Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 17019159624601860779 6 Sheepherald the Cutter (level 1, 0/3 HPs) Began as a Human Wanderer on May 15, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:08 (439 turns). Sheepherald the Cutter (Human Wanderer) Turns: 439, Time: 00:03:08 Health: 0/3 AC: 0 Str: 9 XL: 1 Next: 90% Magic: 2/2 EV: 12 Int: 13 God: Gold: 64 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - melded +3 short sword rCold . . . b - melded +0 buckler rNeg . . . c - melded +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, explore regen a: End Transformation You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +3 short sword (melded) Armour b - a +0 buckler (melded) c - a +0 leather armour (melded) d - a +0 robe Baubles f - 2 flux baubles Skills: + Level 1.0 Fighting + Level 3.3 Short Blades - Level 1.0 Throwing + Level 1.1 Shields + Level 1.0 Spellcasting + Level 2.0 Translocations - Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 19% 2 Lesser Beckoning Tloc 12% N/A 19% 2 Frozen Ramparts Ice 0% 1d1 63% 3 Ozocubu's Armour Ice 0% N/A 63% 3 Tukima's Dance Hex 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Rending Blade Conj/Frge 0% 2d6 95% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regain HP and MP as you explore. Message History The goblin hits you with a +0 club. You hit the bat but do no damage. The bat hits you but does no damage. A bat comes into view. The goblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The goblin hits you with a +0 club. You are too injured to fight recklessly! Blink to where? Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded) You can't blink onto the hobgoblin! Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled MEMAUN LUAXKIQ, it crumbles to dust. It was a scroll of blinking. Things that are here: a +0 whip; 4 stones; a kobold corpse The bat attacks as it pursues you! The bat hits you. The bat hits you but does no damage. You aren't carrying any scrolls. You aren't carrying any potions. You closely miss the bat. The bat closely misses you. You hit the bat but do no damage. The bat barely misses you. The bat hits you but does no damage. Sorry, you're not good enough to have a special ability. Okay, then. Hit: a) +3 short sword Press: ? - help, Dir - move target Aim: a bat (53% to hit) Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +3 short sword, +0 buckler and +0 leather armour meld into your body. Okay, then. You can't equip that in your current form. You hit the bat but do no damage. The bat begins to glow. The bat misses you. You hit the bat but do no damage. The bat glows dangerously bright. The bat hits you. You die... ..##......#...............~~♣ ♣♣~ ............#...r........P~P♣ ♣~P .>.......#..............P~~~♣♣♣~~ ...........#....g.........P~~~~P~ ...........###.............#.PP~. ..##....##.# ##.....#..........#. #.##....##.# ##b#######......... #.#...#....# #b# ##......## #....##.#..## #p# ##.##..... ...#.##.#...####.# #..####.#. ##.#..#.##.......### #.## #.... ......#..##..###...# #.# #.... ...##.#...##.#...#.#####.# #.... ....#...#.##.#.###.......# ##### ..#............# ####....# ..#...........## #....# ..#...........# #....# You could see a quokka, a hobgoblin and 2 bats. Vanquished Creatures A hobgoblin (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sheepherald the Human Wanderer began the quest for the Orb. 0 | D:1 | Sheepherald set off with the following items: a +2 short | sword, a +0 buckler, a potion of curing, a +0 robe; and the | following spells available to memorise: Blink, Lesser | Beckoning. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 439 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, serial_bayou_pond_c, hangedman_decor_riveting Action || total ---------------------------++------- Melee: Short sword || 28 Unarmed || 2 Use: Scroll || 2 Potion || 1 Armour: Robe || 25 Leather armour || 20 Skin || 1 Dodge: Dodged || 18 Block: Buckler || 6