Dungeon Crawl Stone Soup version 0.18-a0-1496-g27d3123 (webtiles) character file. 9 Shelf the Insei (level 2, 24/24 HPs) Began as a Demonspawn Monk on Mar 4, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (114 turns). Shelf the Insei (Demonspawn Monk) Turns: 114, Time: 00:00:23 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 20 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of magic mapping {unknown} Potions e - a potion of curing {unknown} f - a potion of flight {unknown} g - a potion of might {unknown} Comestibles b - a bread ration Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 4.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 20 gold pieces (gained 5). HP restored. Found a cloak. No target in view! g - a ruby potion A jackal comes into view. A jackal comes into view. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. The jackal barks! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .... ... ..... .. ...... .. ..h...... .###......... ..#...$..... ######.[........## ##.....@.....#..... #................# .................. #### ...............# .#.#... ...............##.#..... ........................ ...............##.#..... #....................... .#.....#.....#.#.##..... You could see a jackal. Vanquished Creatures A giant gecko (D:1) A bat (D:1) 2 hobgoblins (D:1) A jackal (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Shelf the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 92 | D:1 | Reached skill level 4 in Unarmed Combat 113 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 113 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 114 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.0 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 17 Stab: Sleeping || 1