Sheol Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, -2, D:1) 23 bolts (10, -7, D:1) a +0 helmet (13, 6, D:1) 2 poisoned darts (16, 2, D:1) a +0 dagger (23, 0, D:1) a +0 short sword 2 stones (27, 19, D:1) a +0 club (29, 12, D:1) a +0 scale mail (33, -2, D:1) a +0 dagger (33, 4, D:1) a +0 hunting sling (37, 17, D:1) a +0 scale mail (42, 21, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) 2 throwing nets a +0 scale mail (4, 2, D:2) 16 stones (6, -6, D:2) an orb of guile (19, 5, D:2) 21 stones (23, -1, D:2) a +0 club (24, 32, D:2) 19 stones (26, 7, D:2) 26 stones (26, 18, D:2) the +1 helmet of the Farrier {rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. (29, 11, D:2) a staff of conjuration (31, 11, D:2) a +0 hand axe a +0 chain mail (34, 17, D:2) a +0 hand axe (40, 22, D:2) a +0 ring mail (45, 11, D:2) an orb of wrath (45, 13, D:2) 22 arrows (49, -10, D:2) a staff of fire (52, -3, D:2) a +0 spear (54, -3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) an adder corpse (7, 15, D:3) a +0 flail a +0 club (11, -2, D:3) 14 arrows (13, -5, D:3) a +0 club a +0 hunting sling 15 stones a goblin corpse (skeletalised by now) (22, 3, D:3) a +2 club a +0 robe (42, 9, D:3) a +0 club (55, 26, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a giant cockroach corpse (2, -1, D:4) a ball python corpse (6, -5, D:4) 15 stones (7, 9, D:4) a +0 dagger (8, -8, D:4) a +0 quarterstaff (9, 10, D:4) a +0 flail a +0 mace (16, 9, D:4) a +0 ring mail