 48, Vaults:4) a +2 robe of willpower (6, 48, Vaults:4) a +0 ring mail a +0 long sword a +0 plate armour a +5 war axe (6, 49, Vaults:4) a +0 plate armour (still there?) a +0 vorpal battleaxe (still there?) (6, 50, Vaults:4) a +0 scale mail (still there?) a +0 falchion (still there?) a +0 plate armour (still there?) a +5 battleaxe (still there?) (21, 43, Vaults:4) a +0 dire flail a +0 scale mail (22, 1, Vaults:4) the amulet of Xityinuw {Acrobat rElec rF+ Str+2 Dex-5} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+2). Dex: It affects your dexterity (-5). rF: It protects you from fire. rElec: It insulates you from electricity. the ring "Duuj Hyh" {Fire rCorr Int+4 Dex-5 Stlth+} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the ring of Ficayj {Fly Str+6} [ring of strength] Str: It affects your strength (+6). Fly: It grants you flight. the ring of Seen {rPois rF+ Str+3} [ring of poison resistance] Str: It affects your strength (+3). rF: It protects you from fire. rPois: It protects you from poison. (28, 2, Vaults:4) a +0 dagger (29, 42, Vaults:4) a +0 dagger a +0 robe a potion of mutation (31, 1, Vaults:4) a piece from Xom's chessboard (15/15) (38, 34, Vaults:4) a +0 ring mail (40, 45, Vaults:4) a +0 dagger a +0 robe (50, 47, Vaults:4) a +3 vorpal dire flail (50, 48, Vaults:4) a +0 chain mail a +0 arbalest (50, 49, Vaults:4) a +0 arbalest (51, 48, Vaults:4) a +0 arbalest a +0 arbalest a +0 barding (54, 31, Vaults:4) a +0 arbalest (54, 32, Vaults:4) a +0 arbalest (54, 40, Vaults:4) 17 stones (56, 32, Vaults:4) a +3 war axe a +0 plate armour a +0 kite shield (56, 33, Vaults:4) a +0 arbalest a +0 falchion a +0 arbalest a +0 scale mail (57, 32, Vaults:4) a +0 morningstar a +0 arbalest a +0 ring mail (60, 19, Vaults:4) an amulet of magic regeneration (60, 32, Vaults:4) a +0 dagger a +0 robe (62, 52, Vaults:4) a +0 scale mail Level 5 of the Vaults (6, 9, Vaults:5) an amulet of the acrobat (6, 10, Vaults:5) the amulet "Xeuggiuc" {Spirit rElec rN+ Int+3 Slay-5} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. (7, 10, Vaults:5) the ring of Lopt {rF+ Will+} [ring of protection from fire] rF: It protects you from fire. Will: It increases your willpower. (10, -24, Vaults:5) the +1 plate armour "Zoemeoqe" {rF+ Str+6 Dex-4} Str: It affects your strength (+6). Dex: It affects your dexterity (-4). rF: It protects you from fire. (10, -22, Vaults:5) a +0 hunting sling (13, -20, Vaults:5) the +0 leather armour of Muttered Phrases {MP-9 Int+8} Int: It affects your intelligence (+8). MP: It affects your magic capacity (-9). (17, -14, Vaults:5) 4 large rocks (18, -24, Vaults:5) a +0 glaive of venom (18, -23, Vaults:5) a +0 helmet (19, -23, Vaults:5) a +0 battleaxe (21, 0, Vaults:5) a staff of air (22, 0, Vaults:5) a +1 robe of positive energy (22, 1, Vaults:5) a +0 morningstar (23, 1, Vaults:5) a staff of fire (33, -2, Vaults:5) the +10 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. (33, 5, Vaults:5) the +9 scythe "Hitz" {vorpal, Contam rF+ rCorr Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (37, -23, Vaults:5) a +0 chain mail of fire resistance (38, -23, Vaults:5) 2 atropa-tipped darts (38, -22, Vaults:5) a potion of attraction (39, -27, Vaults:5) a +0 dire flail of holy wrath (42, 8, Vaults:5) 4 large rocks (48, -29, Vaults:5) the +8 trident "Vest" {freeze, rElec Str+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). rElec: It insulates you from electricity. the Vestibule of Hell Level 1 of the Iron City of Dis (3, -2, Dis:1) a +0 morningstar (still there?) a +0 dire flail (still there?) Level 1 of Gehenna (0, 0, Geh:1) a +0 demon whip of venom (1, 2, Geh:1) a +1 great sword of flaming (2, 1, Geh:1) a +0 demon whip a +0 great sword of flaming (2, 2, Geh:1) a +2 great sword of flaming (3, 6, Geh:1) a +0 demon whip (22, -7, Geh:1) a +0 great sword of flaming Level 2 of Gehenna Level 3 of Gehenna (4, -1, Geh:3) a +1 great sword of flaming (5, 10, Geh:3) a +1 demon whip of venom (6, 10, Geh:3) a +2 demon whip of venom (13, -12, Geh:3) a +2 great sword of flaming Level 4 of Gehenna (0, 0, Geh:4) a +1 demon whip of venom (2, 3, Geh:4) a +0 demon whip (11, -5, Geh:4) a +2 vampiric demon whip Level 5 of Gehenna (15, 1, Geh:5) a +0 demon whip Level 6 of Gehenna (12, 8, Geh:6) a +1 demon whip of electrocution Level 7 of Gehenna (9, -26, Geh:7) the +3 leather armour of Gozag, Chewing {rElec rF+ Dex+7} Dex: It affects your dexterity (+7). rF: It protects you from fire. rElec: It insulates you from electricity. (27, -17, Geh:7) a +2 great sword of flaming (33, -16, Geh:7) a +0 demon whip of flaming (37, -10, Geh:7) a staff of death (37, -8, Geh:7) a staff of fire (37, 24, Geh:7) a +0 demon whip (38, -10, Geh:7) a +4 quarterstaff (38, -9, Geh:7) a staff of death (41, -15, Geh:7) a phial of floods (41, -14, Geh:7) a staff of cold (41, -13, Geh:7) a +1 dagger of speed (42, -15, Geh:7) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (42, -14, Geh:7) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (42, -13, Geh:7) an amulet of guardian spirit (42, -11, Geh:7) a +1 vampiric great sword (42, -9, Geh:7) a ring of ice (42, -7, Geh:7) a +0 pair of gloves of strength (43, -14, Geh:7) the +5 halberd "Poklech" {vamp, rElec Str+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). rElec: It insulates you from electricity. (43, -13, Geh:7) the +0 helmet "Vebaistifo" {rCorr Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rCorr: It protects you from acid and corrosion. (43, -10, Geh:7) the ring of Kastyfic {rF- MP+9 Dex+7} [ring of magical power] Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). (43, -8, Geh:7) a +3 vorpal great sword (46, -10, Geh:7) a +3 scale mail of poison resistance (46, -9, Geh:7) a +6 ring of strength (54, -26, Geh:7) a lightning rod (4/4) (63, -22, Geh:7) a +2 vampiric demon whip (64, -17, Geh:7) a +2 great sword of flaming (64, -12, Geh:7) a +0 great sword of flaming Level 2 of Cocytus (0, 0, Coc:2) a +1 battleaxe of freezing Level 3 of Cocytus (0, 0, Coc:3) a +2 battleaxe of freezing Level 4 of Cocytus Level 1 of Tartarus Level 1 of the Realm of Zot (0, 0, Zot:1) a +1 helmet (27, -1, Zot:1) 29 stones (41, 9, Zot:1) 15 stones (42, 9, Zot:1) a +0 plate armour (44, 18, Zot:1) +0 ice dragon scales (45, 11, Zot:1) 24 stones Level 2 of the Realm of Zot (0, 0, Zot:2) a +1 hand axe of flaming (5, -25, Zot:2) a +2 great mace of protection a +2 cloak (5, -24, Zot:2) a +0 dagger a +2 cloak (5, -23, Zot:2) a +0 cloak a +0 rapier a +2 cloak (7, -24, Zot:2) a +0 war axe (7, -23, Zot:2) a +0 glaive (12, 7, Zot:2) a +0 ring mail (31, -16, Zot:2) a +0 flail of venom (36, -16, Zot:2) a +0 great sword (38, -30, Zot:2) a +0 halberd (39, -16, Zot:2) a ring of protection from cold (40, -43, Zot:2) quicksilver dragon scales (40, -9, Zot:2) an amulet of guardian spirit (44, -20, Zot:2) a +0 glaive (53, -15, Zot:2) +0 shadow dragon scales (54, -30, Zot:2) a +0 mace (56, -16, Zot:2) +0 storm dragon scales (59, -10, Zot:2) a potion of lignification (59, -4, Zot:2) a +0 broad axe (63, -21, Zot:2) a +0 hand axe Level 3 of the Realm of Zot (2, 0, Zot:3) a +9 club of flaming a +0 chain mail Level 1 of the Depths [Shop] Kuedaz's Antique Weapon Shoppe a +0 fustibalus (435 gold) a +0 dire flail (116 gold) a +0 giant spiked club (55 gold) the +12 quarterstaff "Utexeasa" {freeze, rElec Will- rCorr Int+5} (2699 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 battleaxe (188 gold) a +0 club (29 gold) a +0 glaive (188 gold) a +0 hand crossbow of freezing (240 gold) the +7 dagger "Leviticus" {elec, Contam rCorr Str+7 Stlth-} (1748 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+7). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 quarterstaff (116 gold) a +1 demon whip of freezing (986 gold) (0, 0, Depths:1) 24 stones (0, 15, Depths:1) a potion of haste (0, 16, Depths:1) 9 stones (0, 17, Depths:1) 7 gold pieces (1, 15, Depths:1) 22 gold pieces (1, 16, Depths:1) a +2 vorpal battleaxe (1, 17, Depths:1) a scroll of immolation (2, 15, Depths:1) a potion of cancellation (2, 16, Depths:1) a +0 ring mail (2, 17, Depths:1) 14 gold pieces (5, -9, Depths:1) a +0 great sword (6, -1, Depths:1) a +0 dagger a +0 robe (15, -11, Depths:1) a +1 glaive a +0 chain mail (15, -10, Depths:1) a +5 glaive of flaming a +0 chain mail (15, -9, Depths:1) a +0 dagger a +0 robe (16, -10, Depths:1) a +4 great sword a +0 chain mail a +3 great mace of flaming a +0 chain mail (16, -9, Depths:1) a +2 battleaxe a +0 plate armour (17, -11, Depths:1) a +2 demon whip of flaming a +0 chain mail (42, -6, Depths:1) 6 boomerangs (49, 42, Depths:1) a +0 dire flail (still there?) a +1 great mace of draining (still there?) (50, 42, Depths:1) a +1 demon blade of flaming Level 2 of the Depths (0, 0, Depths:2) a +0 hand crossbow (0, 2, Depths:2) a +0 scale mail (3, -46, Depths:2) a +0 spear (5, 3, Depths:2) a +2 battleaxe of freezing (14, -13, Depths:2) a +5 vorpal long sword (14, -11, Depths:2) 27 stones (16, -13, Depths:2) a ring of positive energy (17, -52, Depths:2) a +0 animal skin a +2 antimagic rapier a +0 animal skin a +1 antimagic rapier a +1 great sword of flaming (18, -13, Depths:2) a staff of conjuration (18, -9, Depths:2) a +2 plate armour of cold resistance (19, -52, Depths:2) a +0 robe (20, -13, Depths:2) a ring of magical power (21, -43, Depths:2) a ring of magical power (22, -13, Depths:2) the ring "Nerull" {rPois Int+4 Dex+4} [ring of poison resistance] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. (22, -9, Depths:2) the ring "Haev Ziywor" {AC+4 Dex+5} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+5). (25, -6, Depths:2) a +2 great sword of flaming (28, -44, Depths:2) +0 ice dragon scales (30, -43, Depths:2) a wand of polymorph (11) (31, -47, Depths:2) a scroll of vulnerability (31, -43, Depths:2) a +0 plate armour a +2 battleaxe of draining (32, -16, Depths:2) a +0 rapier a +0 animal skin a +0 troll leather armour (33, -15, Depths:2) a +0 robe a +0 troll leather armour (34, -17, Depths:2) 13 stones (34, -15, Depths:2) a +0 spear 4 curare-tipped darts a +0 buckler (35, -18, Depths:2) the ring of Jyr Zuni {Will+ rCorr Int+2} [ring of willpower] Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (36, -43, Depths:2) a +0 robe (36, -17, Depths:2) a +0 antimagic quarterstaff a +0 animal skin (42, -58, Depths:2) 5 large rocks (43, -33, Depths:2) a +0 scale mail (44, -45, Depths:2) 5 poisoned darts (46, -40, Depths:2) a +0 troll leather armour (47, -40, Depths:2) a +0 troll leather armour (54, -48, Depths:2) a +1 demon trident of freezing (58, -49, Depths:2) a scroll of vulnerability (60, -23, Depths:2) +0 ice dragon scales Level 3 of the Depths (0, 0, Depths:3) a +0 morningstar (2, 23, Depths:3) a +4 battleaxe of freezing (3, 24, Depths:3) a +2 robe of cold resistance (4, 13, Depths:3) 2 large rocks (5, 24, Depths:3) a piece from Xom's chessboard (15/15) (6, 9, Depths:3) a +1 vorpal great sword a +2 ring mail of cold resistance (6, 24, Depths:3) the +8 plate armour of Yredelemnul's Grace {rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. (7, 24, Depths:3) a tin of tremorstones (2/2) (8, 11, Depths:3) a staff of earth (8, 12, Depths:3) a +0 short sword (8, 14, Depths:3) the +3 leather armour of a wizard's laboratory {Dex+7} Dex: It affects your dexterity (+7). (8, 24, Depths:3) a phial of floods (9, 11, Depths:3) a +0 ring mail of fire resistance (9, 12, Depths:3) a potion of attraction (9, 14, Depths:3) a +3 flail of holy wrath (10, 14, Depths:3) a +0 robe (11, 11, Depths:3) 18 stones (11, 13, Depths:3) a wand of polymorph (3) (18, 24, Depths:3) a +1 vorpal long sword (20, 24, Depths:3) 13 stones (22, 24, Depths:3) a +0 robe (24, 24, Depths:3) a +0 arbalest (26, 3, Depths:3) a +0 great mace a +0 dire flail (29, 55, Depths:3) a +0 chain mail (47, 3, Depths:3) a potion of degeneration (53, 18, Depths:3) +0 ice dragon scales (59, 4, Depths:3) a scroll of torment an amulet of reflection (60, 6, Depths:3) the +6 chain mail "Behischu" {rC+ Stlth+} rC: It protects you from cold. Stlth: It makes you more stealthy. Level 4 of the Depths (0, 0, Depths:4) a +0 plate armour (23, 43, Depths:4) a +1 demon whip