Dungeon Crawl Stone Soup version 0.18-a0-1523-gbe15c29 (webtiles) character file. 9 Shelf the Insei (level 2, 16/24 HPs) Began as a Demonspawn Monk on Mar 7, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (111 turns). Shelf the Insei (Demonspawn Monk) Turns: 111, Time: 00:00:22 Health: 16/24 AC: 5 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 11 God: Gold: 18 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . e - +0 ring mail rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour e - a +0 ring mail (worn) Scrolls c - a scroll of random uselessness {unknown} Comestibles b - a bread ration d - 3 fruits Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 4.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. Message History Your Unarmed Combat skill increases to level 4! You closely miss the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. x2; The jackal misses you. A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. The jackal bites you but does no damage. You closely miss the jackal. The jackal misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ..... ##### #.#.# ####... .....###.##.## #.........#### #.....[......# #)@.#.##..##.# #..h.h#.#.##).##.# #.###.#.#.##..##.# ..#.#..†..##.###.# ####.#..#.........# #.#..#####.##### #.#..........# #.##.###...#.# #.###.# You could see 2 jackals. Vanquished Creatures 3 goblins (D:1) 2 jackals (D:1) A kobold (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Shelf the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 105 | D:1 | Reached skill level 4 in Unarmed Combat 109 | D:1 | Gained mutation: Your flesh is cold resistant. [demonic ancestry] 109 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 111 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_another_circle, minmay_lizard_king Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.0 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 25 Use: Potion || 1