Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 3447249350981928710 30 Sheepherald the Sneak (level 3, 0/25 HPs) Began as a Human Wanderer on May 14, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:07:14 (1290 turns). Sheepherald the Sneak (Human Wanderer) Turns: 1290, Time: 00:07:15 Health: 0/25 AC: 3 Str: 10 XL: 3 Next: 18% Magic: 5/6 EV: 10 Int: 16 God: Gold: 73 SH: 0 Dex: 12 Spells: 4/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . f - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe d - a +0 helmet (worn) f - a +0 robe (worn) Scrolls b - a scroll of fear e - 2 scrolls of identify g - a scroll of enchant weapon {unknown} i - a scroll of vulnerability {unknown} Potions h - a potion of brilliance {unknown} k - a potion of magic {unknown} Talismans j - a medusa talisman Skills: + Level 0.6 Fighting + Level 4.8 Stealth + Level 2.2 Spellcasting + Level 2.0 Conjurations - Level 2.0 Necromancy + Level 0.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 32% 2d7 9% 1 b - Shock Conj/Air 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 16% 2d5 13% 2 Mercury Arrow Conj/Alch 10% 2d6 21% 2 Vampiric Draining Necr 8% 2d6 26% 3 Swiftness Air 2% N/A 47% 3 Launch Clockwork Bee Frge 1% N/A 52% 3 Brom's Barrelling Bould Conj/Erth 5% 2d4 80% 4 Airstrike Air 1% 2d(1-17) 87% 4 Eringya's Surprising Cr Summ 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit the adder but do no damage. The jackal barely misses you. The adder bites you. The jackal closely misses you. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The jackal bites you. The adder closely misses you. You hit the adder. The adder is moderately wounded. You feel sick. The jackal misses you. The adder barely misses you. The jackal bites you but does no damage. You miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The jackal closely misses you. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. You feel sick. The jackal closely misses you. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The jackal bites you but does no damage. The adder completely misses you. The jackal bites you. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The jackal bites you but does no damage. The adder bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you. You die... ............................. .###...............###....... #.............#....##..... #..........#.............. ##..........#.##.....#..... ............#.#............ ..........h.#.#.......##... ....#....##h##.#............ ...........#@##.#......##.... ....)#...h.#S.†.#............ .....####..#....#.#.......... ........h.......#.#......#... ............................. ...........#..........##..... ......h...................... ......$....#...#########..... .........................##.. You could see an adder and 2 jackals. Vanquished Creatures A dart slug (D:1) 3 endoplasms 5 hobgoblins (D:1) 2 jackals (D:2) 3 ball pythons 4 bats (D:1) 3 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sheepherald the Human Wanderer began the quest for the Orb. 0 | D:1 | Sheepherald set off with the following items: a +0 dagger, | a scroll of fear, a +0 robe, a +0 helmet; and the following | spell memorised: Kiss of Death; and the following spells | available to memorise: Searing Ray, Vampiric Draining, | Brom's Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 188 | D:1 | Learned a level 1 spell: Shock 297 | D:1 | Found a faded altar of an unknown god. 963 | D:1 | Reached XP level 3. HP: 15/25 MP: 1/6 1290 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, hellmonk_ecumenical_altar_crossroads, nicolae_twisty_statue_hallways D:2: layout_basic, chequers_garden Action || total ---------------------------++------- Melee: Dagger || 76 Cast: Shock || 41 Use: Scroll || 1 Stab: Sleeping || 3 Armour: Robe || 53 Dodge: Dodged || 50