Dungeon Crawl Stone Soup version 0.30-a0-219-gf2db51d15e (webtiles) character file. Game seed: 13233877384109619924 24 Shavain the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Oct 6, 2022. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1198 turns). Shavain the Magician (Djinni Conjurer) Turns: 1198, Time: 00:02:37 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 15% Gold: 99 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + . . SeeInvis . k - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.24/turn j - ring of ice MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons b - a +0 spear k - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of ice (left hand) Scrolls c - a scroll of vulnerability {unknown} e - 3 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of amnesia {unknown} i - a scroll of enchant armour {unknown} Potions h - a potion of heal wounds {unknown} l - a potion of flight {unknown} m - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Beastly Appendage Tmut 40% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 84% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. The searing ray misses Terence. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate Terence is dazzled. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is poisoned. Terence is severely wounded. Terence barely misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit Terence but do no damage. Terence looks even sicker. Terence is almost dead. Terence misses you. It was a potion of curing. You feel better. Terence barely misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is almost dead. Terence hits you with a +0 flail! You die... .....# .. ..##.# .# #.##.## .# #.....# ##.## ####..# #...# ####..## #...# .......# #...# ######.##### #@..# # #......# #@..# ### # #..###.#####...##... #####..###.............. ....#...)............... ###.#...##.....>......... # #.#...##.#####...##... # #.#......# #......#... #.....#### #.#....#.## ##....# #.#(...#.# You could see Terence (blind, extremely poisoned). Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:2) 3 goblins 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) 4 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shavain the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Shavain set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 963 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 963 | D:2 | Learned a level 1 spell: Beastly Appendage 1110 | D:2 | Found a faded altar of an unknown god. 1184 | D:2 | Noticed Terence 1198 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_loops_cross, shapermc_ecumenical_altar_acropolis, uniq_terence, uniq_robin, uniq_sigmund Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 46 Searing Ray || 3 Dazzling Flash || 1 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1196 | 1176 | 20 | 0 | 1053 | 2 | 598.0 | Dungeon | 1196 | 1176 | 20 | 0 | 1053 | 2 | 598.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 884 daAuts D:2: 311 daAuts