Shelf Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 29, D:1) a +0 whip (5, 17, D:1) 26 arrows (7, 20, D:1) 14 poisoned needles (15, 1, D:1) 10 stones (16, 7, D:1) a +0 mace (17, 31, D:1) a +0 club (19, 35, D:1) a +0 dagger of freezing (20, 26, D:1) a +0 club (20, 34, D:1) a +0 club (21, 22, D:1) a stone (22, 26, D:1) 3 stones (24, 33, D:1) a stone (25, 32, D:1) a stone (33, 9, D:1) a stone (39, 41, D:1) a +0 ring mail (41, 7, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 14, D:2) 7 curare-tipped needles (4, -11, D:2) a cursed +0 club (6, -2, D:2) 16 poisoned arrows (7, 21, D:2) a +0 pair of boots (9, -5, D:2) a +0 club (9, 27, D:2) a +0 dagger (21, -10, D:2) a +0 club (21, 27, D:2) 9 sling bullets (29, -3, D:2) a +0 dagger (36, 1, D:2) a cursed +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 9, D:3) a +0 whip (5, 8, D:3) a +0 flail (10, 28, D:3) a +0 pair of boots (14, 4, D:3) 9 stones