Dungeon Crawl Stone Soup version 0.18-a0-1496-g27d3123 (webtiles) character file. 8 Shelf the Insei (level 2, 14/21 HPs) Began as a Demonspawn Monk on Mar 4, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (389 turns). Shelf the Insei (Demonspawn Monk) Turns: 389, Time: 00:00:43 Health: 14/21 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 9 God: Gold: 64 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . c - +0 cloak (curse) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: cold resistance 1, dopey 1, frail 1, nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Missiles e - 5 javelins (quivered) Armour a - a +0 robe (worn) c - a cursed +0 cloak (worn) Scrolls d - a scroll of enchant armour {unknown} Comestibles b - a bread ration Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 4.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Your flesh is cold resistant. You are dopey. (Int -2) You are frail (-10% HP). Message History The bat is heavily wounded. The bat hits you but does no damage. The bat hits you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Your Unarmed Combat skill increases to level 4! The bat barely misses you. A hobgoblin comes into view. You closely miss the rat. The hobgoblin shouts! The bat closely misses you. The rat bites you. The hobgoblin moves out of view. You closely miss the rat. The bat closely misses you. The rat closely misses you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. The bat hits you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #.## ####.## ## #...... ## #.# #.##.## ..## #.########.##.# ..###.........##.# #.##.#.###########.# #..†@.## #.# #####.# #.# #b# #.## .g. #... .... #### #....# #### ##..## #... #.## #.## #.## You could see a hobgoblin and a bat. Vanquished Creatures 3 bats (D:1) A hobgoblin (D:1) A kobold (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Shelf the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 357 | D:1 | Gained mutation: You are frail (-10% HP). [potion of mutation] 357 | D:1 | Gained mutation: Your flesh is cold resistant. [potion of mutation] 357 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 385 | D:1 | Reached skill level 4 in Unarmed Combat 388 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 388 | D:1 | Reached XP level 2. HP: 14/21 MP: 2/2 389 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_cross Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.0 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 32 Use: Potion || 3