Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3045560342696472483 110 Shavain the Magician (level 5, -3/38 HPs) Began as a Djinni Conjurer on June 1, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:28 (2061 turns). Shavain the Magician (Djinni Conjurer) Turns: 2061, Time: 00:04:28 Health: -3/38 AC: 2 Str: 6 XL: 5 Next: 14% Gold: 100 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . c - +2 sling (freeze) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ e - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons c - a +2 sling of freezing (weapon) Armour a - a +0 robe (worn) e - a +0 hat (worn) Scrolls d - 3 scrolls of teleportation {unknown} f - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of butterflies {unknown} j - a scroll of torment {unknown} k - a scroll of identify {unknown} Potions b - 2 potions of curing {unknown} i - a potion of lignification {unknown} Skills: + Level 2.0 Fighting + Level 3.2 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes Level 0.0 Charms * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations Level 0.0 Transmutations * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 e - Sandblast Erth 46% 2d11 1% 1 f - Lesser Beckoning Tloc 46% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Beogh smites you! The searing ray hits the orc but does no damage. The orc is severely wounded. You finish channelling your searing ray. The orc closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - orc Aim: a hobgoblin (78% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is severely wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Your Fighting skill increases to level 2! The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest looks braver for a moment. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (severely wounded, 78% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .... ...... #.###..# ...####.>...## .......<...[.# ...######.##.##### .J....###........# #.Jo.###.....# ####..##.....### ##†)@........ ############ You could see an orc priest and an endoplasm. Vanquished Creatures Jessica (D:2) An adder (D:2) 3 dart slugs 3 orcs (D:3) 5 endoplasms 3 giant cockroaches 5 goblins (D:2) 6 hobgoblins 4 jackals (D:1) 8 kobolds 4 quokkas 3 ball pythons 8 bats 3 frilled lizards 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shavain the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Shavain set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 306 | D:1 | Reached skill level 1 in Fighting 306 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 306 | D:1 | Learned a level 1 spell: Sandblast 600 | D:1 | Found a faded altar of an unknown god. 1015 | D:2 | Found a snail-covered altar of Cheibriados. 1381 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1527 | D:2 | Noticed Jessica 1529 | D:2 | Killed Jessica 1657 | D:2 | Found Zoirygah's Antique Armour Shop. 1756 | D:2 | Reached XP level 5. HP: 36/38 MP: 0/0 1756 | D:2 | Learned a level 2 spell: Lesser Beckoning 2061 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, shapermc_ecumenical_altar_acropolis, minmay_misc_feat_tower, hex_tiny D:2: layout_loops_corners, basic_altar, serial_shops, shop, grunt_ministairs_14, amcnicky_mini_pool_small, uniq_jessica D:3: layout_rooms, pdpol_wu_jian_five_deadly_venoms, gammafunk_ghost_arena, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | 3 | 3.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 4 | || 4 Cast: Magic Dart | 76 | 41 || 117 Sandblast | 2 | || 2 Searing Ray | | 3 || 3 Armour: Robe | 7 | || 7 Dodge: Dodged | 7 | 3 || 10