Sheol Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 whip 2 stones (1, -3, D:1) a +0 whip (1, 2, D:1) a +0 club (2, -9, D:1) a +0 robe (14, 12, D:1) a +0 dagger (14, 26, D:1) a staff of poison (20, 33, D:1) a +0 robe (21, 38, D:1) 4 stones (27, 28, D:1) a +0 club (30, 26, D:1) a +0 whip (31, 21, D:1) 5 large rocks (35, 30, D:1) 2 stones (40, 12, D:1) an Inescapable Atlas (43, 0, D:1) a +0 dagger (55, 11, D:1) a +0 dagger (55, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -4, D:2) a +0 flail (9, 27, D:2) a +0 ring mail (12, -2, D:2) a +0 ring mail (13, 52, D:2) a +0 mace (16, 15, D:2) a book of Vapours (35, 10, D:2) a +0 leather armour (37, 30, D:2) a +0 dagger (42, 27, D:2) a +0 leather armour (53, -8, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Tozagas's Antique Weapon Shoppe the +3 war axe "Killer Klown's Bane" {flame, rN+ Int-3 Dex+3} (942 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. a +0 hand axe (87 gold) a +0 dagger (58 gold) a +0 trident (101 gold) a +0 club (29 gold) the +11 arbalest "Teoted" {vorpal, rPois MP+9 Str-4 Dex+4} (2662 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +2 trident of freezing (530 gold) a +0 dagger (58 gold) a +0 whip (72 gold) the +8 war axe "Biycvaxke" {speed, Str-5 Int+3} (1545 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-5). Int: It affects your intelligence (+3). (12, 0, D:3) a +0 short sword (16, -20, D:3) a +2 hand axe of holy wrath (20, -10, D:3) a +0 whip (20, -8, D:3) a +0 club (23, -18, D:3) a +1 vampiric dagger (36, 5, D:3) a +0 dagger a stone (42, 22, D:3) 3 stones (43, -22, D:3) an Inescapable Atlas (43, -3, D:3) a +0 spear (47, -22, D:3) a +0 club (48, -22, D:3) 3 stones (48, 21, D:3) a +0 leather armour (50, 4, D:3) a +0 animal skin (53, -1, D:3) a +0 club a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 6 stones (14, 21, D:4) a +0 whip 3 stones (14, 22, D:4) a +0 dagger (15, 21, D:4) a +0 dagger (29, 25, D:4) a +0 scale mail (33, 7, D:4) a +0 spear (36, -1, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 short sword a +0 whip a +0 whip (38, 7, D:4) 4 stones (40, 3, D:4) a +0 dagger (51, 1, D:4) an amulet of reflection (57, 18, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (18, 0, D:5) 6 stones (23, -11, D:5) a +0 whip (25, 8, D:5) 7 stones (33, -25, D:5) a book of Geomancy (39, -17, D:5) a +0 leather armour (40, -16, D:5) a +0 giant club (40, -12, D:5) a +0 giant club a +0 giant club a +0 giant spiked club (41, 7, D:5) the +9 long sword of Prudence {distort, Str+4} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). (43, -4, D:5) a book of Conjurations (43, -3, D:5) a +0 rapier (45, -8, D:5) 6 stones (46, -6, D:5) a +0 dagger (46, 14, D:5) a +0 scale mail (47, -10, D:5) a +0 club (48, -15, D:5) a +0 club a +0 leather armour (50, 11, D:5) 4 stones (53, -29, D:5) a +0 war axe a +0 hand axe (56, 0, D:5) a +0 whip (57, -13, D:5) a +0 club Level 6 of the Dungeon [Shop] Maentegu's Weapon Shop a +0 rapier (60 gold) a +2 war axe of freezing (274 gold) 5 stones (7 gold) a +0 spear (45 gold) a +0 rapier (60 gold) 7 stones (10 gold) [Shop] Soont's Armour Shoppe a +2 chain mail of cold resistance (279 gold) a +0 hat (52 gold) a +0 chain mail (58 gold) the +2 scale mail of Vexation {rN+ Str+4 Dex+4} (546 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. the +10 tower shield of Ignorance {rN+ Int-4} (744 gold) Int: It affects your intelligence (-4). rN: It protects you from negative energy. a +0 leather armour (26 gold) the +0 pair of boots "Yzil" {Int+7} (340 gold) Int: It affects your intelligence (+7). a +0 helmet of intelligence (149 gold) (0, 0, D:6) 4 stones (3, 5, D:6) a +0 chain mail (6, 23, D:6) a +0 sling (8, 2, D:6) 4 stones (14, 14, D:6) a +0 flail (16, -1, D:6) a +0 scale mail (20, 12, D:6) a +1 broad axe of draining +0 acid dragon scales (21, 16, D:6) the +2 leather armour of Weirdness {rN+ Str-5 Dex+4} Str: It affects your strength (-5). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. (27, 6, D:6) a +0 morningstar a +0 dagger a +0 club a +0 scale mail a +0 whip (27, 7, D:6) a +0 glaive a +0 arbalest a +0 plate armour (27, 26, D:6) a +0 spear a +0 whip (28, 26, D:6) a +0 leather armour a +0 whip (29, 26, D:6) a +0 whip a +0 flail (31, 0, D:6) a +0 short sword a +0 whip 4 stones a +0 short sword (31, 29, D:6) a +0 club (33, 9, D:6) a +0 dire flail (36, 22, D:6) 5 stones (41, 35, D:6) a +0 mace (42, -4, D:6) 3 stones (43, 13, D:6) a +0 war axe (44, 41, D:6) a book of Frost (47, 44, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a scroll of magic mapping (4, 1, D:7) a +0 spear (5, -7, D:7) a +3 spear (5, -6, D:7) a +0 spear (6, -31, D:7) a book of Callings (6, -29, D:7) a scroll of enchant weapon (6, -28, D:7) a scroll of immolation (6, -6, D:7) a +0 spear (7, -1, D:7) a potion of mutation (8, -11, D:7) a +0 shortbow (9, -1, D:7) 11 gold pieces a bailey (0, 0, Bailey) a +0 halberd a +0 scale mail an orc corpse (skeletalised by now) (1, 0, Bailey) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (1, 2, Bailey) a +0 glaive a +0 chain mail (4, -4, Bailey) a +0 spear a +0 scale mail a +0 spear a +0 chain mail (5, -10, Bailey) a +0 trident a +0 chain mail an orc corpse (6, -3, Bailey) a +0 halberd a +0 scale mail (9, -6, Bailey) a +0 trident a +0 ring mail (10, -14, Bailey) a +0 halberd a +0 chain mail (10, -13, Bailey) a +0 halberd a +0 chain mail an orc corpse (10, -4, Bailey) a +0 halberd a +0 ring mail (11, -14, Bailey) a +0 glaive a +0 plate armour (11, -4, Bailey) a +0 halberd a +0 scale mail (13, -6, Bailey) a +0 halberd a +0 scale mail (16, -3, Bailey) a +0 halberd a +0 scale mail (16, 5, Bailey) a +0 halberd a +0 ring mail a +0 spear a +0 chain mail (18, -4, Bailey) a +0 halberd a +0 chain mail a +0 spear a +0 ring mail (19, 4, Bailey) a +0 halberd a +0 chain mail (19, 5, Bailey) a +0 glaive a +0 plate armour (19, 6, Bailey) a +0 halberd a +0 ring mail (20, 6, Bailey) a +0 halberd a +0 scale mail (21, -6, Bailey) a +0 trident a +0 plate armour (21, 1, Bailey) a +0 trident a +0 ring mail (21, 4, Bailey) a +0 trident a +0 ring mail (21, 6, Bailey) a +0 spear a +0 ring mail