Shelf Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 24, D:1) a +0 hand axe (7, 24, D:1) a +0 flail (11, 7, D:1) a +0 dagger 16 sling bullets (21, -9, D:1) a tomahawk (22, -8, D:1) 3 tomahawks (24, -6, D:1) a +0 club (39, -14, D:1) a +1 mace of protection (40, 29, D:1) a +0 spear (44, -13, D:1) a +0 club (44, 1, D:1) a +1 dagger of venom (49, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (5, 21, D:2) a +0 club (17, 18, D:2) a +0 short sword (24, 4, D:2) a +0 dagger (37, 9, D:2) a +0 short sword 3 stones (47, -11, D:2) a +0 trident (54, 2, D:2) 14 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -21, D:3) a +0 club (13, -9, D:3) a +0 club (15, -9, D:3) a +0 ring mail (15, 14, D:3) 17 stones (17, 25, D:3) a +0 arbalest (18, 11, D:3) a +0 dagger a +0 robe (20, -1, D:3) a +0 blowgun (20, 10, D:3) a +0 short sword 3 tomahawks (20, 11, D:3) a +0 short sword a +0 leather armour (22, 11, D:3) a +0 flail (23, -7, D:3) a +0 leather armour a +0 club (24, -8, D:3) a +0 whip (25, -12, D:3) a potion of degeneration (25, -11, D:3) a +0 whip a +0 scale mail a +0 short sword a +0 leather armour (26, -11, D:3) a +0 dagger a +0 robe (28, 24, D:3) a +0 club (34, -15, D:3) a +0 mace (45, -13, D:3) 14 sling bullets (52, -18, D:3) a cursed -3 club Level 4 of the Dungeon [Shop] Joaff's General Store a +0 hand axe (30 gold) a potion of agility (40 gold) a +0 long sword (35 gold) a +0 shortbow of freezing (74 gold) a scroll of teleportation (30 gold) a cursed -3 shortbow (1 gold) a scroll of blinking (75 gold) a +0 ring mail (40 gold) a potion of might (40 gold) 17 stones (17 gold) a wand of acid (7/15) (220 gold) a +0 club (10 gold) an uncursed ring of ice (250 gold) [Shop] Taniatee's Book Emporium a book of Fire (715 gold) a book of Frost (385 gold) a book of Maledictions (275 gold) a book of Ice (715 gold) a book of Envenomations (990 gold) a book of Callings (330 gold) a book of Spatial Translocations (715 gold) a book of Party Tricks (550 gold) a book of Death (770 gold) [Shop] Sasauff's Armour Shop a +0 helmet (49 gold) a +0 ring mail (44 gold) a +0 leather armour of magic resistance (99 gold) a +2 leather armour of cold resistance (209 gold) the +5 ring mail "Biwaihap" {rPois rF- Str+4 Int+2} (503 gold) It affects your strength (+4). It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from poison. a +0 chain mail (49 gold) a +2 buckler (181 gold) a +2 robe of resistance (414 gold) [Shop] Keruad's Distillery a potion of brilliance (40 gold) a potion of berserk rage (50 gold) a potion of cure mutation (250 gold) 2 potions of curing (60 gold) a potion of haste (100 gold) a potion of heal wounds (50 gold) a potion of lignification (30 gold) a potion of curing (30 gold) [Shop] Huxofuo's Weapon Shop a +0 long sword (45 gold) a +0 hand axe (39 gold) a cursed +0 hunting sling (6 gold) a +0 rapier (52 gold) a +0 mace (39 gold) a +0 short sword (39 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) a +0 hunting sling (19 gold) 16 stones (20 gold) a +0 flail (45 gold) a +0 rapier (52 gold) (0, 0, D:4) the +3 short sword "Ereo" {flame, Str+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It lets you see invisible. (2, 6, D:4) 19 sling bullets of frost (16, -8, D:4) a +0 leather armour (22, 9, D:4) a +0 chain mail a +0 flail a +0 leather armour a +0 war axe a +0 robe a +0 dagger (24, -25, D:4) 14 sling bullets (26, -11, D:4) a +0 pair of gloves (28, 4, D:4) a +0 falchion (58, -10, D:4) 2 potions of curing Level 5 of the Dungeon (3, -39, D:5) a +0 mace (6, -8, D:5) a +0 short sword (7, -40, D:5) a +2 quarterstaff of chaos a +0 cloak (9, -31, D:5) 11 poisoned needles (12, -6, D:5) a +0 whip (12, -1, D:5) a +0 robe (13, -21, D:5) a +0 giant spiked club (13, -7, D:5) a +0 spear a +0 halberd a +0 ring mail a +0 spear (14, -40, D:5) a +0 mace (14, -10, D:5) a +0 dagger (28, -12, D:5) 26 stones (30, -36, D:5) 12 poisoned needles (41, -11, D:5) a +0 chain mail a +0 dagger (41, 1, D:5) a +1 hat (42, -17, D:5) a potion of degeneration Level 6 of the Dungeon [Shop] Uvvugaet's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of summoning (133 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of blinking (105 gold) a scroll of teleportation (42 gold) a scroll of magic mapping (49 gold) 2 scrolls of recharging (266 gold) a scroll of blinking (105 gold) a scroll of random uselessness (14 gold) (1, -1, D:6) a +0 pair of gloves (7, 8, D:6) a +0 leather armour a +0 flail a +0 ring mail a +0 club (9, 8, D:6) a +0 whip a +0 chain mail a +0 flail (16, 10, D:6) a +0 quarterstaff (18, 4, D:6) 3 tomahawks (19, 4, D:6) a +0 whip (20, 4, D:6) a +0 flail (21, -10, D:6) a +0 falchion (21, 4, D:6) a +0 mace 2 tomahawks a +0 ring mail a +0 dagger a +0 leather armour (21, 22, D:6) a +0 robe (23, -17, D:6) a +0 club (25, -17, D:6) a +0 club a +0 scale mail a +0 short sword a +0 robe a +0 dagger (26, -18, D:6) a +0 chain mail a +0 mace (28, -20, D:6) a +0 shortbow (35, 3, D:6) a +0 short sword (36, 0, D:6) a +0 robe a +0 dagger (36, 1, D:6) a +0 plate armour a +0 glaive (38, 18, D:6) a +0 falchion (43, 5, D:6) a +0 club Level 7 of the Dungeon (8, 18, D:7) a +0 buckler (9, 7, D:7) a +0 halberd (18, 7, D:7) a +0 shield (20, 12, D:7) a cursed +0 dagger a +0 robe (21, 12, D:7) a +0 hand axe a +0 leather armour a cursed +0 morningstar a +0 ring mail (22, -6, D:7) a +0 leather armour (25, -6, D:7) a scroll of random uselessness (29, 5, D:7) a cursed +0 giant spiked club (34, 17, D:7) a +0 scale mail (38, 4, D:7) a +0 whip a +0 blowgun 12 poisoned needles (41, 0, D:7) 24 stones (47, -4, D:7) 21 stones (47, -3, D:7) 11 stones (49, -5, D:7) 29 stones (51, 14, D:7) 24 bolts (57, 14, D:7) a potion of degeneration (60, 9, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, -3, D:8) 14 bolts (4, -5, D:8) 16 poisoned needles (5, -5, D:8) a +0 whip a +0 robe (8, 3, D:8) a +0 short sword (8, 4, D:8) a stone (11, -2, D:8) 2 stones (15, 15, D:8) a +0 hand axe a +0 hand axe a +0 hand axe (16, 15, D:8) a +0 hand axe (17, -1, D:8) a +0 dagger (18, 4, D:8) a +0 dagger (19, -4, D:8) a poisoned needle (19, -2, D:8) a +0 dagger a +0 robe a +0 mace 2 tomahawks (19, -1, D:8) a +0 flail (19, 0, D:8) a +0 short sword a +0 leather armour (19, 3, D:8) a +0 blowgun a +0 dagger 4 poisoned needles (21, -4, D:8) a tomahawk (21, 29, D:8) a +2 dagger of venom a +0 animal skin (33, 32, D:8) a +2 shortbow of flaming (36, 4, D:8) a +0 giant spiked club a +0 giant club (36, 17, D:8) a +0 rapier (38, 20, D:8) a +0 robe a +0 hand axe (41, 20, D:8) a +0 robe a +1 flail (41, 22, D:8) a +0 shortbow (43, 21, D:8) a +0 robe a +2 trident of freezing (47, 0, D:8) 23 sling bullets (49, 17, D:8) a +0 robe a +3 falchion (49, 18, D:8) a +0 robe a +1 battleaxe (54, -2, D:8) a stone a +0 dagger (55, 20, D:8) a +0 robe (58, 24, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (22, 2, D:9) 17 stones (26, -44, D:9) a stone (29, -43, D:9) a curare-tipped needle (29, -30, D:9) a +0 dagger (35, -43, D:9) a stone (36, -45, D:9) a +0 blowgun a +0 dagger 5 curare-tipped needles Level 10 of the Dungeon (0, 0, D:10) 6 needles of sleeping (2, 0, D:10) a +0 scale mail (4, -15, D:10) 28 stones (7, -35, D:10) a potion of degeneration (12, -30, D:10) a +0 plate armour a +1 great sword a potion of degeneration (14, -9, D:10) 15 stones a +0 plate armour (16, -7, D:10) 30 bolts (19, -19, D:10) a +0 giant spiked club (20, -8, D:10) a +0 flail (27, -14, D:10) a +0 club a +0 halberd (27, -13, D:10) a +0 club (36, -30, D:10) a +0 mace a +0 plate armour (37, -44, D:10) a +0 leather armour (38, -43, D:10) a +0 cloak (38, -32, D:10) a +0 giant spiked club (43, -21, D:10) 11 poisoned needles (45, -54, D:10) a +0 short sword a +0 leather armour (46, -52, D:10) a +0 dagger (46, -51, D:10) a +0 chain mail a +0 war axe (47, -51, D:10) a +0 club (51, -43, D:10) a +2 buckler Level 11 of the Dungeon [Shop] Meastrurgh's Weapon Shop a +0 halberd (48 gold) 9 sling bullets (54 gold) 14 poisoned needles (67 gold) a +0 hunting sling (18 gold) a +0 scimitar (48 gold) 25 stones (30 gold) a +0 hand crossbow (42 gold) a +0 bardiche (108 gold) 12 stones (14 gold) [Shop] Xuwuun's Weapon Emporium 17 silver bolts (153 gold) the +7 rapier of Sulphur {drain, MR++ Str+3} (958 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your resistance to hostile enchantments. 5 needles of paralysis (45 gold) a +4 hand axe of chopping (397 gold) a +1 battleaxe of electrocution (348 gold) a +6 blowgun (517 gold) a +1 short sword of holy wrath (186 gold) the +7 Sceptre of Torment (1800 gold) 13 bolts of flame (97 gold) a +2 great mace of draining (355 gold) [Shop] Ikleug's Weapon Shoppe a +1 double sword of holy wrath (544 gold) a +5 mace of protection (489 gold) the +7 trident of Efaliss {elec, *Drain rN+++ Str-2 SInv} (1057 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It renders you almost immune to negative energy. It lets you see invisible. It causes draining when unequipped. the +7 great mace "Firestarter" {inner flame, rF++} (1139 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +2 vampiric war axe (360 gold) the +2 demon whip "Zioriz" {vamp, rElec Str+7 Dex-2} (1272 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+7). It affects your dexterity (-2). It insulates you from electricity. the +11 triple crossbow of Growth {freeze, rC+ Dex+2} (1459 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. 16 stones (25 gold) 19 stones (30 gold) a +1 hunting sling of flaming (155 gold) a +1 rapier of draining (227 gold) a +4 glaive of freezing (539 gold) a +1 trident of freezing (212 gold) (0, 0, D:11) a +0 giant spiked club (2, 17, D:11) a +0 ring mail (3, 5, D:11) 19 stones (13, 27, D:11) a +0 chain mail a +0 hand axe (21, 19, D:11) a scroll of random uselessness (21, 23, D:11) a +0 club (22, 22, D:11) a +0 spear (27, -10, D:11) a +0 flail (27, 18, D:11) a +0 spear (31, -13, D:11) 3 large rocks (32, -8, D:11) 2 large rocks (33, -16, D:11) a large rock (39, 7, D:11) a +0 battleaxe (42, 19, D:11) a +0 dagger a +0 robe (42, 20, D:11) a +0 mace a +0 chain mail (43, -11, D:11) 24 stones (43, 20, D:11) 2 tomahawks (50, 26, D:11) a +0 spear (50, 28, D:11) a +0 giant club (51, -2, D:11) a +0 trident (52, -3, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) 11 gold pieces (1, 0, D:12) 23 gold pieces (1, 1, D:12) 14 gold pieces (2, 0, D:12) 10 gold pieces (2, 1, D:12) 12 gold pieces (3, 0, D:12) 24 gold pieces (3, 1, D:12) 15 gold pieces (4, 1, D:12) 14 gold pieces (12, 24, D:12) a large rock (13, -10, D:12) a +0 robe (13, 21, D:12) 12 gold pieces (14, 24, D:12) a large rock (22, 11, D:12) a large rock (32, -29, D:12) a +0 giant spiked club (32, 5, D:12) a +0 hand axe a +0 chain mail (35, 9, D:12) a +0 plate armour (37, -14, D:12) a +0 falchion a +0 leather armour (38, -14, D:12) a +0 club (44, 1, D:12) a +0 whip a +0 dagger a +0 leather armour (45, 1, D:12) a +0 club (47, -12, D:12) a +0 dagger a +0 mace a +0 plate armour a +0 battleaxe a +0 plate armour (48, 3, D:12) a +0 great mace Level 13 of the Dungeon (0, 0, D:13) a +0 bardiche (4, 0, D:13) 7 gold pieces (4, 21, D:13) 17 poisoned bolts (5, 14, D:13) a +0 dagger a +0 robe (6, 13, D:13) a +0 flail (6, 14, D:13) a +0 scale mail (7, 19, D:13) a +0 ring mail (9, 26, D:13) 19 gold pieces (26, 28, D:13) 9 gold pieces Level 14 of the Dungeon (0, 0, D:14) a +0 quarterstaff (0, 22, D:14) a +0 rapier (1, 25, D:14) a +0 giant spiked club (3, 22, D:14) 14 stones (4, 16, D:14) a cursed -2 mace (10, -24, D:14) a +0 hand axe (14, -1, D:14) a +0 robe (23, -26, D:14) the +0 great sword "Cucuso" {flame, rElec MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your resistance to hostile enchantments. (24, -19, D:14) a large rock (24, -16, D:14) a large rock (24, 17, D:14) a +0 scimitar of flaming (25, -4, D:14) a +0 giant spiked club (46, 2, D:14) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (47, 2, D:14) a +0 dagger a +0 robe (60, -13, D:14) a +2 robe of cold resistance the Ecumenical Temple