Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12190923938456154852 0 Sheepclothes the Ducker (level 1, 14/14 HPs) Began as a Demigod Wanderer on Jan 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (6 turns). Sheepclothes the Ducker (Demigod Wanderer) Turns: 6, Time: 00:00:38 Health: 14/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 pair of gloves (worn) Potions b - a potion of attraction Skills: + Level 1.0 Armour + Level 3.6 Dodging + Level 1.0 Spellcasting + Level 1.0 Translocations + Level 2.6 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 28% 1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 28% 2 Frozen Ramparts Ice 14% 1d3 28% 3 Ozocubu's Armour Ice 7% N/A 28% 3 Momentum Strike Conj/Tloc 2% 3d8 34% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Sheepclothes the Demigod Wanderer. The majestic Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of attraction, a +0 robe, a +0 pair of gloves; and the following spell memorised: Freeze; and the following spells available to memorise: Blink, Frozen Ramparts, Ozocubu's Armour, Momentum Strike. Okay, then. Okay, then. Unknown command. Unknown command. Found an escape hatch in the floor. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ...###. ....... # ....... .#### ###...### .... #......<#...# ..#.......#...# .............# ....#.@....# .............# ..#.......#.....# #>......#.....# ###...###...... ...... ..#### ....... .# ...###. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sheepclothes the Demigod Wanderer began the quest for the | Orb. 0 | D:1 | Sheepclothes set off with the following items: a +0 dagger, | a potion of attraction, a +0 robe, a +0 pair of gloves; and | the following spell memorised: Freeze; and the following | spells available to memorise: Blink, Frozen Ramparts, | Ozocubu's Armour, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 6 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms