Sheol Level 1 of the Dungeon (0, 1, D:1) a +0 mace (3, 22, D:1) a +0 club (7, 28, D:1) a +0 short sword (9, 15, D:1) a +0 dagger (11, -5, D:1) a +0 short sword (15, 1, D:1) 3 stones (19, 6, D:1) a book of Weapons (29, -7, D:1) a +0 robe (29, 8, D:1) a +0 leather armour (32, 22, D:1) a +0 club 3 stones (39, -8, D:1) a +0 club (39, -4, D:1) a +0 short sword (50, 9, D:1) a +0 club (57, 45, D:1) a +0 leather armour (58, -4, D:1) a There-And-Back Book Level 2 of the Dungeon [Shop] Roipaaxt's Antique Armour Boutique the +0 scale mail of Demonic Birdsong {Str+2} (364 gold) Str: It affects your strength (+2). a +0 ring mail (96 gold) a +0 chain mail (108 gold) the +0 cloak "Upsy" {Contam Int-3 Dex+8 Slay+2} (595 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Contam: It causes magical contamination when unequipped. a +0 ring mail (96 gold) a +0 helmet (108 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) [Shop] Keskoill's Antique Weapon Shoppe a +0 dagger (58 gold) the +8 halberd of Change {vorpal, *Rage rElec Int+4} (1922 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). a +6 shortbow (1015 gold) a +5 great sword of protection (1009 gold) a +0 dagger (58 gold) a +0 dagger (58 gold) the +12 falchion "Qantog" {spect, rN++} (2465 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rN: It greatly protects you from negative energy. a +0 quarterstaff (116 gold) [Shop] Ryv Neus's General Store a +0 kite shield (49 gold) 5 stones (5 gold) a scroll of brand weapon (104 gold) a potion of invisibility (88 gold) 4 poisoned darts (17 gold) [Shop] Jyrerchats's Distillery a potion of lignification (33 gold) a potion of brilliance (44 gold) 2 potions of curing (66 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of ambrosia (88 gold) a potion of might (44 gold) (0, 0, D:2) 2 stones (1, 5, D:2) a +0 animal skin (7, -8, D:2) a +0 club (11, -16, D:2) a +0 short sword (20, -10, D:2) 2 poisoned darts (22, 14, D:2) a potion of magic (25, 0, D:2) a +0 dagger (32, 7, D:2) a +0 club 5 stones a +0 dagger (33, 11, D:2) a +0 club a +0 sling (34, 2, D:2) a +0 pair of gloves (37, -3, D:2) a +0 ring mail (37, 1, D:2) a +0 dagger (51, 24, D:2) a +1 kite shield (54, -5, D:2) a +0 dagger a +0 club a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 23, D:3) 2 stones (9, 8, D:3) a +0 buckler (9, 21, D:3) a +1 dagger of pain (11, 8, D:3) a +0 shortbow (16, 23, D:3) a +0 dagger a +0 animal skin a +0 helmet (22, 23, D:3) a +0 club a +0 sling (23, 27, D:3) 6 poisoned darts (24, 2, D:3) 13 gold pieces (24, 11, D:3) a +0 dagger (31, 21, D:3) a +0 club a +0 dagger (39, 9, D:3) 2 stones (45, -5, D:3) 8 stones (50, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 14, D:4) a +0 quarterstaff (21, 21, D:4) a +0 spear (28, -11, D:4) a +0 flail a +0 leather armour a +1 dagger of freezing a +0 robe (28, -9, D:4) a +0 dagger a +0 robe (29, -11, D:4) a +0 club (29, -10, D:4) a +0 whip a +1 short sword of venom (33, -13, D:4) a +0 ring mail (40, -15, D:4) a +0 hand axe (49, -11, D:4) a +0 giant club (51, -27, D:4) 2 stones (51, 13, D:4) a +0 chain mail (52, 9, D:4) a +0 club (59, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, -21, D:5) 2 stones (5, -41, D:5) a +0 club (7, -47, D:5) a +0 dagger a stone (7, -46, D:5) a +0 club a +0 dagger 3 poisoned darts a +0 short sword (18, -56, D:5) a +0 shortbow (31, -35, D:5) a +0 quarterstaff (32, 7, D:5) a +0 dagger (40, -43, D:5) a +0 sling (40, -3, D:5) 6 stones (41, -33, D:5) a +0 giant spiked club (41, -10, D:5) a +0 club (41, 2, D:5) a +0 hand axe a +0 leather armour (43, -11, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger (50, -33, D:5) a +0 morningstar a +0 dagger (50, -32, D:5) a +0 ring mail a +0 dagger a +0 whip (50, -5, D:5) a +0 hand axe (52, 4, D:5) the +1 leather armour "Diju" {Harm rC+ Stlth+} rC: It protects you from cold. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 1, D:6) a +0 club a +0 whip a +0 whip a +0 leather armour a +0 whip (1, 8, D:6) a +0 buckler a +0 ring mail a +5 antimagic spear (1, 9, D:6) a +0 club (6, 33, D:6) a +0 spear (9, 36, D:6) a +0 spear (10, -1, D:6) a +0 rapier a +3 leather armour of cold resistance (10, 36, D:6) 3 poisoned darts (11, 40, D:6) a +4 shortbow (14, 41, D:6) a +0 short sword (17, 37, D:6) a stone (24, 4, D:6) a book of Touch (50, 12, D:6) 3 stones (52, 16, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Qigal's Firing Range 3 large rocks (27 gold) 4 large rocks (36 gold) 2 large rocks (18 gold) 4 poisoned darts (20 gold) a +0 sling (19 gold) (0, 0, D:7) 7 poisoned darts a +0 dagger (6, 25, D:7) a +0 giant club (9, -2, D:7) a stone a +0 short sword a +0 dagger (10, -1, D:7) a curare-tipped dart a +0 dagger (10, 15, D:7) a +0 flail (12, 6, D:7) a +0 halberd of venom (12, 7, D:7) a +0 halberd of electrocution (13, 6, D:7) a +0 flail a staff of conjuration a +0 robe a +0 spear a +0 scale mail a +0 buckler (14, 30, D:7) a +0 robe (14, 46, D:7) a +0 flail (15, 5, D:7) a +0 halberd a +1 trident of venom a +0 scale mail a +0 buckler (15, 6, D:7) a +0 mace (15, 10, D:7) a +0 club (16, 6, D:7) a +0 spear a +0 ring mail a +0 buckler (16, 8, D:7) a +0 club (16, 12, D:7) a staff of air (18, 6, D:7) a +0 kite shield a +2 trident of pain a +2 ring mail (18, 43, D:7) 8 stones (26, 50, D:7) 3 poisoned darts (28, 30, D:7) a +0 flail (29, 30, D:7) a +0 club (31, 33, D:7) a +0 flail (31, 37, D:7) a +0 hand axe (32, 37, D:7) a +0 whip a +0 robe (33, 19, D:7) a +0 club a +0 ring mail a +0 dagger of venom a +0 robe a +0 short sword a +0 ring mail (33, 20, D:7) a +0 short sword a +0 chain mail (33, 37, D:7) a +0 chain mail (35, 50, D:7) a +0 club (37, 11, D:7) 3 throwing nets 2 potions of degeneration 3 scrolls of noise 5 potions of attraction (39, 19, D:7) a +0 dagger (42, 14, D:7) a +0 scale mail a +0 falchion (45, 20, D:7) a +2 whip of flaming a +0 robe (45, 45, D:7) a +0 mace (46, 45, D:7) a +0 flail a +0 plate armour (47, 45, D:7) a +0 dagger a +0 robe a +0 falchion (50, 17, D:7) a stone a stone (50, 18, D:7) a stone (50, 20, D:7) a stone (50, 21, D:7) a stone (51, 17, D:7) a stone (52, 17, D:7) a throwing net Level 8 of the Dungeon [Shop] Gapnir's Weapon Shop the +5 glaive of the Guard {elec, spectral, AC+5} (899 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a +6 flail of protection (470 gold) a +0 short sword (39 gold) a +0 quarterstaff (52 gold) a +6 trident of freezing (497 gold) a +0 club (13 gold) 6 stones (7 gold) a +1 arbalest of flaming (196 gold) 5 stones (6 gold) (0, 0, D:8) a +0 shortbow 7 stones (15, -7, D:8) 4 stones (21, 2, D:8) a +0 scale mail 2 boomerangs a +0 whip (22, -20, D:8) a +4 scale mail (25, 2, D:8) a potion of degeneration (28, -37, D:8) a +0 dagger a +0 robe (29, -38, D:8) a +0 dagger a +2 ring mail of fire resistance a +0 leather armour (30, -38, D:8) a +0 hand axe a +0 ring mail (30, 7, D:8) +0 steam dragon scales (31, -38, D:8) a +0 trident a +0 chain mail (32, -1, D:8) an orb of mayhem (34, -19, D:8) a +0 leather armour (36, 8, D:8) a +0 long sword (38, -6, D:8) 5 stones (48, -15, D:8) a +2 vorpal trident a +2 chain mail of cold resistance a +0 halberd (49, -14, D:8) a +0 hand axe (51, -11, D:8) a +0 spear (51, -10, D:8) a +0 mace a +0 ring mail (52, -16, D:8) a +2 whip of electrocution a +0 leather armour (53, -11, D:8) a +0 club a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 club (6, 2, D:9) 4 stones a +0 whip a +0 short sword a +0 club 4 poisoned darts a +0 club (6, 3, D:9) a potion of degeneration 5 stones a +0 short sword (8, -7, D:9) a +0 robe (8, 6, D:9) a +0 mace (9, 4, D:9) a +0 club (11, -1, D:9) a +0 plate armour a +3 dire flail of freezing (11, 1, D:9) a +0 mace 7 poisoned darts (16, -14, D:9) a +4 halberd a +0 robe (16, -8, D:9) a +0 scimitar a +0 robe (17, -2, D:9) 7 stones (18, -14, D:9) a +0 trident a +0 robe (20, -12, D:9) a potion of attraction (21, 1, D:9) a +0 morningstar +0 acid dragon scales (22, 3, D:9) a +0 dagger (35, -6, D:9) a +0 quarterstaff (39, -12, D:9) a +0 trident (39, -6, D:9) 4 stones (43, -3, D:9) a +0 ring mail (44, 10, D:9) a +0 dagger a +0 robe (44, 13, D:9) a +4 quarterstaff of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 flail (7, 23, D:10) a +0 long sword of electrocution (15, 33, D:10) a +0 shortbow (22, 45, D:10) a +0 flail (23, 17, D:10) 2 scrolls of torment a wand of mindburst (8) a wand of polymorph (8) a wand of roots (2) a ring of protection from fire a +1 flail of draining a ring of protection from fire a wand of charming (23) a +4 ring of slaying 2 potions of lignification (26, 24, D:10) 2 potions of degeneration a +0 club a curare-tipped dart a +0 club (27, 24, D:10) a +0 club a +0 whip 7 poisoned darts a +0 whip 7 stones (29, 24, D:10) a +0 dagger a +0 short sword 5 stones (31, 24, D:10) a +1 short sword of venom 2 curare-tipped darts (33, 47, D:10) a +0 short sword (35, 56, D:10) a book of the Hunter (41, 53, D:10) a scroll of noise (44, 13, D:10) a +0 robe a +0 dagger (48, 22, D:10) a +0 ring mail (54, 20, D:10) a +0 quarterstaff (63, 17, D:10) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 stones (10, 12, Lair:1) 4 stones (14, -3, Lair:1) a scroll of noise (20, 12, Lair:1) Great Wizards, Vol. II (23, -3, Lair:1) 6 stones (26, -17, Lair:1) a +0 plate armour (32, -19, Lair:1) a +0 mace (37, -16, Lair:1) a +0 great sword (46, 13, Lair:1) a +0 falchion (48, 2, Lair:1) 7 stones (48, 3, Lair:1) 5 stones (49, 1, Lair:1) 5 stones (50, 1, Lair:1) 2 stones (50, 3, Lair:1) 7 stones (55, -26, Lair:1) 5 poisoned darts (62, 4, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (22, -46, Lair:2) a +0 ring mail (27, 0, Lair:2) a stone (30, -34, Lair:2) 6 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 javelins a +0 chain mail (7, 18, Lair:3) a +0 pair of gloves (9, 16, Lair:3) a +0 falchion (17, 9, Lair:3) a +0 short sword a +0 robe (19, 9, Lair:3) 5 stones (20, 8, Lair:3) a +0 long sword (33, 47, Lair:3) a +0 leather armour a +0 hand axe of electrocution (39, 21, Lair:3) a +0 robe (51, 41, Lair:3) a +0 sling a +0 club (53, 42, Lair:3) a +0 robe a +0 dagger (53, 43, Lair:3) a +0 sling a +0 spear (60, 39, Lair:3) a +0 chain mail (63, 31, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 4, Lair:4) a +0 ring mail (30, 9, Lair:4) a +0 ring mail (33, 15, Lair:4) a +0 chain mail (33, 17, Lair:4) the amulet "Qunuzxoz" {Faith Harm Drain rCorr Int+4} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (40, 19, Lair:4) 8 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 sling (24, 14, Lair:5) 2 stones (29, 8, Lair:5) a +0 battleaxe (31, 3, Lair:5) a potion of attraction (37, -2, Lair:5) a +0 rapier a +0 robe a +0 buckler (38, -21, Lair:5) a book of the Dragon (40, 15, Lair:5) the +3 buckler of the End {Harm rF- MP+9} rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (50, -23, Lair:5) a +0 rapier a +0 robe (54, -26, Lair:5) a +0 rapier a +0 robe (54, 11, Lair:5) a +0 morningstar (57, 7, Lair:5) a +0 dagger a +0 robe (62, -13, Lair:5) a +0 short sword a +0 robe a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 buckler (62, -12, Lair:5) a +2 spear of pain (63, -10, Lair:5) a +0 rapier a +0 robe (68, -22, Lair:5) a +0 dagger a +0 robe (68, -17, Lair:5) a +0 short sword a +0 robe (69, -21, Lair:5) a potion of mutation 3 scrolls of amnesia a potion of brilliance a +2 vorpal great mace 3 throwing nets a +0 mace of venom (70, -21, Lair:5) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) 2 stones (2, 11, Shoals:1) a +2 trident of freezing a +0 leather armour (7, -3, Shoals:1) a +0 trident (11, -4, Shoals:1) a +0 spear a +0 sling (13, 19, Shoals:1) 3 stones (14, 18, Shoals:1) a +0 trident (15, 10, Shoals:1) a +0 spear a +0 longbow (15, 16, Shoals:1) 3 boomerangs a +0 trident (15, 25, Shoals:1) 6 stones (16, 7, Shoals:1) a +0 sling a +0 spear (16, 8, Shoals:1) a +3 antimagic great mace (16, 11, Shoals:1) a +0 shortbow (17, 9, Shoals:1) a +0 spear a +0 sling (17, 10, Shoals:1) a +4 spectral quarterstaff a +0 sling (20, -7, Shoals:1) 4 stones a +0 glaive a +1 vorpal trident (20, -6, Shoals:1) a +0 vorpal trident (22, -7, Shoals:1) a +0 trident (22, -6, Shoals:1) a +0 trident (28, 16, Shoals:1) a +0 trident (53, -25, Shoals:1) a +0 trident (53, -6, Shoals:1) a +0 spear (57, -11, Shoals:1) a +0 dagger (58, -23, Shoals:1) a +0 trident Level 2 of the Shoals (4, -14, Shoals:2) a staff of death (5, 6, Shoals:2) a +0 battleaxe (14, 14, Shoals:2) a +0 chain mail (15, -1, Shoals:2) 8 stones (15, 3, Shoals:2) a +0 club (15, 13, Shoals:2) a +0 buckler (15, 14, Shoals:2) a +0 buckler a +0 leather armour a +3 war axe (16, 13, Shoals:2) a +0 trident (17, 0, Shoals:2) 5 stones (17, 13, Shoals:2) a +0 spear a +0 sling (17, 14, Shoals:2) a +0 spear a +0 sling (17, 15, Shoals:2) a +0 spear a +0 sling (18, 15, Shoals:2) a +0 quarterstaff a +0 sling (20, 31, Shoals:2) a +0 mace (21, -7, Shoals:2) a +0 trident (22, 20, Shoals:2) 5 poisoned darts (22, 28, Shoals:2) a +0 quarterstaff a +0 sling (22, 30, Shoals:2) 3 stones (28, 15, Shoals:2) 10 large rocks (31, -2, Shoals:2) a potion of degeneration (34, -10, Shoals:2) a +0 rapier (38, 29, Shoals:2) a +0 quarterstaff (38, 32, Shoals:2) a book of Ice (53, 4, Shoals:2) a +0 quarterstaff a +0 sling (54, 3, Shoals:2) a +0 spear a +0 sling (54, 4, Shoals:2) a +0 quarterstaff a +0 sling (55, 5, Shoals:2) 5 stones Level 3 of the Shoals (0, 2, Shoals:3) a +0 trident (1, 12, Shoals:3) a +0 flail (17, -21, Shoals:3) 9 stones (25, -9, Shoals:3) a +0 spear a +0 sling (25, -8, Shoals:3) a +0 quarterstaff a +0 sling (25, -3, Shoals:3) a +2 trident of protection (25, -2, Shoals:3) the +9 hand axe of the Hidden Vale {vorpal, Dex+4 SInv} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. (25, 3, Shoals:3) a +0 dagger 8 stones (26, -3, Shoals:3) a +0 club a +0 sling (26, -2, Shoals:3) a +0 spear a +0 sling (30, 6, Shoals:3) a +0 trident (36, -13, Shoals:3) a +0 trident (50, -12, Shoals:3) a +0 longbow a +0 club (54, -15, Shoals:3) 3 stones (54, -8, Shoals:3) 5 stones (60, -4, Shoals:3) 5 poisoned darts (61, -1, Shoals:3) a +0 halberd Level 4 of the Shoals (0, 0, Shoals:4) a +0 quarterstaff a +0 sling (1, -1, Shoals:4) a +0 antimagic trident 7 stones a +0 robe (1, 0, Shoals:4) a +0 longbow a +0 club (3, -1, Shoals:4) a +0 trident (3, 19, Shoals:4) a +0 spear (4, -3, Shoals:4) a +0 double sword of protection the +1 troll leather armour of Miecw {*Slow Regen+ Str+9 Dex+10 Stlth-} Str: It affects your strength (+9). Dex: It affects your dexterity (+10). Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Stlth: It makes you less stealthy. (4, -2, Shoals:4) a +3 flail (4, -1, Shoals:4) a +0 halberd (4, 15, Shoals:4) a +0 spear (11, -5, Shoals:4) a +2 spear of distortion (still there?) 2 javelins (still there?) a +0 leather armour (still there?) (12, 0, Shoals:4) a +0 spear a +0 sling (13, -11, Shoals:4) a staff of death (13, -2, Shoals:4) a +0 trident a boomerang a potion of attraction (14, -2, Shoals:4) a +0 club a +0 sling a +0 spear a +0 sling (15, -11, Shoals:4) a +0 club a +0 longbow (15, 1, Shoals:4) a +0 mace a +0 spear a +0 sling (15, 11, Shoals:4) a +0 longbow a +0 quarterstaff a +0 club a +0 sling a satyr corpse (16, -10, Shoals:4) a +0 longbow a +2 spectral quarterstaff a +0 spear (16, -9, Shoals:4) a +0 trident a boomerang (16, 3, Shoals:4) a +0 club a +0 longbow (16, 11, Shoals:4) a +0 longbow a +0 spear a satyr corpse (17, -12, Shoals:4) a +0 spear a +0 longbow (19, -18, Shoals:4) a +4 spear a +0 longbow (19, -8, Shoals:4) a +0 great sword (20, -14, Shoals:4) a +0 club a +0 longbow a +0 spear a +0 longbow (20, -13, Shoals:4) a +3 leather armour of cold resistance a +0 trident (20, 9, Shoals:4) a book of Blood (21, -14, Shoals:4) 2 boomerangs a +0 trident (22, 0, Shoals:4) a +0 spear (25, -9, Shoals:4) a +1 trident of freezing a +0 leather armour (25, -8, Shoals:4) a +0 trident a +0 trident 6 stones (25, -3, Shoals:4) a +0 spear a +0 sling (27, -8, Shoals:4) a +0 longbow a +0 spear a satyr corpse Level 1 of the Spider Nest (0, 0, Spider:1) a +0 great sword (1, -10, Spider:1) a +0 ring mail (25, -3, Spider:1) a +0 rapier of freezing (30, -43, Spider:1) a +0 ring mail Level 2 of the Spider Nest (6, 5, Spider:2) 3 stones (11, -2, Spider:2) a +5 vorpal rapier (12, -1, Spider:2) a +0 leather armour (14, 1, Spider:2) a +0 robe (21, 16, Spider:2) a +0 scale mail (22, 11, Spider:2) 5 stones (30, 25, Spider:2) a +0 rapier (35, 23, Spider:2) 4 poisoned darts (37, -21, Spider:2) a potion of degeneration (39, 9, Spider:2) a potion of brilliance (41, 15, Spider:2) 4 stones (42, -18, Spider:2) a +0 leather armour a +5 war axe (43, -18, Spider:2) a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe of venom (46, -32, Spider:2) a +0 rapier (49, 17, Spider:2) a scroll of amnesia (49, 24, Spider:2) a +0 robe a +0 war axe (51, -22, Spider:2) a +0 pair of gloves (52, 30, Spider:2) a +0 hand axe (56, 17, Spider:2) a +0 rapier (62, 5, Spider:2) a staff of fire Level 3 of the Spider Nest (0, 0, Spider:3) a +0 mace (17, 2, Spider:3) a +4 vorpal mace (20, 24, Spider:3) a scroll of torment (27, 2, Spider:3) a +0 ring mail (27, 15, Spider:3) a book of Lightning (35, 42, Spider:3) 5 stones (37, 33, Spider:3) 3 stones (39, 30, Spider:3) a scroll of torment (51, 40, Spider:3) a +0 great sword (63, 43, Spider:3) 9 stones (66, 40, Spider:3) 2 potions of degeneration Level 4 of the Spider Nest (0, 0, Spider:4) a scarf of resistance (3, 1, Spider:4) an orb of light (10, -11, Spider:4) a +0 tower shield a +0 plate armour (21, 4, Spider:4) a potion of mutation (22, -14, Spider:4) a +0 hand axe (43, -14, Spider:4) a +0 kite shield a +0 scale mail (44, -13, Spider:4) a +0 plate armour (49, -2, Spider:4) a +0 short sword (54, 3, Spider:4) a +0 great mace (59, 2, Spider:4) a +0 double sword (60, 3, Spider:4) a +0 robe (61, 2, Spider:4) a +0 dire flail