Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 9381307400560258552 2 Sheepherald the Charlatan (level 1, 0/19 HPs) Began as a Human Wanderer on May 15, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:09 (112 turns). Sheepherald the Charlatan (Human Wanderer) Turns: 112, Time: 00:03:10 Health: 0/19 AC: 20 Str: 11 XL: 1 Next: 30% Magic: 2/2 EV: 2 Int: 13 God: Gold: 16 SH: 4 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . b - +0 buckler rNeg . . . f - melded +0 leather armour rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, explore regen a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) g - a +0 short sword Armour b - a +0 buckler (worn) d - a +0 robe f - a +0 leather armour (melded) Miscellaneous e - a +0 phantom mirror Skills: - Level 1.0 Throwing + Level 1.0 Dodging + Level 2.0 Shields + Level 1.1 Spellcasting + Level 1.0 Forgecraft - Level 4.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 12% 1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 3% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History The jackal bites you but does no damage. The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You see here a potion of curing. The jackal attacks as it pursues you! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. You block the jackal's attack. The jackal closely misses you. The jackal completely misses you. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. x3; You block the jackal's attack. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. You block the jackal's attack. The jackal bites you but does no damage. x3 The jackal bites you. You die... ######### #........# ######........# #....#........## #.h♣h# ...... #.####h###....# #....rh!#r....# ###..#[...#+# ....###..††.# ......#..##..# .............# ......#.#.#..# ......#.#.#..## # You could see a quokka and 4 jackals. Vanquished Creatures A bat (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sheepherald the Human Wanderer began the quest for the Orb. 0 | D:1 | Sheepherald set off with the following items: a +0 dagger, | a +0 buckler, a potion of lignification, a +0 robe, a +0 | phantom mirror; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 112 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, dreamdust_ecumenical_altar_statues, minivault_4, minmay_pentomino_x2 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Kinetic Grapnel || 2 Use: Potion || 2 Armour: Leather armour || 18 Skin || 4 Robe || 2 Dodge: Dodged || 20 Block: Buckler || 3